Player Matchup

Thor
Thor
GoHeadAskMe
Thor
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 234L
1,437 Elo+
Party 1
Athena
Athena
UchihaCharlo
Athena
Level 22
God Stats
39W - 36L
1,448 SR
Queue Stats
55W - 73L
1,251 Elo+
Solo
Gilgamesh
Gilgamesh
dumpfig-Nerv
Gilgamesh
Level 25
God Stats
3W - 4L
1,228 SR
Queue Stats
112W - 139L
1,183 Elo+
Solo
Danzaburou
Danzaburou
kosmosmonster
Danzaburou
Level 7
God Stats
1W - 5L
1,546 SR
Queue Stats
7W - 9L
1,242 Elo+
Party 1
Tiamat
Tiamat
shootinblanks95
Tiamat
Level 15
God Stats
1W - 5L
1,216 SR
Queue Stats
4W - 15L
1,375 Elo+
Solo
Team Averages
Level 34
1,387 SR
1,298 Elo+

VS

Team Averages
Level 18
1,440 SR
1,341 Elo+
Ares
Ares
Godtenks
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,241 Elo+
Solo
Apollo
Apollo
Nine Line3367
Apollo
Level 6
God Stats
1W - 4L
1,264 SR
Queue Stats
3W - 4L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Ok1d0k1p0k1
Baron Samedi
Level 31
God Stats
1W - 0L
1,485 SR
Queue Stats
54W - 52L
1,475 Elo+
Solo
Pele
Pele
Ruru_kaUwu
Pele
Level 24
God Stats
7W - 11L
1,448 SR
Queue Stats
334W - 342L
1,373 Elo+
Solo
Hades
Hades
giantrule44
Hades
Level 26
God Stats
45W - 36L
1,501 SR
Queue Stats
69W - 78L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,084
394
608
13,695
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 6 / 2
7,016
390
3,623
13,650
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
dumpfig-Nerv
Gilgamesh
12
1 / 8 / 0
8,970
498
4,990
16,865
9,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
kosmosmonster
Danzaburou
11
2 / 5 / 1
7,488
416
3,552
8,295
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 0
6,574
365
3,728
9,149
5,797
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 2 / 8
8,012
445
4,243
10,003
8,515
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 11
9,639
536
11,848
9,608
3,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Ok1d0k1p0k1
Baron Samedi
15
7 / 1 / 7
9,800
544
10,757
6,074
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 0 / 7
10,182
566
6,568
10,260
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 0 / 4
10,051
558
6,966
6,914
3,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
3
Kills
29
31
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Ares
2
2
8
3
W
8
0
11
13.5
W
Baron Samedi
Ok1d0k1p0k1
Baron Samedi
7
1
7
10.5
W
6
0
7
9.5
L
Athena
0
6
2
0.17
L
Gilgamesh
dumpfig-Nerv
Gilgamesh
1
8
0
0.13
W
6
0
4
8
L
Danzaburou
kosmosmonster
Danzaburou
2
5
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
40,382
61,654
Taken
42,859
27,798
Mitigated
25,578
10,424
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
608
39
0
4,294
13,695
4,582
0
3,706
9,989
0
32,191
W
Ares
4,243
725
123
1,138
10,003
8,515
878
2,174
7,757
17,641
0
W
11,848
7,201
0
6,729
9,608
3,425
1,560
1,103
8,501
0
57,852
W
Baron Samedi
Ok1d0k1p0k1
Baron Samedi
10,757
1,083
1,094
2,097
6,074
6,162
2,284
821
5,231
57,328
0
W
6,568
2,244
0
4,778
10,260
3,793
309
1,114
9,070
0
63,372
L
Athena
3,623
879
0
2,128
13,650
5,638
0
5,197
8,453
15,725
0
L
Gilgamesh
dumpfig-Nerv
Gilgamesh
4,990
1,526
0
971
16,865
9,312
0
4,641
12,224
0
43,255
W
6,966
537
208
2,332
6,914
3,683
786
1,895
4,949
52,989
0
L
Danzaburou
kosmosmonster
Danzaburou
3,552
2,181
0
1,439
8,295
2,469
0
3,255
5,040
0
28,929
L
3,728
544
87
1,505
9,149
5,797
516
5,167
3,982
26,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
47,684
272
Minions Killed
438
0
Camps Cleared
0
1,288,298
Distance Traveled
1,540,523
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,084
394
74
4
0
199,706
0
W
Ares
8,012
445
23
1
0
298,394
0
W
Apollo
9,639
536
89
5
0
321,234
2
W
Baron Samedi
9,800
544
93
5
0
270,810
3
W
Pele
10,182
566
118
7
0
387,681
1
L
Athena
7,016
390
23
1
0
299,651
0
L
Gilgamesh
8,970
498
76
4
0
288,602
0
W
Hades
10,051
558
115
6
0
262,404
0
L
Danzaburou
7,488
416
59
3
0
285,599
0
L
Tiamat
6,574
365
40
2
0
214,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role