Player Matchup

Tyr
Tyr
Mr Hijacks
Tyr
Level 119
God Stats
1W - 3L
1,423 SR
Queue Stats
45W - 35L
1,460 Elo+
Party 1
Freya
Freya
Shadow2478
Freya
Level 29
God Stats
17W - 22L
1,748 SR
Queue Stats
295W - 315L
1,510 Elo+
Solo
Apollo
Apollo
WackyWiggles
Apollo
Level 26
God Stats
3W - 2L
1,855 SR
Queue Stats
87W - 75L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
hidro7187
Gilgamesh
Level 14
God Stats
0W - 1L
1,448 SR
Queue Stats
5W - 10L
1,363 Elo+
Solo
Ymir
Ymir
xX Batista
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,361 Elo+
Party 1
Team Averages
Level 40
1,595 SR
1,450 Elo+

VS

Team Averages
Level 22
1,415 SR
1,478 Elo+
Baron Samedi
Baron Samedi
IBSGod
Baron Samedi
Level 19
God Stats
1W - 1L
1,292 SR
Queue Stats
60W - 62L
1,557 Elo+
Solo
Nox
Nox
Kitkarotka
Nox
Level 28
God Stats
3W - 7L
1,101 SR
Queue Stats
269W - 293L
1,405 Elo+
Solo
Osiris
Osiris
You_Enjoy_This_L
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 154L
1,684 Elo+
Solo
Thor
Thor
piistoleiro21
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
temp-278524
Gilgamesh
Level 22
God Stats
57W - 31L
1,682 SR
Queue Stats
71W - 56L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,403
540
2,816
6,477
2,221
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
9
1 / 4 / 1
5,701
570
2,791
6,536
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
9
2 / 2 / 1
5,550
555
3,408
4,440
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
hidro7187
Gilgamesh
6
0 / 5 / 0
4,265
427
3,820
5,571
1,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 1
4,297
430
681
6,825
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IBSGod
Baron Samedi
10
3 / 1 / 2
6,264
626
5,307
3,739
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 2
5,788
579
1,879
4,578
1,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 2
6,951
695
4,930
6,344
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 1 / 1
5,290
529
2,468
5,354
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
temp-278524
Gilgamesh
11
4 / 1 / 1
6,388
639
2,431
6,151
2,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
14
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IBSGod
Baron Samedi
3
1
2
4
W
1
1
2
2
L
1
0
1
1.5
L
Freya
1
4
1
0.38
L
Apollo
2
2
1
1.25
W
4
0
2
5
L
Gilgamesh
hidro7187
Gilgamesh
0
5
0
0
W
2
1
1
2.5
W
Gilgamesh
temp-278524
Gilgamesh
4
1
1
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
17,015
29,849
Taken
26,166
9,786
Mitigated
10,026
5,311
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IBSGod
Baron Samedi
5,307
370
194
1,499
3,739
1,395
713
305
3,434
31,209
0
W
1,879
406
159
2,117
4,578
1,573
1,104
1,960
2,618
26,621
0
L
2,816
225
0
912
6,477
2,221
0
862
5,541
0
25,520
L
Freya
2,791
1,130
0
2,180
6,536
2,073
0
1,261
5,275
23,181
0
L
Apollo
3,408
1,655
0
1,576
4,440
1,084
0
1,415
2,857
0
23,866
W
4,930
1,942
0
4,757
6,344
3,286
0
172
6,172
0
34,610
L
Gilgamesh
hidro7187
Gilgamesh
3,820
1,151
0
81
5,571
1,732
0
0
5,571
173
12,507
W
2,468
341
0
1,382
5,354
1,420
0
515
4,839
0
12,275
W
Gilgamesh
temp-278524
Gilgamesh
2,431
466
195
1,720
6,151
2,352
0
638
5,513
0
32,744
L
681
209
0
562
6,825
2,676
176
2,962
3,419
6,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
30,681
173
Minions Killed
289
0
Camps Cleared
0
882,411
Distance Traveled
918,529
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,264
626
57
6
0
167,341
1
W
Nox
5,788
579
50
5
0
167,501
2
L
Tyr
5,403
540
43
4
0
204,671
4
L
Freya
5,701
570
45
5
0
158,593
0
L
Apollo
5,550
555
49
5
0
164,960
0
W
Osiris
6,951
695
81
8
0
188,498
0
L
Gilgamesh
4,265
427
21
2
0
171,737
2
W
Thor
5,290
529
25
3
0
213,205
0
W
Gilgamesh
6,388
639
76
8
0
181,984
0
L
Ymir
4,297
430
15
2
0
182,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role