Player Matchup

Ratatoskr
Ratatoskr
Lorska
Ratatoskr
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
169W - 86L
1,747 Elo+
Party 2
Sol
Sol
Loryk
Sol
Level 160
God Stats
9W - 3L
1,727 SR
Queue Stats
206W - 108L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
Nightdrifter
Gilgamesh
Level 125
God Stats
4W - 2L
1,543 SR
Queue Stats
82W - 49L
1,722 Elo+
Party 2
Merlin
Merlin
brospros
Merlin
Level 148
God Stats
1W - 0L
1,182 SR
Queue Stats
26W - 16L
1,779 Elo+
Party 2
Team Averages
Level 148
1,488 SR
1,742 Elo+

VS

Team Averages
Level 102
1,682 SR
1,339 Elo+
Sobek
Sobek
Bojwolbz
Sobek
Level 109
God Stats
1W - 2L
1,742 SR
Queue Stats
15W - 21L
1,456 Elo+
Party 1
King Arthur
King Arthur
Shrekz
King Arthur
Level 94
God Stats
0W - 1L
1,281 SR
Queue Stats
10W - 20L
1,340 Elo+
Party 1
Neith
Neith
Zenadar
Neith
Level 76
God Stats
0W - 2L
1,816 SR
Queue Stats
0W - 5L
1,063 Elo+
Party 1
Ah Puch
Ah Puch
jay-HK21
Ah Puch
Level 127
God Stats
0W - 1L
1,890 SR
Queue Stats
69W - 76L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lorska
Ratatoskr
19
7 / 2 / 11
15,001
790
16,951
20,345
21,391
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
Loryk
Sol
20
6 / 1 / 11
15,018
790
31,143
19,954
9,523
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nightdrifter
Gilgamesh
19
3 / 2 / 10
13,446
708
13,982
16,452
18,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
brospros
Merlin
20
6 / 2 / 6
14,517
764
16,165
8,972
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bojwolbz
Sobek
17
0 / 7 / 4
11,237
591
8,364
22,906
28,324
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Shrekz
King Arthur
18
1 / 7 / 5
12,055
634
15,537
29,424
27,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Zenadar
Neith
19
3 / 5 / 2
13,304
700
8,961
20,811
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
jay-HK21
Ah Puch
19
3 / 3 / 2
12,755
671
12,382
13,469
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
22
Kills
7
7
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bojwolbz
Sobek
0
7
4
0.29
W
Ratatoskr
Lorska
Ratatoskr
7
2
11
6.25
W
Sol
Loryk
Sol
6
1
11
11.5
W
Gilgamesh
Nightdrifter
Gilgamesh
3
2
10
4
L
King Arthur
Shrekz
King Arthur
1
7
5
0.5
L
Neith
Zenadar
Neith
3
5
2
0.8
W
Merlin
brospros
Merlin
6
2
6
4.5
L
Ah Puch
jay-HK21
Ah Puch
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,241
Damage
45,244
65,723
Taken
86,610
53,875
Mitigated
68,050
17,589
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bojwolbz
Sobek
8,364
624
0
3,223
22,906
28,324
0
11,187
11,719
28,974
0
W
Ratatoskr
Lorska
Ratatoskr
16,951
1,936
0
4,451
20,345
21,391
1,494
5,862
14,359
0
38,487
W
Sol
Loryk
Sol
31,143
14,213
0
10,591
19,954
9,523
4,887
5,376
14,452
105,038
2,301
W
Gilgamesh
Nightdrifter
Gilgamesh
13,982
2,663
0
874
16,452
18,746
558
5,525
10,689
0
35,688
L
King Arthur
Shrekz
King Arthur
15,537
1,770
0
500
29,424
27,592
0
17,885
11,539
0
48,695
L
Neith
Zenadar
Neith
8,961
3,527
0
3,497
20,811
7,222
31
10,573
10,238
0
58,549
W
Merlin
brospros
Merlin
16,165
1,475
0
1,673
8,972
4,215
1,691
3,699
5,067
73,950
0
L
Ah Puch
jay-HK21
Ah Puch
12,382
380
0
2,179
13,469
4,912
0
7,551
5,918
69,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,982
Gold Earned
49,351
359
Minions Killed
321
18
Camps Cleared
12
1,564,832
Distance Traveled
1,308,873
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,237
591
38
2
2
344,138
0
W
Ratatoskr
15,001
790
34
2
2
413,797
1
W
Sol
15,018
790
145
8
6
385,746
1
W
Gilgamesh
13,446
708
59
3
4
424,957
4
L
King Arthur
12,055
634
69
4
4
313,609
3
L
Neith
13,304
700
94
5
3
330,646
3
W
Merlin
14,517
764
121
6
6
340,332
2
L
Ah Puch
12,755
671
120
6
3
320,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role