Player Matchup

Aphrodite
Aphrodite
Ghoulz666
Aphrodite
Level 16
God Stats
35W - 32L
1,423 SR
Queue Stats
55W - 49L
1,552 Elo+
Solo
Kukulkan
Kukulkan
abolfazl84
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,120 Elo+
Solo
Arachne
Arachne
ceystark
Arachne
Level 29
God Stats
14W - 11L
1,579 SR
Queue Stats
36W - 36L
1,458 Elo+
Solo
Bellona
Bellona
mamutecansado
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,339 Elo+
Solo
Ah Puch
Ah Puch
smBoost
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 73L
1,572 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,408 Elo+

VS

Team Averages
Level 12
1,389 SR
1,411 Elo+
Sol
Sol
DarkxxRaven
Sol
Level 19
God Stats
2W - 6L
1,238 SR
Queue Stats
268W - 271L
1,372 Elo+
Solo
King Arthur
King Arthur
HamEternal
King Arthur
Level 8
God Stats
8W - 12L
1,490 SR
Queue Stats
75W - 79L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
Newfalcor
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,500 Elo+
Solo
Cupid
Cupid
ZackDaKidd
Cupid
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 90L
1,386 Elo+
Solo
Scylla
Scylla
iBlighters
Scylla
Level 7
God Stats
14W - 17L
1,215 SR
Queue Stats
15W - 18L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ghoulz666
Aphrodite
19
4 / 7 / 10
12,474
960
13,278
17,025
14,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
abolfazl84
Kukulkan
19
1 / 10 / 12
11,735
903
6,621
14,710
6,825
Arachne
ceystark
Arachne
19
6 / 9 / 10
13,129
1,010
12,370
28,455
12,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
19
7 / 10 / 9
13,282
1,022
20,908
29,634
26,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
smBoost
Ah Puch
19
2 / 8 / 13
12,598
969
19,752
18,128
7,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 27
12,979
998
20,554
13,586
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
HamEternal
King Arthur
20
12 / 4 / 19
14,652
1,127
20,643
17,453
23,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Newfalcor
Cu Chulainn
20
4 / 7 / 28
13,196
1,015
12,104
21,950
23,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
20
23 / 2 / 16
17,202
1,323
32,262
12,535
5,922
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
iBlighters
Scylla
20
2 / 3 / 24
12,878
991
14,498
12,383
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
158
20
Kills
44
44
Deaths
20
54
Assists
114
Player
Kills
Deaths
Assists
KDA
W
3
4
27
4.13
L
Aphrodite
Ghoulz666
Aphrodite
4
7
10
1.29
W
King Arthur
HamEternal
King Arthur
12
4
19
5.38
W
Cu Chulainn
Newfalcor
Cu Chulainn
4
7
28
2.57
W
Cupid
23
2
16
15.5
L
Kukulkan
abolfazl84
Kukulkan
1
10
12
0.7
L
Arachne
ceystark
Arachne
6
9
10
1.22
W
Scylla
iBlighters
Scylla
2
3
24
4.67
L
Bellona
7
10
9
1.15
L
Ah Puch
smBoost
Ah Puch
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,929
Damage
100,061
107,952
Taken
77,907
68,406
Mitigated
64,840
17,892
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,554
5,417
0
2,174
13,586
6,120
0
6,799
6,787
44,271
0
L
Aphrodite
Ghoulz666
Aphrodite
13,278
906
5,203
4,746
17,025
14,572
0
5,409
11,616
39,154
0
W
King Arthur
HamEternal
King Arthur
20,643
4,200
0
0
17,453
23,363
0
7,873
9,580
150
36,871
W
Cu Chulainn
Newfalcor
Cu Chulainn
12,104
1,580
0
4,227
21,950
23,641
0
12,418
9,532
1,285
25,674
W
Cupid
32,262
21,325
10
5,636
12,535
5,922
0
6,804
5,731
0
56,275
L
Kukulkan
abolfazl84
Kukulkan
6,621
596
0
0
14,710
6,825
0
3,665
11,045
16,984
0
L
Arachne
ceystark
Arachne
12,370
6,843
512
5,268
28,455
12,951
0
11,121
17,334
0
25,718
W
Scylla
iBlighters
Scylla
14,498
2,124
0
1,636
12,383
5,794
0
5,757
6,626
30,516
0
L
Bellona
20,908
5,404
0
1,482
29,634
26,866
0
10,376
19,258
0
33,531
L
Ah Puch
smBoost
Ah Puch
19,752
2,837
0
681
18,128
7,192
0
5,237
12,891
55,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,218
Gold Earned
70,907
197
Minions Killed
300
3
Camps Cleared
5
1,084,357
Distance Traveled
1,073,862
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,979
998
79
6
1
187,382
0
L
Aphrodite
12,474
960
62
5
0
216,587
0
W
King Arthur
14,652
1,127
41
3
0
250,855
1
W
Cu Chulainn
13,196
1,015
45
3
0
221,465
0
W
Cupid
17,202
1,323
80
6
3
222,375
0
L
Kukulkan
11,735
903
27
2
1
193,652
3
L
Arachne
13,129
1,010
18
1
2
272,914
0
W
Scylla
12,878
991
55
4
1
191,785
2
L
Bellona
13,282
1,022
17
1
0
194,138
0
L
Ah Puch
12,598
969
73
6
0
207,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role