Player Matchup

Tiamat
Tiamat
Haza31
Tiamat
Level 18
God Stats
1W - 0L
1,451 SR
Queue Stats
11W - 11L
1,441 Elo+
Solo
Mercury
Mercury
HeavenDown
Mercury
Level 24
God Stats
13W - 9L
1,500 SR
Queue Stats
442W - 331L
1,817 Elo+
Solo
Xing Tian
Xing Tian
Hikaru4549
Xing Tian
Level 6
God Stats
1W - 0L
1,681 SR
Queue Stats
3W - 7L
1,700 Elo+
Solo
Neith
Neith
PrinceMades
Neith
Level 14
God Stats
12W - 13L
1,503 SR
Queue Stats
25W - 19L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
nightmare10k
Gilgamesh
Level 29
God Stats
3W - 2L
1,403 SR
Queue Stats
27W - 46L
1,637 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,622 Elo+

VS

Team Averages
Level 23
1,709 SR
1,578 Elo+
Ratatoskr
Ratatoskr
BonkTheDoggo
Ratatoskr
Level 9
God Stats
11W - 5L
1,746 SR
Queue Stats
25W - 15L
1,667 Elo+
Party 1
Chang'e
Chang'e
RedBrenono
Chang'e
Level 35
God Stats
11W - 5L
1,844 SR
Queue Stats
121W - 123L
1,518 Elo+
Party 1
Loki
Loki
costura16
Loki
Level 26
God Stats
42W - 40L
1,494 SR
Queue Stats
257W - 314L
1,369 Elo+
Party 1
Baba Yaga
Baba Yaga
ileocapim
Baba Yaga
Level 14
God Stats
0W - 1L
1,786 SR
Queue Stats
5W - 6L
1,774 Elo+
Solo
Ao Kuang
Ao Kuang
matheuszika9
Ao Kuang
Level 29
God Stats
11W - 13L
1,673 SR
Queue Stats
51W - 48L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Haza31
Tiamat
19
6 / 6 / 7
13,460
518
16,878
22,067
15,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
HeavenDown
Mercury
20
29 / 3 / 5
18,682
719
49,416
24,937
11,615
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Hikaru4549
Xing Tian
17
1 / 5 / 19
11,944
459
5,212
17,209
20,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
2 / 8 / 11
12,132
467
16,667
17,859
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
nightmare10k
Gilgamesh
18
5 / 8 / 7
12,722
489
20,725
24,952
19,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BonkTheDoggo
Ratatoskr
19
4 / 6 / 13
12,129
467
18,516
47,492
57,588
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
RedBrenono
Chang'e
17
4 / 7 / 12
11,939
459
17,958
27,396
12,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
5 / 11 / 9
11,571
445
9,279
22,177
10,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ileocapim
Baba Yaga
15
0 / 11 / 5
9,796
377
12,603
18,234
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
matheuszika9
Ao Kuang
19
14 / 8 / 3
13,316
512
16,334
24,630
14,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
69
43
Kills
27
30
Deaths
43
49
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BonkTheDoggo
Ratatoskr
4
6
13
1.75
W
Tiamat
Haza31
Tiamat
6
6
7
1.58
W
Mercury
HeavenDown
Mercury
29
3
5
10.5
W
Xing Tian
Hikaru4549
Xing Tian
1
5
19
2.1
W
2
8
11
0.94
L
Chang'e
RedBrenono
Chang'e
4
7
12
1.43
L
Loki
5
11
9
0.86
L
Baba Yaga
ileocapim
Baba Yaga
0
11
5
0.23
L
Ao Kuang
matheuszika9
Ao Kuang
14
8
3
1.94
W
Gilgamesh
nightmare10k
Gilgamesh
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,898
Damage
74,690
107,024
Taken
139,929
74,923
Mitigated
104,344
32,899
Healing
43,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BonkTheDoggo
Ratatoskr
18,516
5,927
0
19,893
47,492
57,588
167
6,832
40,532
0
83,252
W
Tiamat
Haza31
Tiamat
16,878
2,463
3,036
8,265
22,067
15,776
1,501
13,342
8,001
64,292
0
W
Mercury
HeavenDown
Mercury
49,416
34,081
0
10,374
24,937
11,615
2,778
10,927
13,504
0
144,597
W
Xing Tian
Hikaru4549
Xing Tian
5,212
393
0
702
17,209
20,302
720
7,963
8,755
15,354
0
W
16,667
8,226
291
4,628
17,859
7,605
5,654
9,837
7,708
0
88,144
L
Chang'e
RedBrenono
Chang'e
17,958
1,436
4,724
10,545
27,396
12,721
1,040
5,476
21,840
59,210
0
L
Loki
9,279
2,414
0
150
22,177
10,580
774
3,330
18,767
0
62,367
L
Baba Yaga
ileocapim
Baba Yaga
12,603
664
0
2,217
18,234
8,638
1,179
3,157
14,954
46,015
0
L
Ao Kuang
matheuszika9
Ao Kuang
16,334
4,913
0
5,692
24,630
14,817
1,782
3,295
21,175
83,088
6,792
W
Gilgamesh
nightmare10k
Gilgamesh
20,725
6,197
0
5,603
24,952
19,625
768
7,418
17,176
0
82,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,940
Gold Earned
58,751
482
Minions Killed
554
0
Camps Cleared
0
2,163,651
Distance Traveled
2,188,148
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,129
467
135
5
0
439,591
1
W
Tiamat
13,460
518
88
3
0
400,456
0
W
Mercury
18,682
719
146
6
0
475,712
5
W
Xing Tian
11,944
459
13
1
0
431,438
1
W
Neith
12,132
467
121
5
0
408,214
8
L
Chang'e
11,939
459
91
4
0
484,629
1
L
Loki
11,571
445
99
4
0
417,225
0
L
Baba Yaga
9,796
377
87
3
0
414,563
1
L
Ao Kuang
13,316
512
142
5
0
432,140
1
W
Gilgamesh
12,722
489
114
4
0
447,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role