Player Matchup

Scylla
Scylla
Fkteruel
Scylla
Level 19
God Stats
4W - 5L
1,597 SR
Queue Stats
14W - 14L
1,565 Elo+
Party 1
Arachne
Arachne
OKbink
Arachne
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
75W - 56L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
RepliedPaladin
Gilgamesh
Level 17
God Stats
16W - 9L
1,675 SR
Queue Stats
65W - 41L
1,600 Elo+
Party 2
Ymir
Ymir
RyujinSama21
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 186L
1,866 Elo+
Party 1
Heimdallr
Heimdallr
WetPickle36
Heimdallr
Level 42
God Stats
1W - 3L
1,197 SR
Queue Stats
64W - 46L
1,530 Elo+
Party 2
Team Averages
Level 20
1,494 SR
1,652 Elo+

VS

Team Averages
Level 25
1,532 SR
1,640 Elo+
Rama
Rama
BanditX17
Rama
Level 26
God Stats
7W - 3L
1,817 SR
Queue Stats
203W - 188L
1,641 Elo+
Solo
Mercury
Mercury
JCarter
Mercury
Level 29
God Stats
12W - 10L
1,661 SR
Queue Stats
106W - 99L
1,643 Elo+
Solo
Freya
Freya
JackShepherd
Freya
Level 24
God Stats
7W - 7L
1,616 SR
Queue Stats
101W - 64L
1,627 Elo+
Solo
Geb
Geb
JerdenW
Geb
Level 20
God Stats
3W - 3L
1,257 SR
Queue Stats
263W - 228L
1,617 Elo+
Solo
Bellona
Bellona
Zacapuntas
Bellona
Level 25
God Stats
3W - 3L
1,310 SR
Queue Stats
88W - 62L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fkteruel
Scylla
12
4 / 2 / 3
6,991
583
4,002
4,156
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
OKbink
Arachne
13
5 / 1 / 7
7,878
657
7,910
9,468
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
RepliedPaladin
Gilgamesh
13
3 / 2 / 1
7,614
635
5,321
7,282
6,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 7
6,535
545
2,635
6,188
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
WetPickle36
Heimdallr
12
3 / 1 / 2
7,024
585
6,909
6,275
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 5 / 0
6,288
524
5,251
8,236
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
JCarter
Mercury
9
1 / 4 / 2
5,870
489
2,739
7,947
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 4 / 0
6,227
519
4,257
6,939
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
8
0 / 2 / 1
5,286
441
1,428
7,627
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Zacapuntas
Bellona
12
2 / 2 / 0
6,920
577
3,432
8,101
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
6
6
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
0
0.2
W
Scylla
Fkteruel
Scylla
4
2
3
2.75
L
Mercury
JCarter
Mercury
1
4
2
0.5
L
2
4
0
0.5
L
Geb
0
2
1
0.25
W
Arachne
OKbink
Arachne
5
1
7
8.5
W
Gilgamesh
RepliedPaladin
Gilgamesh
3
2
1
1.75
W
2
0
7
5.5
W
Heimdallr
WetPickle36
Heimdallr
3
1
2
4
L
Bellona
Zacapuntas
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,777
Damage
17,107
33,369
Taken
38,850
16,280
Mitigated
15,988
9,924
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,251
4,468
0
750
8,236
2,242
0
791
7,445
0
33,471
W
Scylla
Fkteruel
Scylla
4,002
357
0
967
4,156
1,284
692
1,355
2,801
32,823
0
L
Mercury
JCarter
Mercury
2,739
1,163
0
3,014
7,947
2,384
0
1,147
6,800
0
22,985
L
4,257
1,462
0
2,026
6,939
2,479
0
3,357
3,582
29,853
0
L
Geb
1,428
236
0
1,476
7,627
3,280
0
1,162
6,465
11,767
0
W
Arachne
OKbink
Arachne
7,910
5,078
0
4,206
9,468
3,445
0
1,828
7,640
0
56,409
W
Gilgamesh
RepliedPaladin
Gilgamesh
5,321
1,539
0
976
7,282
6,126
188
34
7,248
0
47,894
W
2,635
1,180
0
1,641
6,188
3,372
216
1,886
4,302
14,762
0
W
Heimdallr
WetPickle36
Heimdallr
6,909
4,143
0
2,134
6,275
2,053
568
582
5,693
0
46,239
L
Bellona
Zacapuntas
Bellona
3,432
1,244
0
2,854
8,101
5,603
0
180
7,921
0
39,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
30,591
383
Minions Killed
305
0
Camps Cleared
0
1,172,989
Distance Traveled
1,136,660
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,288
524
72
6
0
218,697
1
W
Scylla
6,991
583
77
6
0
217,521
1
L
Mercury
5,870
489
51
4
0
220,236
4
L
Freya
6,227
519
76
6
0
216,711
3
L
Geb
5,286
441
11
1
0
222,793
0
W
Arachne
7,878
657
100
8
0
261,680
4
W
Gilgamesh
7,614
635
101
8
0
218,509
1
W
Ymir
6,535
545
14
1
0
251,117
4
W
Heimdallr
7,024
585
91
8
0
224,162
0
L
Bellona
6,920
577
95
8
0
258,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role