Player Matchup

Ao Kuang
Ao Kuang
KingPacoVexx
Ao Kuang
Level 104
God Stats
5W - 17L
1,573 SR
Queue Stats
256W - 348L
1,464 Elo+
Party 2
Thanatos
Thanatos
ismastar12
Thanatos
Level 116
God Stats
10W - 8L
1,504 SR
Queue Stats
158W - 164L
1,572 Elo+
Party 2
Hun Batz
Hun Batz
portu511
Hun Batz
Level 103
God Stats
1W - 3L
1,424 SR
Queue Stats
93W - 112L
1,527 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,521 Elo+

VS

Team Averages
Level 52
1,455 SR
1,267 Elo+
Cthulhu
Cthulhu
DrakhenBelmont
Cthulhu
Level 25
God Stats
5W - 3L
1,452 SR
Queue Stats
24W - 40L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
White DeathMKII
Danzaburou
Level 68
God Stats
6W - 2L
1,413 SR
Queue Stats
37W - 52L
1,290 Elo+
Party 1
Hel
Hel
jacksen555548
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KingPacoVexx
Ao Kuang
20
15 / 7 / 7
18,326
797
21,882
18,944
9,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ismastar12
Thanatos
20
6 / 10 / 17
16,966
738
22,237
27,699
18,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
portu511
Hun Batz
17
3 / 11 / 12
14,619
636
17,098
23,790
9,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 7 / 11
17,655
768
17,505
32,241
41,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
White DeathMKII
Danzaburou
18
7 / 10 / 13
18,008
783
21,362
23,269
8,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 9 / 13
15,741
684
11,764
23,868
18,755
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
65
24
Kills
28
28
Deaths
26
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
7
11
2.79
L
Ao Kuang
KingPacoVexx
Ao Kuang
15
7
7
2.64
W
Danzaburou
White DeathMKII
Danzaburou
7
10
13
1.35
L
Thanatos
ismastar12
Thanatos
6
10
17
1.45
W
7
9
13
1.5
L
Hun Batz
portu511
Hun Batz
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,217
Damage
50,631
70,433
Taken
79,378
38,228
Mitigated
69,512
21,177
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,505
2,129
282
1,147
32,241
41,975
296
8,137
24,104
48,663
0
L
Ao Kuang
KingPacoVexx
Ao Kuang
21,882
5,720
0
3,383
18,944
9,426
1,082
6,722
12,222
75,194
0
W
Danzaburou
White DeathMKII
Danzaburou
21,362
10,865
0
1,435
23,269
8,782
1,605
7,041
16,228
0
59,497
L
Thanatos
ismastar12
Thanatos
22,237
6,397
0
17,180
27,699
18,905
0
11,218
16,481
0
90,862
W
11,764
1,208
5,292
7,270
23,868
18,755
1,764
6,781
17,087
56,831
0
L
Hun Batz
portu511
Hun Batz
17,098
4,581
0
614
23,790
9,897
1,681
11,481
12,309
0
64,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
51,404
238
Minions Killed
179
0
Camps Cleared
0
1,151,149
Distance Traveled
1,076,797
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,655
768
41
2
0
395,210
4
L
Ao Kuang
18,326
797
74
3
0
392,669
4
W
Danzaburou
18,008
783
53
2
0
334,222
2
L
Thanatos
16,966
738
92
4
0
382,304
3
W
Hel
15,741
684
85
4
0
347,365
0
L
Hun Batz
14,619
636
72
3
0
376,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role