Player Matchup

Danzaburou
Danzaburou
BeNaps
Danzaburou
Level 154
God Stats
8W - 3L
1,785 SR
Queue Stats
75W - 63L
1,656 Elo+
Party 3
Tyr
Tyr
Geifken
Tyr
Level 123
God Stats
2W - 7L
1,416 SR
Queue Stats
534W - 497L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Jezzs
Cthulhu
Level 149
God Stats
3W - 2L
1,502 SR
Queue Stats
161W - 134L
1,628 Elo+
Party 3
Ravana
Ravana
RAWRoh
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 36L
1,762 Elo+
Party 3
Scylla
Scylla
darkshadowed
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 65L
1,596 Elo+
Party 3
Team Averages
Level 120
1,541 SR
1,651 Elo+

VS

Team Averages
Level 151
1,716 SR
1,726 Elo+
Camazotz
Camazotz
MrRegular
Camazotz
Level 139
God Stats
31W - 24L
1,742 SR
Queue Stats
280W - 230L
1,710 Elo+
Solo
Apollo
Apollo
Perekthewarlock
Apollo
Level 156
God Stats
3W - 4L
1,553 SR
Queue Stats
113W - 114L
1,627 Elo+
Party 1
Cabrakan
Cabrakan
Phlobby
Cabrakan
Level 151
God Stats
5W - 2L
2,039 SR
Queue Stats
66W - 43L
1,752 Elo+
Party 1
Sun Wukong
Sun Wukong
Rawlout
Sun Wukong
Level 149
God Stats
5W - 7L
1,530 SR
Queue Stats
177W - 120L
1,777 Elo+
Party 2
Chang'e
Chang'e
VinnieD
Chang'e
Level 160
God Stats
5W - 3L
1,715 SR
Queue Stats
315W - 217L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeNaps
Danzaburou
13
4 / 4 / 4
7,855
491
11,362
13,122
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
10
1 / 7 / 4
6,349
397
6,333
15,046
7,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Jezzs
Cthulhu
13
1 / 3 / 0
7,429
464
7,803
9,254
8,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
RAWRoh
Ravana
14
4 / 4 / 0
8,381
524
6,166
10,433
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
0 / 3 / 4
7,244
453
4,864
7,040
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MrRegular
Camazotz
16
7 / 2 / 8
9,745
609
7,379
12,667
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 3 / 4
10,312
645
10,395
15,902
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Phlobby
Cabrakan
12
0 / 3 / 11
7,503
469
3,269
11,078
9,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Rawlout
Sun Wukong
16
7 / 0 / 6
10,130
633
11,200
10,064
7,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
VinnieD
Chang'e
15
1 / 2 / 10
9,193
575
8,493
9,582
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
21
21
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeNaps
Danzaburou
4
4
4
1.5
L
Tyr
1
7
4
0.43
L
Cthulhu
Jezzs
Cthulhu
1
3
0
0.33
W
Camazotz
MrRegular
Camazotz
7
2
8
5.5
W
6
3
4
2.67
W
Cabrakan
Phlobby
Cabrakan
0
3
11
1.83
L
Ravana
RAWRoh
Ravana
4
4
0
1
W
Sun Wukong
Rawlout
Sun Wukong
7
0
6
10
W
Chang'e
VinnieD
Chang'e
1
2
10
3
L
Scylla
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
40,736
54,895
Taken
59,293
29,595
Mitigated
30,519
13,797
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeNaps
Danzaburou
11,362
6,042
0
4,611
13,122
3,977
280
925
12,197
0
49,756
L
Tyr
6,333
443
0
2,757
15,046
7,415
0
4,319
10,727
0
24,995
L
Cthulhu
Jezzs
Cthulhu
7,803
305
387
752
9,254
8,438
0
1,466
7,788
47,870
0
W
Camazotz
MrRegular
Camazotz
7,379
3,336
0
7,671
12,667
4,751
129
3,142
9,391
0
55,670
W
10,395
7,250
0
7,881
15,902
5,929
3,306
1,451
14,451
0
69,785
W
Cabrakan
Phlobby
Cabrakan
3,269
363
535
2,196
11,078
9,265
168
2,777
8,212
21,290
0
L
Ravana
RAWRoh
Ravana
6,166
2,248
0
3,130
10,433
7,436
0
3,814
6,619
0
50,068
W
Sun Wukong
Rawlout
Sun Wukong
11,200
2,160
0
2,470
10,064
7,142
1,115
2,845
7,213
46
61,495
W
Chang'e
VinnieD
Chang'e
8,493
822
1,305
5,350
9,582
3,432
659
2,067
7,359
65,807
0
L
Scylla
4,864
802
0
2,160
7,040
2,329
0
1,284
5,756
49,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
46,883
420
Minions Killed
516
0
Camps Cleared
0
1,495,164
Distance Traveled
1,664,344
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,855
491
82
5
0
243,586
1
L
Tyr
6,349
397
39
2
0
342,002
8
L
Cthulhu
7,429
464
89
6
0
320,902
3
W
Camazotz
9,745
609
92
6
0
406,566
1
W
Apollo
10,312
645
139
9
0
287,865
4
W
Cabrakan
7,503
469
29
2
0
294,276
12
L
Ravana
8,381
524
121
8
0
310,759
1
W
Sun Wukong
10,130
633
123
8
0
357,910
6
W
Chang'e
9,193
575
133
8
0
317,727
2
L
Scylla
7,244
453
89
6
0
277,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role