Player Matchup

Ymir
Ymir
LiquidDande47
Ymir
Level 116
God Stats
22W - 15L
1,723 SR
Queue Stats
136W - 130L
1,520 Elo+
Party 2
Janus
Janus
PixLValkyrie
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 55L
1,514 Elo+
Party 2
Bastet
Bastet
VenixFox
Bastet
Level 25
God Stats
5W - 3L
1,491 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 2
Team Averages
Level 90
1,571 SR
1,512 Elo+

VS

Team Averages
Level 62
1,524 SR
1,365 Elo+
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MTX_Jagoda69
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 220L
1,254 Elo+
Party 1
Chronos
Chronos
MTX_Mako
Chronos
Level 84
God Stats
3W - 2L
1,571 SR
Queue Stats
105W - 169L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
10,580
705
7,039
14,788
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 2 / 6
10,471
698
13,931
7,428
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
VenixFox
Bastet
13
4 / 2 / 8
10,375
692
7,646
10,154
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 4
9,475
632
11,328
9,359
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
MTX_Jagoda69
Sylvanus
11
0 / 5 / 4
9,342
623
4,512
13,515
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
MTX_Mako
Chronos
13
5 / 3 / 1
10,247
683
10,629
10,458
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
6
6
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
4
0.75
W
2
2
9
3.25
L
Sylvanus
MTX_Jagoda69
Sylvanus
0
5
4
0.4
L
Chronos
MTX_Mako
Chronos
5
3
1
1.83
W
6
2
6
4.5
W
Bastet
VenixFox
Bastet
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
26,469
32,370
Taken
33,332
15,778
Mitigated
21,293
9,407
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,328
7,295
429
2,257
9,359
3,738
0
5,916
3,443
0
57,594
W
7,039
941
0
4,702
14,788
10,068
30
5,342
9,018
21,205
0
L
Sylvanus
MTX_Jagoda69
Sylvanus
4,512
1,961
692
3,713
13,515
13,811
0
8,535
4,980
12,412
0
L
Chronos
MTX_Mako
Chronos
10,629
1,924
0
1,005
10,458
3,744
0
6,591
3,867
36,275
0
W
13,931
531
0
1,925
7,428
2,374
438
4,208
2,889
54,120
0
W
Bastet
VenixFox
Bastet
7,646
1,986
0
2,780
10,154
3,336
456
4,711
5,263
0
21,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
29,064
146
Minions Killed
178
0
Camps Cleared
0
852,939
Distance Traveled
676,689
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,475
632
91
6
0
243,606
1
W
Ymir
10,580
705
28
2
0
277,706
6
L
Sylvanus
9,342
623
13
1
0
187,654
2
L
Chronos
10,247
683
74
5
0
245,429
6
W
Janus
10,471
698
80
5
0
265,529
2
W
Bastet
10,375
692
38
3
0
309,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role