Player Matchup

Chiron
Chiron
Platinum V
Black-_PsychoHD-
Chiron
Platinum V
Level 136
God Stats
8W - 6L
1,729 SR
Queue Stats
184W - 181L
1,725 MMR
Party 1
Anhur
Anhur
Gold III
Treeko_1894
Anhur
Gold III
Level 94
God Stats
17W - 17L
1,660 SR
Queue Stats
164W - 166L
1,544 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
UySpOuKoUnW_ART
Guan Yu
Platinum V
Level 137
God Stats
21W - 22L
1,566 SR
Queue Stats
341W - 329L
1,643 MMR
Solo
Sobek
Sobek
Gold I
domkoc
Sobek
Gold I
Level 104
God Stats
16W - 13L
1,646 SR
Queue Stats
342W - 332L
1,699 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
emreyuboglu
Ao Kuang
Gold IV
Level 88
God Stats
1W - 3L
1,616 SR
Queue Stats
218W - 197L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,644 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 76
1,598 SR
1,649 MMR
He Bo
He Bo
Gold I
CWL_DieGoEU
He Bo
Gold I
Level 107
God Stats
2W - 3L
1,294 SR
Queue Stats
178W - 176L
1,629 MMR
Solo
Heimdallr
Heimdallr
Gold IV
ChomLi0036
Heimdallr
Gold IV
Level 36
God Stats
6W - 2L
1,798 SR
Queue Stats
36W - 20L
1,679 MMR
Solo
Ullr
Ullr
Gold IV
Sarrukhs
Ullr
Gold IV
Level 40
God Stats
2W - 4L
1,722 SR
Queue Stats
3W - 6L
1,646 MMR
Solo
Scylla
Scylla
Platinum IV
ZurSeiteNormalo
Scylla
Platinum IV
Level 126
God Stats
6W - 1L
1,675 SR
Queue Stats
125W - 102L
1,682 MMR
Solo
Ymir
Ymir
Gold III
zKarmaV3--
Ymir
Gold III
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 114L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,427
555
7,445
13,710
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
8,200
482
3,137
12,129
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 1
8,408
495
5,029
15,062
11,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sobek
domkoc
Sobek
12
0 / 4 / 5
7,731
455
3,886
15,962
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
emreyuboglu
Ao Kuang
12
1 / 7 / 2
7,518
442
5,160
15,909
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetNemesisAthenaApollo

VS

Bans
DanzaburouTiamatCu ChulainnTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,377
552
6,209
7,286
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ChomLi0036
Heimdallr
18
7 / 2 / 3
11,353
668
19,148
13,252
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
17
3 / 1 / 4
10,550
621
13,161
8,500
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 2
9,521
560
8,712
6,886
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 9
9,100
535
7,293
11,631
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
4
0
4
6
W
Heimdallr
ChomLi0036
Heimdallr
7
2
3
4.25
W
Ullr
3
1
4
5
L
1
4
0
0.25
L
0
2
1
0.25
W
5
2
2
3
L
Sobek
domkoc
Sobek
0
4
5
0.63
L
Ao Kuang
emreyuboglu
Ao Kuang
1
7
2
0.29
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
54,523
72,772
Taken
47,555
34,726
Mitigated
23,984
23,950
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,445
2,716
335
4,913
13,710
5,065
0
5,789
7,713
0
61,942
W
6,209
279
0
3,062
7,286
2,366
1,137
277
7,009
69,573
0
W
Heimdallr
ChomLi0036
Heimdallr
19,148
10,459
0
6,874
13,252
6,306
852
2,937
10,315
0
87,089
W
Ullr
13,161
5,684
0
1,019
8,500
3,471
1,777
1,279
7,221
0
76,706
L
3,137
1,355
0
3,381
12,129
3,428
0
403
11,726
0
51,994
L
5,029
1,000
1,080
4,824
15,062
11,940
0
2,874
12,164
0
56,744
W
8,712
972
0
2,489
6,886
2,269
1,350
2,030
4,856
63,485
0
L
Sobek
domkoc
Sobek
3,886
45
0
4,751
15,962
9,166
0
8,253
7,581
16,968
0
L
Ao Kuang
emreyuboglu
Ao Kuang
5,160
614
0
4,666
15,909
5,127
0
4,459
11,374
39,150
0
W
7,293
644
0
3,853
11,631
9,572
343
2,523
9,108
27,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
49,901
437
Minions Killed
571
0
Camps Cleared
0
1,688,667
Distance Traveled
1,624,298
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,427
555
121
7
0
283,856
3
W
He Bo
9,377
552
120
7
0
353,235
3
W
Heimdallr
11,353
668
144
8
0
289,768
2
W
Ullr
10,550
621
147
9
0
326,387
2
L
Anhur
8,200
482
108
6
0
332,210
6
L
Guan Yu
8,408
495
105
6
0
366,587
4
W
Scylla
9,521
560
135
8
0
326,999
5
L
Sobek
7,731
455
25
1
0
321,864
3
L
Ao Kuang
7,518
442
78
5
0
384,150
5
W
Ymir
9,100
535
25
1
0
327,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role