Player Matchup

Thor
Thor
Platinum I
Diディℓight
Thor
Platinum I
Level 158
God Stats
75W - 68L
1,738 SR
Queue Stats
462W - 446L
1,878 MMR
Solo
Skadi
Skadi
Platinum III
Krcl
Skadi
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
NekoCeratops
The Morrigan
Platinum V
Level 142
God Stats
18W - 20L
1,507 SR
Queue Stats
404W - 393L
1,796 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Shrékt
Sun Wukong
Gold V
Level 129
God Stats
2W - 0L
1,749 SR
Queue Stats
33W - 14L
1,770 MMR
Party 1
Cerberus
Cerberus
Gold III
Zäbuza
Cerberus
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,817 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,599 SR
1,752 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,628 SR
1,757 MMR
Fenrir
Fenrir
Platinum IV
Edzhis
Fenrir
Platinum IV
Level 100
God Stats
5W - 4L
1,709 SR
Queue Stats
315W - 296L
1,836 MMR
Solo
Scylla
Scylla
Platinum III
Gipsykings88
Scylla
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Platinum V
RobbsN
Cupid
Platinum V
Level 107
God Stats
29W - 33L
1,631 SR
Queue Stats
241W - 242L
1,778 MMR
Solo
Sobek
Sobek
Platinum III
WhiteCrow25
Sobek
Platinum III
Level 146
God Stats
0W - 2L
1,529 SR
Queue Stats
31W - 37L
1,768 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
martingrub
Guan Yu
Platinum IV
Level 156
God Stats
12W - 7L
1,772 SR
Queue Stats
155W - 139L
1,901 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
14,505
580
20,178
17,805
11,744
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Krcl
Skadi
20
7 / 4 / 5
14,733
589
23,864
14,873
6,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
NekoCeratops
The Morrigan
19
6 / 4 / 11
13,654
546
17,363
11,371
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Shrékt
Sun Wukong
20
5 / 4 / 9
15,803
632
29,432
29,135
24,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Zäbuza
Cerberus
20
5 / 1 / 16
13,897
556
17,330
31,798
29,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
TiamatPersephoneAthenaSetTsukuyomi

VS

Bans
ApolloJanusKhepriChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Edzhis
Fenrir
17
5 / 7 / 6
11,361
454
13,054
24,585
13,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
18
2 / 8 / 4
11,897
476
8,694
20,852
7,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
RobbsN
Cupid
19
3 / 8 / 5
12,244
490
13,192
22,054
7,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 5
10,821
433
10,900
33,732
37,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
martingrub
Guan Yu
19
4 / 4 / 5
11,870
475
12,615
25,193
32,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
32
Kills
17
17
Deaths
32
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
L
Fenrir
Edzhis
Fenrir
5
7
6
1.14
L
Scylla
2
8
4
0.5
W
Skadi
Krcl
Skadi
7
4
5
2.38
W
The Morrigan
NekoCeratops
The Morrigan
6
4
11
2.88
L
Cupid
RobbsN
Cupid
3
8
5
0.69
W
Sun Wukong
Shrékt
Sun Wukong
5
4
9
2.38
L
3
5
5
1.1
W
Cerberus
Zäbuza
Cerberus
5
1
16
13
L
Guan Yu
martingrub
Guan Yu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,167
Damage
58,455
104,982
Taken
126,416
77,319
Mitigated
98,914
36,617
Healing
30,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,178
4,765
0
5,683
17,805
11,744
759
3,602
14,095
0
99,392
L
Fenrir
Edzhis
Fenrir
13,054
3,353
0
4,547
24,585
13,286
219
3,358
21,163
0
81,803
L
Scylla
8,694
230
505
762
20,852
7,471
213
5,146
15,540
87,595
0
W
Skadi
Krcl
Skadi
23,864
12,435
0
3,378
14,873
6,614
8,554
2,037
12,836
0
140,874
W
The Morrigan
NekoCeratops
The Morrigan
17,363
2,433
0
2,083
11,371
4,690
1,083
4,032
7,190
84,192
5,838
L
Cupid
RobbsN
Cupid
13,192
9,032
193
5,456
22,054
7,892
0
6,044
15,912
0
77,775
W
Sun Wukong
Shrékt
Sun Wukong
29,432
7,631
0
14,131
29,135
24,610
650
3,614
22,681
0
138,411
L
10,900
827
0
5,885
33,732
37,868
0
9,055
24,515
34,403
0
W
Cerberus
Zäbuza
Cerberus
17,330
837
0
11,342
31,798
29,661
18
7,429
23,647
72,516
0
L
Guan Yu
martingrub
Guan Yu
12,615
2,899
3,212
10,298
25,193
32,397
0
6,130
18,981
0
72,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,592
Gold Earned
58,193
831
Minions Killed
602
0
Camps Cleared
0
2,447,476
Distance Traveled
2,349,193
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,505
580
145
6
0
506,643
6
L
Fenrir
11,361
454
108
4
0
472,312
3
L
Scylla
11,897
476
178
7
0
427,953
7
W
Skadi
14,733
589
177
7
0
434,305
7
W
The Morrigan
13,654
546
146
6
0
449,049
7
L
Cupid
12,244
490
152
6
0
435,376
4
W
Sun Wukong
15,803
632
225
9
0
503,308
2
L
Sobek
10,821
433
44
2
0
510,125
14
W
Cerberus
13,897
556
138
6
0
554,171
8
L
Guan Yu
11,870
475
120
5
0
503,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role