Player Matchup

Sol
Sol
Kaliyah
Sol
Level 119
God Stats
6W - 7L
1,166 SR
Queue Stats
275W - 251L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Lucky200
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 299L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
MadMybe
Erlang Shen
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
466W - 425L
1,542 Elo+
Party 1
Ganesha
Ganesha
RANK1WITHYOUMOM
Ganesha
Level 68
God Stats
17W - 6L
1,506 SR
Queue Stats
653W - 620L
1,499 Elo+
Party 1
Ares
Ares
VoteJERRY
Ares
Level 109
God Stats
2W - 2L
1,552 SR
Queue Stats
380W - 330L
1,496 Elo+
Party 1
Team Averages
Level 113
1,445 SR
1,506 Elo+

VS

Team Averages
Level 129
1,507 SR
1,535 Elo+
Zhong Kui
Zhong Kui
BrownTown9423
Zhong Kui
Level 147
God Stats
4W - 2L
1,285 SR
Queue Stats
111W - 113L
1,541 Elo+
Party 2
Hel
Hel
Polusonniy
Hel
Level 77
God Stats
1W - 1L
1,331 SR
Queue Stats
199W - 193L
1,488 Elo+
Solo
Cupid
Cupid
RUBENS_MATERAZZI
Cupid
Level 149
God Stats
9W - 9L
1,373 SR
Queue Stats
1,013W - 1,014L
1,531 Elo+
Solo
Geb
Geb
Shuvaluva
Geb
Level 145
God Stats
2W - 1L
1,830 SR
Queue Stats
16W - 18L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
xNoxiousGoblinx
Ah Puch
Level 126
God Stats
5W - 2L
1,719 SR
Queue Stats
186W - 186L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
6 / 6 / 10
12,399
775
18,830
17,854
9,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Lucky200
Sylvanus
18
4 / 6 / 13
10,624
664
12,454
22,999
20,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
MadMybe
Erlang Shen
18
4 / 6 / 12
10,946
684
15,862
27,571
21,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 8 / 15
9,480
593
7,094
19,418
25,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
15
5 / 10 / 11
10,850
678
10,828
27,269
39,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrownTown9423
Zhong Kui
17
4 / 6 / 14
11,708
732
18,589
20,175
16,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 5 / 19
12,270
767
12,238
17,681
7,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 20
12,525
783
22,326
17,255
7,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 26
13,461
841
15,119
23,365
23,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 3 / 18
13,623
851
30,102
12,726
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
133
19
Kills
36
36
Deaths
19
61
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BrownTown9423
Zhong Kui
4
6
14
1.83
L
Sol
6
6
10
1.83
L
Sylvanus
Lucky200
Sylvanus
4
6
13
1.75
L
Erlang Shen
MadMybe
Erlang Shen
4
6
12
1.67
W
5
5
19
2.9
L
0
8
15
0.94
W
9
2
20
9.5
W
7
3
26
6.67
L
Ares
5
10
11
1.05
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,068
Damage
98,374
115,111
Taken
91,202
116,750
Mitigated
58,634
41,563
Healing
54,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BrownTown9423
Zhong Kui
18,589
1,713
1,402
4,951
20,175
16,515
1,518
10,409
9,441
33,230
0
L
Sol
18,830
6,571
2,655
5,499
17,854
9,808
551
12,864
4,890
52,080
0
L
Sylvanus
Lucky200
Sylvanus
12,454
2,434
12,250
9,045
22,999
20,456
261
17,797
5,077
23,182
0
L
Erlang Shen
MadMybe
Erlang Shen
15,862
3,951
738
9,132
27,571
21,571
199
17,537
9,892
667
31,163
W
12,238
398
20,643
9,919
17,681
7,098
601
9,449
8,107
26,565
0
L
7,094
0
525
335
19,418
25,495
16
12,546
6,872
17,809
0
W
22,326
11,823
3,851
3,249
17,255
7,139
2,444
10,350
6,705
0
41,205
W
15,119
1,674
3,163
4,629
23,365
23,102
724
11,782
11,533
25,252
0
L
Ares
10,828
283
231
1,153
27,269
39,420
153
14,737
12,332
15,801
0
W
30,102
1,123
847
2,248
12,726
4,780
772
7,806
4,745
66,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
63,587
155
Minions Killed
179
0
Camps Cleared
0
1,179,890
Distance Traveled
1,526,712
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,708
732
48
3
0
261,720
0
L
Sol
12,399
775
79
5
0
216,010
1
L
Sylvanus
10,624
664
23
1
0
253,421
0
L
Erlang Shen
10,946
684
40
3
0
279,098
4
W
Hel
12,270
767
22
1
0
324,059
2
L
Ganesha
9,480
593
4
0
0
239,271
0
W
Cupid
12,525
783
29
2
0
308,601
0
W
Geb
13,461
841
14
1
0
355,311
0
L
Ares
10,850
678
9
1
0
192,090
0
W
Ah Puch
13,623
851
66
4
0
277,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role