Player Matchup

Sylvanus
Sylvanus
Gold II
Gallzz
Sylvanus
Gold II
Level 69
God Stats
2W - 0L
1,869 SR
Queue Stats
140W - 116L
1,748 MMR
Solo
Anhur
Anhur
Platinum V
KiSeiX
Anhur
Platinum V
Level 128
God Stats
5W - 6L
1,387 SR
Queue Stats
99W - 92L
1,782 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Shrékt
Sun Wukong
Gold V
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 14L
1,724 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Zäbuza
Nu Wa
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,770 MMR
Party 1
Fenrir
Fenrir
Platinum V
xFadeOut
Fenrir
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,551 SR
1,705 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,556 SR
1,714 MMR
Danzaburou
Danzaburou
Gold II
K33N4N
Danzaburou
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum V
Sipr
Camazotz
Platinum V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
476W - 478L
1,766 MMR
Solo
Awilix
Awilix
Gold II
aaronikergolfo
Awilix
Gold II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 193L
1,627 MMR
Party 2
Scylla
Scylla
Platinum III
joandreu1002
Scylla
Platinum III
Level 127
God Stats
6W - 9L
1,426 SR
Queue Stats
105W - 91L
1,895 MMR
Party 2
Khepri
Khepri
Gold I
plsf6
Khepri
Gold I
Level 89
God Stats
5W - 1L
1,855 SR
Queue Stats
131W - 116L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gallzz
Sylvanus
18
6 / 2 / 17
12,305
513
14,817
23,459
27,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
KiSeiX
Anhur
20
10 / 2 / 8
14,755
615
17,676
19,196
8,473
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Shrékt
Sun Wukong
20
12 / 4 / 11
15,750
656
35,557
28,124
27,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Zäbuza
Nu Wa
19
5 / 4 / 13
12,843
535
22,420
12,411
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
xFadeOut
Fenrir
16
3 / 7 / 10
11,179
466
8,210
21,040
10,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetAthenaTiamatTsukuyomiGuan Yu

VS

Bans
ApolloDiscordiaKaliJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K33N4N
Danzaburou
18
2 / 7 / 1
11,582
483
15,289
21,311
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Sipr
Camazotz
20
5 / 6 / 1
13,049
544
15,526
30,259
15,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 9 / 7
10,794
450
15,016
24,429
14,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
9 / 8 / 5
11,896
496
20,945
17,946
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
plsf6
Khepri
13
0 / 6 / 10
9,257
386
6,346
20,372
20,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
36
Kills
19
19
Deaths
36
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Gallzz
Sylvanus
6
2
17
7.25
L
Danzaburou
K33N4N
Danzaburou
2
7
1
0.36
W
Anhur
KiSeiX
Anhur
10
2
8
7
W
Sun Wukong
Shrékt
Sun Wukong
12
4
11
4.38
L
Camazotz
Sipr
Camazotz
5
6
1
0.92
W
Nu Wa
Zäbuza
Nu Wa
5
4
13
2.88
L
3
9
7
0.72
L
Scylla
9
8
5
1.44
L
Khepri
plsf6
Khepri
0
6
10
0.83
W
Fenrir
xFadeOut
Fenrir
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,680
Damage
73,122
104,230
Taken
114,317
79,236
Mitigated
64,660
41,179
Healing
33,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Gallzz
Sylvanus
14,817
3,607
5,885
8,653
23,459
27,522
1,020
6,838
16,425
45,000
14,775
L
Danzaburou
K33N4N
Danzaburou
15,289
6,746
0
7,863
21,311
8,393
534
7,182
13,927
0
92,284
W
Anhur
KiSeiX
Anhur
17,676
9,745
0
7,452
19,196
8,473
5,721
2,593
16,555
0
95,639
W
Sun Wukong
Shrékt
Sun Wukong
35,557
11,042
0
12,136
28,124
27,716
1,388
4,789
23,239
0
130,625
L
Camazotz
Sipr
Camazotz
15,526
5,726
0
15,893
30,259
15,731
0
5,531
24,476
0
98,335
W
Nu Wa
Zäbuza
Nu Wa
22,420
4,828
0
863
12,411
5,079
4,455
4,619
7,598
95,023
0
L
15,016
5,705
0
2,706
24,429
14,258
0
7,722
16,363
0
63,566
L
Scylla
20,945
2,465
0
4,247
17,946
5,609
144
7,783
9,789
73,544
0
L
Khepri
plsf6
Khepri
6,346
754
0
3,208
20,372
20,669
0
6,767
13,242
21,259
0
W
Fenrir
xFadeOut
Fenrir
8,210
1,699
0
6,190
21,040
10,446
1,390
7,718
13,122
0
57,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,832
Gold Earned
56,578
619
Minions Killed
600
0
Camps Cleared
0
2,171,267
Distance Traveled
2,132,153
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,305
513
67
3
0
411,872
7
L
Danzaburou
11,582
483
160
7
0
378,676
10
W
Anhur
14,755
615
156
7
0
421,609
8
W
Sun Wukong
15,750
656
182
8
0
476,133
2
L
Camazotz
13,049
544
176
7
0
470,545
4
W
Nu Wa
12,843
535
141
6
0
434,660
10
L
Awilix
10,794
450
101
4
0
445,958
3
L
Scylla
11,896
496
138
6
0
397,735
2
L
Khepri
9,257
386
25
1
0
439,239
3
W
Fenrir
11,179
466
73
3
0
426,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role