Player Matchup

Ullr
Ullr
S1mply_Ic0nic
Ullr
Level 64
God Stats
1W - 2L
1,453 SR
Queue Stats
235W - 346L
1,378 Elo+
Party 1
Anubis
Anubis
fResh5kiDD
Anubis
Level 40
God Stats
10W - 7L
1,511 SR
Queue Stats
39W - 46L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
shovelheadtko
Gilgamesh
Level 101
God Stats
12W - 6L
1,594 SR
Queue Stats
292W - 245L
1,543 Elo+
Party 1
Team Averages
Level 68
1,519 SR
1,403 Elo+

VS

Team Averages
Level 83
1,416 SR
1,433 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TORN4DOofSOULS2
Neith
Level 96
God Stats
14W - 15L
1,266 SR
Queue Stats
331W - 442L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
esquared13
Baron Samedi
Level 65
God Stats
36W - 44L
1,482 SR
Queue Stats
345W - 448L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 9
7,413
741
3,196
4,462
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
fResh5kiDD
Anubis
11
3 / 1 / 9
7,620
762
6,987
6,277
3,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
shovelheadtko
Gilgamesh
11
7 / 0 / 5
8,079
808
7,236
8,513
4,652
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 5 / 2
6,450
645
3,408
8,617
3,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 0
6,729
673
6,093
7,966
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
esquared13
Baron Samedi
8
0 / 5 / 2
6,115
612
2,978
6,427
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
W
3
1
9
7.5
L
2
3
0
0.67
L
Baron Samedi
esquared13
Baron Samedi
0
5
2
0.2
W
Anubis
fResh5kiDD
Anubis
3
1
9
7.5
W
Gilgamesh
shovelheadtko
Gilgamesh
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,419
Damage
12,479
19,252
Taken
23,010
9,841
Mitigated
7,755
4,582
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,408
264
0
528
8,617
3,430
0
2,704
5,913
16,517
0
W
3,196
1,254
0
1,005
4,462
1,836
802
1,975
2,487
0
17,808
L
6,093
1,306
0
1,160
7,966
2,333
174
2,380
5,586
0
25,184
L
Baron Samedi
esquared13
Baron Samedi
2,978
347
544
1,053
6,427
1,992
0
2,022
4,405
17,400
0
W
Anubis
fResh5kiDD
Anubis
6,987
591
0
2,660
6,277
3,353
421
2,495
3,782
28,366
0
W
Gilgamesh
shovelheadtko
Gilgamesh
7,236
1,800
0
917
8,513
4,652
111
1,937
6,576
0
22,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
19,294
100
Minions Killed
93
0
Camps Cleared
0
536,280
Distance Traveled
428,065
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,450
645
23
2
0
151,111
0
W
Ullr
7,413
741
30
3
0
184,168
0
L
Neith
6,729
673
45
5
0
150,205
0
L
Baron Samedi
6,115
612
25
3
0
126,749
0
W
Anubis
7,620
762
43
4
0
163,910
1
W
Gilgamesh
8,079
808
27
3
0
188,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role