Player Matchup

Gilgamesh
Gilgamesh
Lone_Virus_
Gilgamesh
Level 63
God Stats
35W - 13L
1,575 SR
Queue Stats
392W - 237L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
QualityProgramm
Kuzenbo
Level 84
God Stats
9W - 3L
1,663 SR
Queue Stats
401W - 256L
1,546 Elo+
Party 1
Freya
Freya
The-Knight-of-Ni
Freya
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
396W - 253L
1,547 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,552 Elo+

VS

Team Averages
Level 69
1,539 SR
1,436 Elo+
Bacchus
Bacchus
Einareinar1
Bacchus
Level 87
God Stats
11W - 16L
1,845 SR
Queue Stats
117W - 158L
1,462 Elo+
Solo
Anhur
Anhur
Shiirome-
Anhur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
TheGuardianBeast
Arachne
Level 66
God Stats
0W - 3L
1,273 SR
Queue Stats
140W - 195L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lone_Virus_
Gilgamesh
11
4 / 0 / 6
7,679
768
6,579
5,907
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 10
7,854
785
3,910
7,159
5,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
5 / 0 / 3
7,665
767
6,720
8,027
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Einareinar1
Bacchus
9
0 / 2 / 0
5,855
586
5,466
8,040
6,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Shiirome-
Anhur
9
0 / 2 / 0
5,946
595
5,900
5,993
1,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 8 / 0
5,644
564
2,553
8,659
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Einareinar1
Bacchus
0
2
0
0
W
Gilgamesh
Lone_Virus_
Gilgamesh
4
0
6
7
W
2
0
10
7
L
Anhur
Shiirome-
Anhur
0
2
0
0
W
5
0
3
6.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
13,919
21,093
Taken
22,692
11,414
Mitigated
12,151
8,584
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Einareinar1
Bacchus
5,466
214
357
2,539
8,040
6,702
0
4,730
3,172
19,234
0
W
Gilgamesh
Lone_Virus_
Gilgamesh
6,579
1,977
0
958
5,907
3,084
74
1,233
4,674
0
25,139
W
3,910
1,789
448
1,089
7,159
5,792
232
2,069
5,090
11,898
0
L
Anhur
Shiirome-
Anhur
5,900
1,604
0
250
5,993
1,981
0
3,623
2,295
0
21,123
W
6,720
2,603
350
5,739
8,027
2,538
330
2,172
5,855
28,238
0
L
2,553
2,127
0
803
8,659
3,468
0
2,424
6,060
0
11,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,198
Gold Earned
17,445
107
Minions Killed
87
0
Camps Cleared
0
568,703
Distance Traveled
465,104
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,855
586
31
3
0
175,753
1
W
Gilgamesh
7,679
768
35
4
0
200,483
1
W
Kuzenbo
7,854
785
22
2
0
199,604
2
L
Anhur
5,946
595
36
4
0
159,034
2
W
Freya
7,665
767
50
5
0
168,616
2
L
Arachne
5,644
564
20
2
0
130,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role