Player Matchup

Gilgamesh
Gilgamesh
AnthonyEbk
Gilgamesh
Level 127
God Stats
14W - 17L
1,744 SR
Queue Stats
218W - 218L
1,632 Elo+
Solo
Scylla
Scylla
LordPeñaNieto
Scylla
Level 145
God Stats
2W - 1L
1,688 SR
Queue Stats
90W - 74L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Salvv
Xbalanque
Level 108
God Stats
68W - 54L
1,745 SR
Queue Stats
275W - 256L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
Warman9876
Tsukuyomi
Level 68
God Stats
9W - 8L
1,336 SR
Queue Stats
526W - 540L
1,501 Elo+
Solo
Jormungandr
Jormungandr
mauroazul
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,603 SR
1,560 Elo+

VS

Team Averages
Level 131
1,665 SR
1,602 Elo+
Mercury
Mercury
Oznr
Mercury
Level 128
God Stats
28W - 24L
1,624 SR
Queue Stats
252W - 247L
1,630 Elo+
Solo
Ullr
Ullr
Squidthor
Ullr
Level 82
God Stats
3W - 1L
1,882 SR
Queue Stats
130W - 102L
1,644 Elo+
Solo
Ares
Ares
ksupremekai
Ares
Level 160
God Stats
31W - 20L
1,639 SR
Queue Stats
858W - 811L
1,550 Elo+
Solo
Nu Wa
Nu Wa
troyebruh
Nu Wa
Level 145
God Stats
69W - 54L
1,544 SR
Queue Stats
400W - 394L
1,604 Elo+
Solo
Geb
Geb
xAzaLuna
Geb
Level 139
God Stats
6W - 3L
1,639 SR
Queue Stats
68W - 57L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnthonyEbk
Gilgamesh
9
0 / 4 / 0
5,271
479
2,675
7,854
2,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,022
547
3,301
5,428
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Salvv
Xbalanque
11
0 / 0 / 1
5,885
535
2,592
4,790
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Warman9876
Tsukuyomi
10
3 / 3 / 0
6,059
551
5,106
7,573
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
mauroazul
Jormungandr
8
1 / 1 / 3
5,566
506
4,708
7,935
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Oznr
Mercury
10
3 / 2 / 1
5,906
537
3,398
6,984
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
10
0 / 0 / 0
5,391
490
1,472
3,501
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 0
6,399
582
5,235
8,384
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
troyebruh
Nu Wa
10
2 / 3 / 3
6,147
559
6,052
5,316
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,572
507
2,743
5,180
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
11
11
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnthonyEbk
Gilgamesh
0
4
0
0
L
1
3
2
0.67
W
Mercury
Oznr
Mercury
3
2
1
1.75
L
Xbalanque
Salvv
Xbalanque
0
0
1
0.5
W
Ullr
0
0
0
0
L
Tsukuyomi
Warman9876
Tsukuyomi
3
3
0
1
W
5
0
0
5
L
Jormungandr
mauroazul
Jormungandr
1
1
3
2.5
W
Nu Wa
troyebruh
Nu Wa
2
3
3
1.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
18,900
33,580
Taken
29,365
12,368
Mitigated
13,899
8,148
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnthonyEbk
Gilgamesh
2,675
761
0
1,416
7,854
2,905
0
3,937
3,642
0
23,191
L
3,301
424
0
510
5,428
1,666
0
2,706
2,722
35,460
0
W
Mercury
Oznr
Mercury
3,398
1,129
0
2,436
6,984
1,882
0
1,936
4,916
0
25,414
L
Xbalanque
Salvv
Xbalanque
2,592
1,148
0
2,643
4,790
1,400
0
1,293
3,497
0
38,193
W
Ullr
1,472
963
0
1,442
3,501
982
0
1,390
2,111
0
34,489
L
Tsukuyomi
Warman9876
Tsukuyomi
5,106
2,132
0
884
7,573
2,556
0
2,700
4,798
0
33,561
W
5,235
110
0
2,100
8,384
6,373
135
583
7,801
28,556
0
L
Jormungandr
mauroazul
Jormungandr
4,708
1,427
0
2,695
7,935
3,841
228
3,019
4,891
21,003
0
W
Nu Wa
troyebruh
Nu Wa
6,052
1,006
0
984
5,316
1,479
0
2,258
2,916
34,557
0
W
2,743
469
222
2,049
5,180
3,183
0
1,568
3,612
18,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
29,415
308
Minions Killed
270
0
Camps Cleared
0
976,798
Distance Traveled
1,089,025
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,271
479
52
5
0
143,824
0
L
Scylla
6,022
547
74
7
0
203,496
1
W
Mercury
5,906
537
52
5
0
264,530
5
L
Xbalanque
5,885
535
80
7
0
188,351
3
W
Ullr
5,391
490
80
7
0
191,980
4
L
Tsukuyomi
6,059
551
71
6
0
217,976
3
W
Ares
6,399
582
54
5
0
196,195
2
L
Jormungandr
5,566
506
31
3
0
223,151
6
W
Nu Wa
6,147
559
64
6
0
196,145
0
W
Geb
5,572
507
20
2
0
240,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role