Player Matchup

Apollo
Apollo
Aa_MalipDen_aA
Apollo
Level 26
God Stats
12W - 14L
1,381 SR
Queue Stats
74W - 99L
1,238 Elo+
Party 2
Guan Yu
Guan Yu
GeorgGer_a
Guan Yu
Level 17
God Stats
3W - 3L
1,431 SR
Queue Stats
22W - 27L
1,300 Elo+
Party 2
Bacchus
Bacchus
Gofausuc
Bacchus
Level 17
God Stats
32W - 16L
1,577 SR
Queue Stats
65W - 52L
1,379 Elo+
Solo
Kukulkan
Kukulkan
a_n0rd_a
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 130L
1,260 Elo+
Party 2
Fenrir
Fenrir
aa_Maxkonus_aa
Fenrir
Level 28
God Stats
6W - 10L
1,237 SR
Queue Stats
98W - 147L
1,230 Elo+
Party 2
Team Averages
Level 21
1,425 SR
1,282 Elo+

VS

Team Averages
Level 17
1,514 SR
1,392 Elo+
Fenrir
Fenrir
KaRiN_RlTTeR88
Fenrir
Level 24
God Stats
10W - 7L
1,602 SR
Queue Stats
135W - 121L
1,412 Elo+
Party 1
Cerberus
Cerberus
SeVeN_3LeVeN_xX
Cerberus
Level 10
God Stats
7W - 8L
1,604 SR
Queue Stats
12W - 13L
1,384 Elo+
Party 1
Anubis
Anubis
Vallirene
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
flughafen_jena
Medusa
Level 21
God Stats
14W - 13L
1,434 SR
Queue Stats
16W - 21L
1,361 Elo+
Party 1
Pele
Pele
yanou3001
Pele
Level 24
God Stats
47W - 51L
1,428 SR
Queue Stats
55W - 65L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
6,529
544
4,350
6,568
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
GeorgGer_a
Guan Yu
10
0 / 1 / 1
5,897
491
1,354
4,552
2,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
Gofausuc
Bacchus
11
8 / 1 / 6
7,369
614
5,230
8,596
6,037
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
a_n0rd_a
Kukulkan
11
4 / 0 / 5
7,050
588
4,063
5,456
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
11 / 0 / 2
7,353
613
5,947
7,307
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,837
403
2,998
8,186
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
1 / 4 / 1
5,266
439
3,259
9,063
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Vallirene
Anubis
8
1 / 7 / 0
5,199
433
3,497
5,484
1,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

8
0 / 7 / 1
5,026
419
2,781
7,734
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
10
0 / 2 / 0
5,781
482
983
4,945
1,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
26
Kills
2
3
Deaths
26
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Guan Yu
GeorgGer_a
Guan Yu
0
1
1
0.5
W
Bacchus
Gofausuc
Bacchus
8
1
6
11
L
0
6
1
0.08
L
Cerberus
1
4
1
0.38
L
Anubis
Vallirene
Anubis
1
7
0
0.14
W
Kukulkan
a_n0rd_a
Kukulkan
4
0
5
6.5
W
11
0
2
12
L
0
7
1
0.07
L
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
13,518
32,479
Taken
35,412
14,483
Mitigated
12,307
11,789
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,350
2,193
0
3,561
6,568
1,426
1,769
2,764
3,554
0
29,829
W
Guan Yu
GeorgGer_a
Guan Yu
1,354
284
411
862
4,552
2,294
556
1,002
3,550
0
22,258
W
Bacchus
Gofausuc
Bacchus
5,230
985
225
1,993
8,596
6,037
548
1,120
7,407
17,662
0
L
2,998
349
0
1,924
8,186
2,408
0
2,581
5,580
0
17,996
L
Cerberus
3,259
159
0
1,154
9,063
4,506
749
1,768
7,295
17,905
0
L
Anubis
Vallirene
Anubis
3,497
218
0
190
5,484
1,820
0
2,442
3,017
17,445
0
W
Kukulkan
a_n0rd_a
Kukulkan
4,063
107
0
1,450
5,456
1,578
844
1,191
4,265
30,425
0
W
5,947
1,137
0
3,287
7,307
3,148
0
335
6,947
0
21,602
L
2,781
1,448
0
381
7,734
2,093
0
2,502
5,207
0
22,682
L
Pele
983
143
0
1,117
4,945
1,480
1,746
0
4,945
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
26,109
228
Minions Killed
198
0
Camps Cleared
0
1,099,803
Distance Traveled
1,072,068
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,529
544
53
4
0
205,606
0
W
Guan Yu
5,897
491
42
4
0
202,636
1
W
Bacchus
7,369
614
24
2
0
233,131
4
L
Fenrir
4,837
403
38
3
0
217,996
0
L
Cerberus
5,266
439
43
4
0
218,956
1
L
Anubis
5,199
433
21
2
0
196,095
0
W
Kukulkan
7,050
588
72
6
0
196,230
3
W
Fenrir
7,353
613
37
3
0
262,200
0
L
Medusa
5,026
419
39
3
0
210,117
0
L
Pele
5,781
482
57
5
0
228,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role