Player Matchup

Nu Wa
Nu Wa
HoloDragon
Nu Wa
Level 102
God Stats
60W - 43L
1,623 SR
Queue Stats
308W - 277L
1,566 Elo+
Party 3
Guan Yu
Guan Yu
Marek74
Guan Yu
Level 27
God Stats
1W - 0L
1,595 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 2
Ravana
Ravana
TurzyPL
Ravana
Level 106
God Stats
6W - 8L
1,417 SR
Queue Stats
111W - 99L
1,486 Elo+
Party 2
Athena
Athena
davidennco
Athena
Level 44
God Stats
23W - 10L
1,608 SR
Queue Stats
158W - 117L
1,617 Elo+
Party 3
Apollo
Apollo
jimmyelrexulon
Apollo
Level 160
God Stats
8W - 4L
1,850 SR
Queue Stats
459W - 414L
1,600 Elo+
Party 3
Team Averages
Level 88
1,619 SR
1,526 Elo+

VS

Team Averages
Level 81
1,639 SR
1,546 Elo+
Hel
Hel
Crunkfunkskunk
Hel
Level 105
God Stats
0W - 1L
1,716 SR
Queue Stats
447W - 508L
1,454 Elo+
Party 1
Bellona
Bellona
GamesPlayGreg
Bellona
Level 144
God Stats
1W - 2L
1,470 SR
Queue Stats
178W - 188L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Nopepadd
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,552 Elo+
Party 1
Apollo
Apollo
mamalunu
Apollo
Level 22
God Stats
1W - 1L
1,746 SR
Queue Stats
28W - 26L
1,579 Elo+
Party 4
Mercury
Mercury
pol1305
Mercury
Level 86
God Stats
0W - 1L
1,764 SR
Queue Stats
7W - 9L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 0 / 9
10,054
591
10,484
7,220
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Marek74
Guan Yu
15
3 / 1 / 2
9,358
550
5,625
12,229
11,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
TurzyPL
Ravana
14
4 / 5 / 3
9,559
562
5,464
10,584
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
davidennco
Athena
14
2 / 1 / 15
9,451
556
7,930
14,425
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 0 / 7
11,301
665
15,180
11,934
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,830
402
4,546
14,500
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
3 / 3 / 0
9,642
567
10,434
12,923
9,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Nopepadd
Nu Wa
13
2 / 5 / 2
8,011
471
9,125
9,315
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
mamalunu
Apollo
11
1 / 5 / 2
7,029
413
6,270
11,647
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
pol1305
Mercury
14
1 / 3 / 2
8,160
480
4,875
13,174
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
7
7
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Bellona
3
3
0
1
W
Nu Wa
4
0
9
8.5
W
Guan Yu
Marek74
Guan Yu
3
1
2
4
L
Nu Wa
Nopepadd
Nu Wa
2
5
2
0.6
W
Ravana
TurzyPL
Ravana
4
5
3
1.1
W
Athena
davidennco
Athena
2
1
15
9.5
W
11
0
7
14.5
L
Apollo
mamalunu
Apollo
1
5
2
0.4
L
Mercury
pol1305
Mercury
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
35,250
56,392
Taken
61,559
33,686
Mitigated
27,979
23,077
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,546
612
1,921
5,551
14,500
8,441
0
5,253
9,005
24,608
0
L
Bellona
10,434
5,345
0
3,754
12,923
9,473
540
1,174
11,577
0
63,262
W
Nu Wa
10,484
1,223
0
1,612
7,220
2,797
611
3,622
3,346
65,427
0
W
Guan Yu
Marek74
Guan Yu
5,625
1,172
1,810
4,332
12,229
11,007
584
1,200
10,957
0
47,967
L
Nu Wa
Nopepadd
Nu Wa
9,125
1,540
0
972
9,315
2,372
0
4,040
5,069
47,181
0
W
Ravana
TurzyPL
Ravana
5,464
1,971
0
2,514
10,584
4,246
0
1,385
9,138
0
62,845
W
Athena
davidennco
Athena
7,930
2,160
0
3,923
14,425
10,717
356
4,070
10,191
21,915
0
W
15,180
9,688
0
8,886
11,934
4,919
7,774
2,769
9,089
0
101,810
L
Apollo
mamalunu
Apollo
6,270
3,950
0
2,878
11,647
3,580
0
3,325
8,190
0
36,681
L
Mercury
pol1305
Mercury
4,875
2,347
0
4,782
13,174
4,113
0
3,664
9,304
0
55,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
39,672
517
Minions Killed
467
0
Camps Cleared
0
1,635,018
Distance Traveled
1,548,279
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,830
402
48
3
0
297,826
4
L
Bellona
9,642
567
141
8
0
300,421
4
W
Nu Wa
10,054
591
114
7
0
317,496
0
W
Guan Yu
9,358
550
110
6
0
331,402
4
L
Nu Wa
8,011
471
103
6
0
281,856
3
W
Ravana
9,559
562
102
6
0
318,419
1
W
Athena
9,451
556
27
2
0
362,030
1
W
Apollo
11,301
665
164
10
0
305,671
1
L
Apollo
7,029
413
69
4
0
303,818
1
L
Mercury
8,160
480
106
6
0
364,358
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role