Player Matchup

Scylla
Scylla
BraverStraw3O4
Scylla
Level 20
God Stats
13W - 19L
1,207 SR
Queue Stats
214W - 244L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
DiamondDust112
Sun Wukong
Level 68
God Stats
2W - 2L
1,548 SR
Queue Stats
77W - 102L
1,361 Elo+
Party 1
Apollo
Apollo
Yoster24
Apollo
Level 27
God Stats
5W - 3L
1,375 SR
Queue Stats
33W - 44L
1,302 Elo+
Party 1
Team Averages
Level 38
1,377 SR
1,329 Elo+

VS

Team Averages
Level 15
1,359 SR
1,349 Elo+
Neith
Neith
Dovacat
Neith
Level 13
God Stats
21W - 23L
1,376 SR
Queue Stats
102W - 58L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Regge4
Baron Samedi
Level 16
God Stats
4W - 2L
1,249 SR
Queue Stats
32W - 49L
1,295 Elo+
Solo
Vamana
Vamana
slothhe
Vamana
Level 16
God Stats
27W - 26L
1,454 SR
Queue Stats
80W - 98L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 2
16,088
596
19,771
22,512
9,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DiamondDust112
Sun Wukong
19
1 / 8 / 4
14,998
555
17,638
27,871
33,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Yoster24
Apollo
19
2 / 7 / 4
15,465
573
6,944
17,522
10,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dovacat
Neith
20
17 / 2 / 8
19,027
705
32,624
22,654
10,345
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Regge4
Baron Samedi
10
1 / 1 / 8
13,652
506
1,782
2,970
975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
slothhe
Vamana
19
9 / 4 / 9
16,718
619
20,332
31,812
29,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
27
27
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
12
2
0.33
W
Sun Wukong
DiamondDust112
Sun Wukong
1
8
4
0.38
L
Neith
Dovacat
Neith
17
2
8
10.5
L
Baron Samedi
Regge4
Baron Samedi
1
1
8
5
W
Apollo
Yoster24
Apollo
2
7
4
0.57
L
Vamana
slothhe
Vamana
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,353
Damage
54,738
67,905
Taken
57,436
52,646
Mitigated
41,194
7,346
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,771
2,026
188
4,007
22,512
9,570
1,402
420
22,092
73,405
0
W
Sun Wukong
DiamondDust112
Sun Wukong
17,638
3,610
0
1,668
27,871
33,065
814
1,196
26,675
0
94,408
L
Neith
Dovacat
Neith
32,624
6,200
0
6,506
22,654
10,345
3,676
6,490
15,796
0
142,038
L
Baron Samedi
Regge4
Baron Samedi
1,782
70
248
702
2,970
975
35
916
1,940
11,052
0
W
Apollo
Yoster24
Apollo
6,944
4,425
0
1,483
17,522
10,011
215
320
17,202
0
74,410
L
Vamana
slothhe
Vamana
20,332
9,706
0
6,485
31,812
29,874
184
11,289
19,157
0
64,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
49,397
268
Minions Killed
245
0
Camps Cleared
0
1,280,809
Distance Traveled
1,120,373
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,088
596
89
3
0
396,646
0
W
Sun Wukong
14,998
555
95
4
0
471,663
1
L
Neith
19,027
705
160
6
0
440,064
4
L
Baron Samedi
13,652
506
13
0
0
153,616
0
W
Apollo
15,465
573
84
3
0
412,500
1
L
Vamana
16,718
619
72
3
0
526,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role