Player Matchup

Discordia
Discordia
Agonise4prez
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FlyOnTheGround
Vulcan
Level 18
God Stats
3W - 1L
1,706 SR
Queue Stats
8W - 9L
1,263 Elo+
Party 1
Apollo
Apollo
Sebolosha
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,350 Elo+
Solo
Ymir
Ymir
Thickee
Ymir
Level 18
God Stats
3W - 2L
1,250 SR
Queue Stats
63W - 53L
1,303 Elo+
Solo
Artemis
Artemis
Weedy4to2to0
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,194 Elo+
Party 1
Team Averages
Level 13
1,491 SR
1,322 Elo+

VS

Team Averages
Level 21
1,336 SR
1,315 Elo+
Guan Yu
Guan Yu
Backsteinstoßer
Guan Yu
Level 4
God Stats
0W - 4L
1,245 SR
Queue Stats
2W - 7L
1,108 Elo+
Party 2
Danzaburou
Danzaburou
Karatekickdown
Danzaburou
Level 29
God Stats
7W - 15L
1,375 SR
Queue Stats
97W - 115L
1,461 Elo+
Party 2
King Arthur
King Arthur
Lambam
King Arthur
Level 18
God Stats
0W - 5L
995 SR
Queue Stats
17W - 33L
1,319 Elo+
Party 2
Zeus
Zeus
MarsRow
Zeus
Level 26
God Stats
43W - 43L
1,601 SR
Queue Stats
104W - 160L
1,344 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Samirlh22
Tsukuyomi
Level 26
God Stats
1W - 3L
1,466 SR
Queue Stats
81W - 136L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agonise4prez
Discordia
15
4 / 7 / 18
10,761
468
11,799
9,994
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 23
12,344
537
16,758
10,802
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Sebolosha
Apollo
20
23 / 4 / 12
14,656
637
24,076
21,526
9,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Thickee
Ymir
16
8 / 4 / 14
13,190
573
15,379
17,336
19,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Weedy4to2to0
Artemis
19
11 / 6 / 11
12,965
564
14,231
12,809
4,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 4
11,823
514
7,006
19,989
21,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Karatekickdown
Danzaburou
15
2 / 9 / 7
10,449
454
7,697
19,116
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Lambam
King Arthur
13
0 / 9 / 6
8,907
387
2,553
18,092
16,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
MarsRow
Zeus
17
8 / 15 / 6
11,490
500
24,246
17,873
6,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Samirlh22
Tsukuyomi
16
7 / 13 / 2
10,703
465
7,274
24,252
9,488
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
53
Kills
24
25
Deaths
53
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Agonise4prez
Discordia
4
7
18
1.86
L
7
7
4
1.29
W
7
4
23
4.63
L
Danzaburou
Karatekickdown
Danzaburou
2
9
7
0.61
L
King Arthur
Lambam
King Arthur
0
9
6
0.33
L
Zeus
MarsRow
Zeus
8
15
6
0.73
L
Tsukuyomi
Samirlh22
Tsukuyomi
7
13
2
0.62
W
Apollo
Sebolosha
Apollo
23
4
12
7.25
W
Ymir
Thickee
Ymir
8
4
14
3.75
W
Artemis
Weedy4to2to0
Artemis
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,243
Damage
48,776
72,467
Taken
99,322
40,099
Mitigated
60,170
11,274
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Agonise4prez
Discordia
11,799
1,006
0
70
9,994
2,854
532
6,117
3,877
32,229
0
L
7,006
1,370
1,298
1,920
19,989
21,236
0
7,862
11,687
268
35,105
W
16,758
4,132
328
2,025
10,802
3,918
2,238
3,441
7,311
58,226
0
L
Danzaburou
Karatekickdown
Danzaburou
7,697
1,887
603
5,017
19,116
6,919
2,837
10,742
7,836
0
44,573
L
King Arthur
Lambam
King Arthur
2,553
241
0
850
18,092
16,465
384
7,211
10,555
40
16,128
L
Zeus
MarsRow
Zeus
24,246
981
0
178
17,873
6,062
408
6,368
11,115
48,183
0
L
Tsukuyomi
Samirlh22
Tsukuyomi
7,274
1,322
535
4,341
24,252
9,488
165
9,565
14,193
0
45,055
W
Apollo
Sebolosha
Apollo
24,076
19,825
0
8,281
21,526
9,562
3,592
4,797
16,629
0
122,149
W
Ymir
Thickee
Ymir
15,379
1,846
0
570
17,336
19,586
953
4,784
12,418
44,501
0
W
Artemis
Weedy4to2to0
Artemis
14,231
7,051
0
0
12,809
4,179
4,252
5,389
7,370
0
69,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,916
Gold Earned
53,372
477
Minions Killed
287
0
Camps Cleared
0
1,908,677
Distance Traveled
1,816,410
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,761
468
47
2
0
360,841
1
L
Guan Yu
11,823
514
54
2
0
421,426
4
W
Vulcan
12,344
537
109
5
0
393,113
2
L
Danzaburou
10,449
454
76
3
0
390,116
3
L
King Arthur
8,907
387
31
1
0
380,488
2
L
Zeus
11,490
500
64
3
0
324,308
2
L
Tsukuyomi
10,703
465
62
3
0
300,072
1
W
Apollo
14,656
637
160
7
0
408,702
2
W
Ymir
13,190
573
59
3
0
383,850
4
W
Artemis
12,965
564
102
4
0
362,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role