Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
 
Cu Chulainn
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Silver I
AG Anbu
Persephone
Silver I
Level 106
God Stats
9W - 15L
1,443 SR
Queue Stats
65W - 79L
1,123 MMR
Party 1
Ganesha
Ganesha
Silver IV
AlphaJ0KER1136
Ganesha
Silver IV
Level 104
God Stats
2W - 5L
1,597 SR
Queue Stats
14W - 22L
1,318 MMR
Solo
Neith
Neith
Silver II
Y0UNG FRASS
Neith
Silver II
Level 107
God Stats
1W - 3L
1,220 SR
Queue Stats
18W - 38L
1,319 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
agingerbeast89
Erlang Shen
Gold V
Level 106
God Stats
17W - 14L
1,708 SR
Queue Stats
622W - 631L
1,318 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,494 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,562 SR
1,335 MMR
Scylla
Scylla
Gold IV
PoloRobes
Scylla
Gold IV
Level 128
God Stats
2W - 3L
1,558 SR
Queue Stats
371W - 359L
1,324 MMR
Solo
Arachne
Arachne
Silver II
Prometheus8228
Arachne
Silver II
Level 97
God Stats
70W - 54L
1,605 SR
Queue Stats
75W - 68L
1,334 MMR
Solo
Cerberus
Cerberus
Gold IV
SeasonsGreetings
Cerberus
Gold IV
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 52L
1,348 MMR
Solo
Guan Yu
Guan Yu
Gold V
bobbyPICHULAhot
Guan Yu
Gold V
Level 108
God Stats
2W - 0L
1,649 SR
Queue Stats
33W - 36L
1,360 MMR
Solo
Heimdallr
Heimdallr
Gold V
iZayHD-
Heimdallr
Gold V
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
441W - 442L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
2 / 6 / 3
11,612
447
20,415
28,487
19,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
AG Anbu
Persephone
19
7 / 8 / 3
12,158
468
14,077
19,237
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 12
10,895
419
12,691
26,635
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 3 / 1
12,644
486
11,430
15,917
5,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
agingerbeast89
Erlang Shen
17
2 / 11 / 5
11,110
427
6,095
21,959
11,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SetTiamatAthenaKing ArthurApollo

VS

Bans
JanusCthulhuTsukuyomiAphroditeDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PoloRobes
Scylla
20
11 / 2 / 7
16,745
644
20,762
11,926
4,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
8 / 4 / 8
15,125
582
15,889
25,207
13,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 4 / 12
13,605
523
14,197
23,014
22,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 3 / 18
14,146
544
23,581
29,656
36,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
iZayHD-
Heimdallr
20
5 / 4 / 5
14,950
575
9,629
15,489
6,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
17
Kills
32
32
Deaths
17
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
6
3
0.58
L
Persephone
AG Anbu
Persephone
7
8
3
1.06
L
0
4
12
1.5
W
Scylla
PoloRobes
Scylla
11
2
7
7.25
W
8
4
8
3
W
5
4
12
2.75
L
6
3
1
2.17
L
Erlang Shen
agingerbeast89
Erlang Shen
2
11
5
0.41
W
3
3
18
4
W
Heimdallr
iZayHD-
Heimdallr
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,708
Damage
84,058
112,235
Taken
105,292
62,872
Mitigated
84,187
21,820
Healing
50,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
20,415
2,731
0
5,764
28,487
19,677
276
8,703
19,723
16,010
80,771
L
Persephone
AG Anbu
Persephone
14,077
1,170
76
4,194
19,237
6,888
0
4,509
14,722
90,622
0
L
12,691
1,076
0
2,832
26,635
18,915
18
11,162
15,473
35,949
0
W
Scylla
PoloRobes
Scylla
20,762
1,894
101
5,470
11,926
4,764
1,092
4,945
6,981
125,958
0
W
15,889
10,895
0
15,867
25,207
13,180
628
6,266
18,941
0
120,750
W
14,197
1,126
207
7,420
23,014
22,897
608
6,612
16,402
46,836
0
L
11,430
3,749
0
6,056
15,917
5,800
102
5,052
10,865
0
81,921
L
Erlang Shen
agingerbeast89
Erlang Shen
6,095
2,611
0
2,898
21,959
11,592
0
5,467
16,491
0
92,980
W
23,581
3,176
4,656
13,318
29,656
36,711
900
10,099
19,557
0
79,453
W
Heimdallr
iZayHD-
Heimdallr
9,629
3,026
0
3,837
15,489
6,635
8,883
3,469
12,020
0
113,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,419
Gold Earned
74,571
652
Minions Killed
685
0
Camps Cleared
0
2,398,280
Distance Traveled
2,416,229
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,612
447
153
6
0
461,555
9
L
Persephone
12,158
468
162
6
0
463,266
9
L
Ganesha
10,895
419
22
1
0
551,345
6
W
Scylla
16,745
644
193
7
0
488,543
8
W
Arachne
15,125
582
124
5
0
483,060
1
W
Cerberus
13,605
523
87
3
0
481,980
20
L
Neith
12,644
486
167
6
0
411,036
2
L
Erlang Shen
11,110
427
148
6
0
511,078
1
W
Guan Yu
14,146
544
128
5
0
527,291
5
W
Heimdallr
14,950
575
153
6
0
435,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role