Player Matchup

Baron Samedi
Baron Samedi
Courgette hugo
Baron Samedi
Level 18
God Stats
3W - 3L
1,488 SR
Queue Stats
19W - 32L
1,253 Elo+
Solo
Nemesis
Nemesis
Firegamer4444
Nemesis
Level 6
God Stats
9W - 10L
1,382 SR
Queue Stats
25W - 26L
1,213 Elo+
Party 1
Sobek
Sobek
IvoPorto07
Sobek
Level 27
God Stats
3W - 2L
1,487 SR
Queue Stats
6W - 14L
1,310 Elo+
Party 3
Cthulhu
Cthulhu
NNeekotina
Cthulhu
Level 4
God Stats
3W - 6L
1,188 SR
Queue Stats
6W - 10L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
harleyquinn18
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,310 Elo+
Party 3
Team Averages
Level 14
1,409 SR
1,287 Elo+

VS

Team Averages
Level 26
1,471 SR
1,342 Elo+
Guan Yu
Guan Yu
DeadWalkerGod
Guan Yu
Level 19
God Stats
8W - 0L
1,500 SR
Queue Stats
86W - 95L
1,439 Elo+
Party 2
Serqet
Serqet
KILLGAARA
Serqet
Level 29
God Stats
4W - 5L
1,464 SR
Queue Stats
86W - 107L
1,343 Elo+
Party 2
Anubis
Anubis
OODrSnugglesOO
Anubis
Level 29
God Stats
97W - 102L
1,534 SR
Queue Stats
120W - 165L
1,422 Elo+
Solo
Tiamat
Tiamat
StickMutch
Tiamat
Level 24
God Stats
5W - 16L
1,357 SR
Queue Stats
37W - 60L
1,271 Elo+
Solo
Fafnir
Fafnir
carrotcakes2020
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Courgette hugo
Baron Samedi
13
0 / 10 / 3
8,117
369
6,547
19,037
6,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
17
6 / 5 / 3
11,269
512
8,476
15,347
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
14
0 / 6 / 7
9,369
426
5,868
22,944
24,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
NNeekotina
Cthulhu
16
6 / 5 / 2
10,488
477
12,266
23,786
20,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
harleyquinn18
Jing Wei
15
2 / 9 / 2
9,223
419
9,936
14,303
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 5 / 7
9,924
451
9,370
15,686
14,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
KILLGAARA
Serqet
2
0 / 0 / 0
6,059
275
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
14 / 3 / 4
12,114
551
27,451
14,786
8,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
StickMutch
Tiamat
18
12 / 3 / 8
12,132
551
22,804
14,260
8,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 3 / 16
11,539
525
9,677
17,260
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
14
Kills
35
35
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Courgette hugo
Baron Samedi
0
10
3
0.15
W
Guan Yu
3
5
7
1.3
L
Nemesis
6
5
3
1.5
L
Sobek
0
6
7
0.58
W
Serqet
KILLGAARA
Serqet
0
0
0
0
L
Cthulhu
NNeekotina
Cthulhu
6
5
2
1.4
W
14
3
4
5.33
W
Tiamat
StickMutch
Tiamat
12
3
8
5.33
W
6
3
16
4.67
L
Jing Wei
harleyquinn18
Jing Wei
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,093
Damage
69,302
95,417
Taken
61,992
61,141
Mitigated
51,039
12,871
Healing
22,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Courgette hugo
Baron Samedi
6,547
823
16
3,524
19,037
6,643
638
13,936
4,378
29,709
0
W
Guan Yu
9,370
1,488
260
3,274
15,686
14,461
1,607
7,709
7,448
0
43,660
L
Nemesis
8,476
2,639
0
4,778
15,347
5,853
0
7,162
8,028
0
66,408
L
Sobek
5,868
619
0
2,508
22,944
24,341
628
17,185
5,503
21,151
0
W
Serqet
KILLGAARA
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
NNeekotina
Cthulhu
12,266
1,205
296
1,749
23,786
20,152
444
11,080
12,090
53,345
0
W
27,451
2,006
0
9,114
14,786
8,380
2,099
4,624
9,974
88,770
0
W
Tiamat
StickMutch
Tiamat
22,804
1,991
0
5,806
14,260
8,524
3,096
5,560
8,166
69,296
0
W
9,677
3,866
0
4,236
17,260
19,674
540
5,388
11,723
29,748
0
L
Jing Wei
harleyquinn18
Jing Wei
9,936
8,228
0
0
14,303
4,152
3,982
9,199
4,905
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
51,768
365
Minions Killed
353
0
Camps Cleared
0
1,841,586
Distance Traveled
1,497,905
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,117
369
43
2
0
290,370
0
W
Guan Yu
9,924
451
71
3
0
375,467
1
L
Nemesis
11,269
512
105
5
0
444,041
0
L
Sobek
9,369
426
28
1
0
411,918
0
W
Serqet
6,059
275
0
0
0
5,764
0
L
Cthulhu
10,488
477
90
4
0
360,480
0
W
Anubis
12,114
551
119
5
0
308,518
2
W
Tiamat
12,132
551
133
6
0
405,900
5
W
Fafnir
11,539
525
30
1
0
402,256
3
L
Jing Wei
9,223
419
99
5
0
334,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role