Player Matchup

Discordia
Discordia
Kehtzalcohalt
Discordia
Level 8
God Stats
3W - 2L
1,764 SR
Queue Stats
8W - 8L
1,538 Elo+
Party 1
Ymir
Ymir
LukeAD06
Ymir
Level 13
God Stats
7W - 4L
1,760 SR
Queue Stats
22W - 19L
1,747 Elo+
Party 3
Camazotz
Camazotz
QuynnEh
Camazotz
Level 76
God Stats
2W - 2L
1,715 SR
Queue Stats
249W - 182L
1,710 Elo+
Party 3
Ne Zha
Ne Zha
RGAccentuate
Ne Zha
Level 27
God Stats
8W - 10L
1,692 SR
Queue Stats
47W - 30L
1,747 Elo+
Party 3
Hachiman
Hachiman
SandwichDeHuevo
Hachiman
Level 9
God Stats
2W - 1L
1,843 SR
Queue Stats
11W - 9L
1,556 Elo+
Party 1
Team Averages
Level 27
1,755 SR
1,660 Elo+

VS

Team Averages
Level 17
1,511 SR
1,612 Elo+
Gilgamesh
Gilgamesh
Autokelly
Gilgamesh
Level 29
God Stats
3W - 0L
1,515 SR
Queue Stats
87W - 84L
1,552 Elo+
Solo
Scylla
Scylla
Fkteruel
Scylla
Level 18
God Stats
4W - 5L
1,480 SR
Queue Stats
14W - 14L
1,539 Elo+
Party 2
Loki
Loki
OKbink
Loki
Level 16
God Stats
3W - 3L
1,562 SR
Queue Stats
75W - 56L
1,686 Elo+
Solo
Artemis
Artemis
RyujinSama21
Artemis
Level 4
God Stats
8W - 10L
1,500 SR
Queue Stats
236W - 186L
1,784 Elo+
Party 2
Sobek
Sobek
ShiroWolves
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kehtzalcohalt
Discordia
14
3 / 13 / 2
8,814
441
7,663
12,703
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 10 / 1
7,748
387
3,987
15,231
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
QuynnEh
Camazotz
19
9 / 4 / 2
11,779
589
21,204
22,254
17,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
3 / 7 / 1
10,187
509
6,311
16,596
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
11
0 / 14 / 3
7,149
357
5,032
16,002
3,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Autokelly
Gilgamesh
17
2 / 8 / 8
11,712
586
10,766
20,763
12,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Fkteruel
Scylla
19
9 / 3 / 13
13,142
657
10,574
10,395
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
OKbink
Loki
20
11 / 2 / 13
14,028
701
12,758
12,802
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
RyujinSama21
Artemis
20
21 / 1 / 9
13,853
693
23,921
12,449
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 25
12,610
631
7,535
20,877
22,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
15
Kills
48
48
Deaths
16
9
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Autokelly
Gilgamesh
2
8
8
0.75
W
Scylla
Fkteruel
Scylla
9
3
13
5.17
L
Discordia
Kehtzalcohalt
Discordia
3
13
2
0.31
L
Ymir
0
10
1
0.05
W
Loki
OKbink
Loki
11
2
13
8.75
L
Camazotz
QuynnEh
Camazotz
9
4
2
2.5
L
Ne Zha
3
7
1
0.5
W
Artemis
RyujinSama21
Artemis
21
1
9
25.5
L
Hachiman
0
14
3
0.11
W
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,197
Damage
65,554
82,786
Taken
77,286
42,135
Mitigated
50,688
17,935
Healing
24,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Autokelly
Gilgamesh
10,766
2,619
0
3,284
20,763
12,864
3,024
1,561
19,146
0
60,202
W
Scylla
Fkteruel
Scylla
10,574
997
0
3,319
10,395
4,045
1,000
1,318
8,821
88,892
0
L
Discordia
Kehtzalcohalt
Discordia
7,663
647
0
125
12,703
3,366
0
3,702
9,001
36,309
0
L
Ymir
3,987
1,077
0
1,473
15,231
10,677
490
4,667
10,517
30,067
0
W
Loki
OKbink
Loki
12,758
4,256
0
5,599
12,802
5,678
1,974
1,806
10,819
0
98,076
L
Camazotz
QuynnEh
Camazotz
21,204
7,753
0
11,804
22,254
17,920
184
3,847
18,407
0
82,463
L
Ne Zha
6,311
1,654
0
3,803
16,596
6,640
0
3,180
13,416
0
51,975
W
Artemis
RyujinSama21
Artemis
23,921
12,703
0
5,169
12,449
5,384
7,129
3,301
9,024
0
105,195
L
Hachiman
5,032
3,573
0
730
16,002
3,532
0
2,713
13,289
0
22,873
W
7,535
971
0
7,292
20,877
22,717
277
4,469
16,196
22,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
65,345
369
Minions Killed
565
0
Camps Cleared
0
1,634,621
Distance Traveled
1,758,611
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,712
586
108
5
0
346,260
3
W
Scylla
13,142
657
145
7
0
348,551
2
L
Discordia
8,814
441
62
3
0
301,917
1
L
Ymir
7,748
387
52
3
0
328,182
1
W
Loki
14,028
701
153
8
0
390,346
2
L
Camazotz
11,779
589
128
6
0
349,266
1
L
Ne Zha
10,187
509
100
5
0
356,721
1
W
Artemis
13,853
693
140
7
0
333,130
2
L
Hachiman
7,149
357
27
1
0
298,535
1
W
Sobek
12,610
631
19
1
0
340,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role