Player Matchup

Hou Yi
Hou Yi
Diamond IV
Ars Sentinel
Hou Yi
Diamond IV
Level 156
God Stats
4W - 5L
1,507 SR
Queue Stats
322W - 298L
2,214 MMR
Party 4
Raijin
Raijin
Masters
Diiirteee Mike
Raijin
Masters
Level 160
God Stats
20W - 37L
1,524 SR
Queue Stats
764W - 746L
2,417 MMR
Party 4
Cerberus
Cerberus
Diamond I
Im like that955
Cerberus
Diamond I
Level 144
God Stats
30W - 22L
1,664 SR
Queue Stats
346W - 323L
2,275 MMR
Party 3
Bastet
Bastet
Diamond III
Say Less Bro
Bastet
Diamond III
Level 144
God Stats
0W - 2L
1,342 SR
Queue Stats
118W - 100L
2,226 MMR
Party 3
Guan Yu
Guan Yu
Masters
ekdl
Guan Yu
Masters
Level 149
God Stats
4W - 10L
1,420 SR
Queue Stats
234W - 201L
2,797 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,492 SR
2,386 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,664 SR
2,388 MMR
Hera
Hera
Diamond I
DragonsAreRealYo
Hera
Diamond I
Level 158
God Stats
22W - 18L
1,839 SR
Queue Stats
102W - 80L
2,588 MMR
Party 2
Loki
Loki
Diamond II
ItsJustTriggaaa
Loki
Diamond II
Level 129
God Stats
18W - 13L
1,706 SR
Queue Stats
365W - 351L
2,368 MMR
Solo
Sobek
Sobek
Diamond IV
Leggiebomb88
Sobek
Diamond IV
Level 160
God Stats
11W - 16L
1,531 SR
Queue Stats
302W - 283L
2,171 MMR
Party 1
Odin
Odin
Diamond I
TRUEgodABYSS
Odin
Diamond I
Level 54
God Stats
9W - 6L
1,743 SR
Queue Stats
75W - 42L
2,584 MMR
Party 2
Chiron
Chiron
Diamond III
scipio509
Chiron
Diamond III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 51L
2,227 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
1 / 3 / 1
11,275
490
10,130
17,641
5,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 0
10,003
435
5,461
10,524
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
14
1 / 5 / 4
9,489
413
7,782
14,923
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
16
1 / 9 / 3
10,515
457
10,598
22,086
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ekdl
Guan Yu
15
2 / 2 / 0
9,666
420
6,104
14,024
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatSetAthenaApolloTsukuyomi

VS

Bans
ScyllaDanzaburouArtioNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 10
13,185
573
9,831
9,024
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 2 / 7
12,965
564
13,272
15,396
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 1 / 15
12,420
540
6,197
20,642
21,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 1 / 12
13,356
581
15,109
18,180
20,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
scipio509
Chiron
20
7 / 1 / 2
15,056
655
13,740
12,936
5,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
24
24
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
3
1
0.5
L
1
5
0
0.2
W
4
1
10
9
L
Cerberus
1
5
4
0.6
W
9
2
7
6.25
W
2
1
15
9.5
L
Bastet
1
9
3
0.28
W
2
1
12
8
L
Guan Yu
ekdl
Guan Yu
2
2
0
1
W
Chiron
scipio509
Chiron
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
58,149
79,198
Taken
76,178
42,557
Mitigated
57,833
24,699
Healing
32,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
10,130
4,904
0
6,713
17,641
5,813
0
2,203
15,336
0
84,791
L
5,461
611
0
1,593
10,524
3,647
0
3,844
6,608
78,705
0
W
9,831
1,619
369
3,223
9,024
2,990
1,580
3,211
5,813
122,220
0
L
Cerberus
7,782
390
0
3,646
14,923
10,684
0
3,073
11,802
32,115
0
W
13,272
3,405
0
6,413
15,396
7,432
3,220
3,123
12,253
0
99,627
W
6,197
704
0
8,982
20,642
21,625
359
5,429
15,188
30,620
0
L
Bastet
10,598
2,509
0
4,851
22,086
8,130
0
4,989
17,013
0
73,713
W
15,109
5,342
0
6,278
18,180
20,256
1,754
2,478
15,177
0
90,926
L
Guan Yu
ekdl
Guan Yu
6,104
1,762
735
7,161
14,024
14,283
123
1,541
12,411
264
48,977
W
Chiron
scipio509
Chiron
13,740
4,447
1,876
5,497
12,936
5,530
5,667
2,343
10,593
0
142,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
66,982
634
Minions Killed
760
0
Camps Cleared
0
1,911,098
Distance Traveled
2,295,336
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,275
490
183
8
0
385,822
13
L
Raijin
10,003
435
163
7
0
360,742
12
W
Hera
13,185
573
211
9
0
455,849
4
L
Cerberus
9,489
413
64
3
0
394,852
1
W
Loki
12,965
564
126
5
0
476,591
4
W
Sobek
12,420
540
49
2
0
456,543
0
L
Bastet
10,515
457
113
5
0
423,190
5
W
Odin
13,356
581
156
7
0
466,776
6
L
Guan Yu
9,666
420
111
5
0
346,492
5
W
Chiron
15,056
655
218
9
0
439,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role