Player Matchup

Mercury
Mercury
CrocHunter
Mercury
Level 58
God Stats
10W - 6L
1,189 SR
Queue Stats
15W - 20L
1,238 Elo+
Party 1
Ra
Ra
JJafeTT
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
zobme
Athena
Level 123
God Stats
7W - 2L
1,608 SR
Queue Stats
235W - 230L
1,463 Elo+
Party 1
Team Averages
Level 96
1,432 SR
1,401 Elo+

VS

Team Averages
Level 58
1,452 SR
1,396 Elo+
Danzaburou
Danzaburou
Bishop_The_First
Danzaburou
Level 100
God Stats
50W - 38L
1,630 SR
Queue Stats
791W - 905L
1,429 Elo+
Solo
Anubis
Anubis
DUXTIN
Anubis
Level 11
God Stats
7W - 4L
1,500 SR
Queue Stats
36W - 46L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
OlSaintNickalis
Gilgamesh
Level 64
God Stats
1W - 3L
1,226 SR
Queue Stats
91W - 135L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrocHunter
Mercury
11
4 / 2 / 11
8,740
795
6,078
7,016
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
7 / 2 / 10
9,597
872
10,058
9,175
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
zobme
Athena
12
9 / 5 / 10
9,740
885
8,938
14,674
13,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bishop_The_First
Danzaburou
10
4 / 7 / 4
8,905
810
7,181
9,147
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
DUXTIN
Anubis
11
2 / 8 / 5
7,772
707
3,228
9,743
4,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
OlSaintNickalis
Gilgamesh
12
3 / 5 / 3
7,973
725
7,079
11,756
4,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
9
9
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bishop_The_First
Danzaburou
4
7
4
0.86
W
Mercury
CrocHunter
Mercury
4
2
11
4.75
L
Anubis
DUXTIN
Anubis
2
8
5
0.56
W
7
2
10
6
L
Gilgamesh
OlSaintNickalis
Gilgamesh
3
5
3
0.9
W
Athena
zobme
Athena
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
17,488
30,865
Taken
30,646
19,183
Mitigated
11,610
8,534
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bishop_The_First
Danzaburou
7,181
3,377
0
1,041
9,147
3,101
117
7,018
1,969
0
18,227
W
Mercury
CrocHunter
Mercury
6,078
1,661
0
561
7,016
2,380
207
1,123
5,893
0
26,362
L
Anubis
DUXTIN
Anubis
3,228
545
0
1,338
9,743
4,090
0
6,187
3,284
27,548
0
W
10,058
937
1,565
3,923
9,175
3,665
531
1,262
7,913
43,951
0
L
Gilgamesh
OlSaintNickalis
Gilgamesh
7,079
1,413
132
1,027
11,756
4,419
0
5,144
6,348
0
25,857
W
Athena
zobme
Athena
8,938
2,386
0
2,485
14,674
13,138
112
930
13,744
20,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
24,650
139
Minions Killed
104
0
Camps Cleared
0
679,152
Distance Traveled
517,129
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,905
810
17
2
0
139,799
5
W
Mercury
8,740
795
37
3
0
241,804
1
L
Anubis
7,772
707
53
5
0
170,072
1
W
Ra
9,597
872
85
8
0
219,569
1
L
Gilgamesh
7,973
725
34
3
0
207,258
2
W
Athena
9,740
885
17
2
0
217,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role