Player Matchup

Izanami
Izanami
DivotKills
Izanami
Level 61
God Stats
38W - 23L
1,492 SR
Queue Stats
261W - 293L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
FreeRanger88
Gilgamesh
Level 117
God Stats
6W - 4L
1,305 SR
Queue Stats
110W - 115L
1,418 Elo+
Solo
Khepri
Khepri
ItsMe-Jinx-
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,446 Elo+
Solo
Bastet
Bastet
JMBlaze
Bastet
Level 115
God Stats
3W - 4L
1,411 SR
Queue Stats
181W - 198L
1,409 Elo+
Solo
Scylla
Scylla
XxDarkWolfBanexX
Scylla
Level 98
God Stats
28W - 33L
1,585 SR
Queue Stats
527W - 509L
1,433 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,412 Elo+

VS

Team Averages
Level 98
1,559 SR
1,440 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Datfunkyflow
Set
Level 85
God Stats
2W - 2L
1,765 SR
Queue Stats
105W - 113L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
SaltySnake5
Ratatoskr
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
500W - 501L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Turnt_Up_Greens
Danzaburou
Level 64
God Stats
31W - 38L
1,562 SR
Queue Stats
152W - 191L
1,496 Elo+
Solo
Janus
Janus
wuebbs11
Janus
Level 57
God Stats
5W - 9L
1,468 SR
Queue Stats
79W - 81L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DivotKills
Izanami
11
2 / 0 / 0
6,334
633
3,310
3,661
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
FreeRanger88
Gilgamesh
10
5 / 0 / 2
5,578
558
3,665
4,188
1,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
9
0 / 1 / 6
5,305
531
2,004
5,310
1,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
JMBlaze
Bastet
10
5 / 0 / 4
6,335
634
3,695
5,038
1,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 6
6,452
645
4,500
2,287
578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 3 / 0
4,912
491
2,298
5,165
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
4,961
496
2,241
6,039
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
SaltySnake5
Ratatoskr
9
0 / 2 / 0
4,814
481
1,950
4,823
1,459
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Turnt_Up_Greens
Danzaburou
8
0 / 2 / 1
4,869
487
3,155
4,777
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
wuebbs11
Janus
7
0 / 6 / 0
4,464
446
1,607
4,986
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
L
0
4
0
0
W
Izanami
DivotKills
Izanami
2
0
0
2
W
Gilgamesh
FreeRanger88
Gilgamesh
5
0
2
6
W
Khepri
0
1
6
3
W
Bastet
JMBlaze
Bastet
5
0
4
7
L
Ratatoskr
SaltySnake5
Ratatoskr
0
2
0
0
L
Danzaburou
Turnt_Up_Greens
Danzaburou
0
2
1
0.25
W
5
0
6
8
L
Janus
wuebbs11
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
11,251
20,484
Taken
25,790
6,740
Mitigated
8,622
4,963
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,298
675
47
1,583
5,165
1,878
0
1,427
3,738
0
22,709
L
2,241
249
0
820
6,039
2,532
0
1,405
4,634
0
28,344
W
Izanami
DivotKills
Izanami
3,310
2,046
0
885
3,661
1,385
447
0
3,661
0
37,959
W
Gilgamesh
FreeRanger88
Gilgamesh
3,665
501
0
775
4,188
1,437
294
263
3,873
0
20,236
W
Khepri
2,004
163
0
1,634
5,310
1,980
196
0
5,310
15,260
0
W
Bastet
JMBlaze
Bastet
3,695
797
0
778
5,038
1,360
215
610
4,342
0
25,611
L
Ratatoskr
SaltySnake5
Ratatoskr
1,950
370
0
1,005
4,823
1,459
0
0
4,823
0
20,460
L
Danzaburou
Turnt_Up_Greens
Danzaburou
3,155
1,638
0
1,975
4,777
1,213
0
1,271
3,506
0
25,016
W
4,500
462
0
891
2,287
578
76
532
1,691
32,351
0
L
Janus
wuebbs11
Janus
1,607
177
0
0
4,986
1,540
0
2,401
2,585
17,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
24,020
263
Minions Killed
220
0
Camps Cleared
0
931,234
Distance Traveled
858,157
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,912
491
51
5
0
188,968
0
L
Set
4,961
496
59
6
0
184,498
0
W
Izanami
6,334
633
92
9
0
163,204
0
W
Gilgamesh
5,578
558
40
4
0
182,748
1
W
Khepri
5,305
531
21
2
0
184,532
2
W
Bastet
6,335
634
48
5
0
224,269
0
L
Ratatoskr
4,814
481
42
4
0
180,093
0
L
Danzaburou
4,869
487
35
4
0
146,291
0
W
Scylla
6,452
645
62
6
0
176,481
0
L
Janus
4,464
446
33
3
0
158,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role