Player Matchup

Cerberus
Cerberus
IcyGorillaz
Cerberus
Level 17
God Stats
1W - 2L
1,540 SR
Queue Stats
18W - 21L
1,716 Elo+
Solo
Thor
Thor
ImakeppSandvich
Thor
Level 28
God Stats
21W - 30L
1,562 SR
Queue Stats
92W - 83L
1,596 Elo+
Party 2
Tiamat
Tiamat
MatthewLovestein
Tiamat
Level 14
God Stats
3W - 5L
1,481 SR
Queue Stats
23W - 19L
1,624 Elo+
Solo
Heimdallr
Heimdallr
mJormungandr
Heimdallr
Level 18
God Stats
35W - 27L
1,565 SR
Queue Stats
89W - 91L
1,453 Elo+
Party 2
Bellona
Bellona
viethran2
Bellona
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 19L
1,359 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,550 Elo+

VS

Team Averages
Level 27
1,518 SR
1,580 Elo+
Bellona
Bellona
ChostinBombin
Bellona
Level 27
God Stats
111W - 70L
1,680 SR
Queue Stats
425W - 389L
1,599 Elo+
Party 1
Kali
Kali
EpicHanos
Kali
Level 28
God Stats
23W - 22L
1,483 SR
Queue Stats
589W - 551L
1,548 Elo+
Party 1
Olorun
Olorun
FireNationIroh
Olorun
Level 27
God Stats
1W - 0L
1,278 SR
Queue Stats
100W - 62L
1,667 Elo+
Party 1
Chang'e
Chang'e
Zeon2050
Chang'e
Level 25
God Stats
31W - 23L
1,558 SR
Queue Stats
90W - 85L
1,484 Elo+
Solo
Horus
Horus
Zeusito2001
Horus
Level 26
God Stats
7W - 12L
1,589 SR
Queue Stats
232W - 198L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IcyGorillaz
Cerberus
8
1 / 3 / 0
4,950
450
2,927
7,261
3,009
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 3
5,828
530
3,942
6,225
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
5,862
533
2,093
5,676
2,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
mJormungandr
Heimdallr
7
0 / 4 / 0
4,543
413
2,230
6,528
2,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
viethran2
Bellona
11
2 / 2 / 1
6,038
549
3,852
8,278
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 2 / 1
6,379
580
6,127
6,260
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
9
3 / 2 / 1
5,702
518
2,571
6,353
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 3
6,592
599
6,869
5,420
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Zeon2050
Chang'e
13
3 / 0 / 2
7,408
673
6,774
6,330
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 5
6,183
562
1,840
3,567
1,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
2
1
1.25
W
Kali
3
2
1
1.75
W
4
0
3
5.5
L
Cerberus
IcyGorillaz
Cerberus
1
3
0
0.33
L
1
4
3
0.63
L
0
1
0
0
W
Chang'e
Zeon2050
Chang'e
3
0
2
4
W
2
0
5
4.5
L
Heimdallr
mJormungandr
Heimdallr
0
4
0
0
L
Bellona
viethran2
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,044
Damage
24,181
33,968
Taken
27,930
14,854
Mitigated
11,976
7,378
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,127
2,275
0
966
6,260
4,888
534
706
5,554
0
33,993
W
Kali
2,571
1,321
0
790
6,353
1,976
0
918
5,435
0
21,040
W
6,869
3,898
381
4,283
5,420
1,609
170
1,466
3,954
46,689
0
L
Cerberus
IcyGorillaz
Cerberus
2,927
119
0
1,122
7,261
3,009
0
3,641
3,504
14,548
0
L
3,942
1,176
0
1,607
6,225
1,693
147
1,422
4,729
0
25,299
L
2,093
221
0
2,001
5,676
2,298
0
3,553
1,773
37,506
0
W
Chang'e
Zeon2050
Chang'e
6,774
394
24
5,174
6,330
1,841
172
2,327
4,003
47,067
0
W
1,840
1,322
409
1,706
3,567
1,662
0
512
3,055
0
13,086
L
Heimdallr
mJormungandr
Heimdallr
2,230
804
0
123
6,528
2,352
0
4,254
2,274
0
14,635
L
Bellona
viethran2
Bellona
3,852
941
0
2,525
8,278
5,502
0
231
8,045
3,311
26,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
32,264
268
Minions Killed
341
0
Camps Cleared
0
1,114,045
Distance Traveled
1,167,608
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,379
580
77
7
0
214,820
0
W
Kali
5,702
518
45
4
0
269,584
0
W
Olorun
6,592
599
85
8
0
203,759
4
L
Cerberus
4,950
450
37
3
0
224,066
3
L
Thor
5,828
530
57
5
0
218,954
0
L
Tiamat
5,862
533
87
8
0
238,740
3
W
Chang'e
7,408
673
115
10
0
212,403
3
W
Horus
6,183
562
19
2
0
267,042
2
L
Heimdallr
4,543
413
25
2
0
210,673
0
L
Bellona
6,038
549
62
6
0
221,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role