Player Matchup

Terra
Terra
Doshaburiten
Terra
Level 125
God Stats
16W - 10L
1,651 SR
Queue Stats
79W - 57L
1,650 Elo+
Solo
Ah Puch
Ah Puch
Esgarion
Ah Puch
Level 146
God Stats
0W - 1L
1,789 SR
Queue Stats
59W - 48L
1,607 Elo+
Solo
Chaac
Chaac
JayXVI
Chaac
Level 101
God Stats
1W - 3L
1,541 SR
Queue Stats
158W - 113L
1,660 Elo+
Party 1
Apollo
Apollo
Lowlevelnoob
Apollo
Level 88
God Stats
54W - 38L
1,650 SR
Queue Stats
344W - 312L
1,608 Elo+
Party 1
Izanami
Izanami
Průjem
Izanami
Level 154
God Stats
19W - 6L
1,915 SR
Queue Stats
244W - 244L
1,610 Elo+
Solo
Team Averages
Level 123
1,709 SR
1,627 Elo+

VS

Team Averages
Level 121
1,602 SR
1,601 Elo+
Sol
Sol
DeTiX FuZiOn
Sol
Level 131
God Stats
5W - 2L
1,729 SR
Queue Stats
342W - 340L
1,577 Elo+
Party 2
Ymir
Ymir
JoseMSer
Ymir
Level 98
God Stats
13W - 7L
1,593 SR
Queue Stats
114W - 117L
1,597 Elo+
Solo
Bellona
Bellona
Malik3n
Bellona
Level 122
God Stats
6W - 6L
1,706 SR
Queue Stats
126W - 115L
1,603 Elo+
Solo
Anhur
Anhur
Zededena
Anhur
Level 127
God Stats
2W - 10L
1,302 SR
Queue Stats
326W - 338L
1,602 Elo+
Party 2
Arachne
Arachne
xPluskoteKx
Arachne
Level 127
God Stats
3W - 2L
1,678 SR
Queue Stats
113W - 100L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,523
502
4,746
10,591
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Esgarion
Ah Puch
13
1 / 2 / 3
7,607
585
7,708
8,408
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
JayXVI
Chaac
13
1 / 3 / 1
7,022
540
8,504
15,883
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
13
3 / 1 / 1
7,640
588
3,195
8,912
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Průjem
Izanami
6
1 / 2 / 1
4,995
384
3,301
3,243
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,051
542
6,197
7,946
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
1 / 2 / 5
6,814
524
3,221
7,617
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Malik3n
Bellona
13
1 / 1 / 2
7,702
592
11,395
11,069
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Zededena
Anhur
14
5 / 1 / 2
8,228
633
8,470
8,078
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
xPluskoteKx
Arachne
13
4 / 2 / 1
7,650
588
4,211
11,829
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
2
4
1
0.63
L
Ah Puch
Esgarion
Ah Puch
1
2
3
1.25
L
Chaac
JayXVI
Chaac
1
3
1
0.5
W
Ymir
1
2
5
1.75
L
Apollo
3
1
1
3.5
W
Bellona
Malik3n
Bellona
1
1
2
2
L
Izanami
Průjem
Izanami
1
2
1
0.75
W
Anhur
Zededena
Anhur
5
1
2
6
W
Arachne
xPluskoteKx
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
33,494
47,037
Taken
46,539
25,556
Mitigated
20,979
20,689
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,197
956
0
3,763
7,946
2,395
0
5,238
2,405
39,661
0
L
4,746
1,027
159
3,445
10,591
5,234
0
1,491
9,088
24,907
0
L
Ah Puch
Esgarion
Ah Puch
7,708
373
0
4,126
8,408
2,738
93
3,991
4,117
53,284
0
L
Chaac
JayXVI
Chaac
8,504
2,675
0
9,652
15,883
14,341
0
232
14,802
0
41,006
W
Ymir
3,221
1,527
0
2,393
7,617
2,920
0
2,818
4,694
20,503
0
L
Apollo
3,195
2,410
0
2,272
8,912
2,752
0
2,117
6,631
0
53,056
W
Bellona
Malik3n
Bellona
11,395
5,570
0
4,858
11,069
9,347
612
0
10,469
19
50,143
L
Izanami
Průjem
Izanami
3,301
2,635
0
1,035
3,243
491
0
1,137
2,106
0
17,083
W
Anhur
Zededena
Anhur
8,470
4,201
0
2,624
8,078
2,042
514
2,707
5,371
0
57,686
W
Arachne
xPluskoteKx
Arachne
4,211
2,620
0
5,595
11,829
4,275
0
1,218
10,471
0
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
37,445
385
Minions Killed
445
0
Camps Cleared
0
1,139,445
Distance Traveled
1,320,240
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,051
542
103
8
0
261,884
4
L
Terra
6,523
502
44
3
0
251,870
4
L
Ah Puch
7,607
585
115
9
0
272,067
4
L
Chaac
7,022
540
82
6
0
259,024
2
W
Ymir
6,814
524
32
2
0
292,383
5
L
Apollo
7,640
588
111
9
0
273,258
5
W
Bellona
7,702
592
98
8
0
261,465
1
L
Izanami
4,995
384
33
3
0
83,226
0
W
Anhur
8,228
633
117
9
0
233,582
0
W
Arachne
7,650
588
95
7
0
270,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role