Player Matchup

Ra
Ra
BeastBoy-561
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,604 Elo+
Party 1
Loki
Loki
CanineSky8113
Loki
Level 13
God Stats
14W - 8L
1,662 SR
Queue Stats
24W - 18L
1,603 Elo+
Solo
Cthulhu
Cthulhu
GDxEzekiel
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,817 Elo+
Solo
Vulcan
Vulcan
JungleSchmeet
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,463 Elo+
Party 1
Nox
Nox
salluchegamingYT
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,611 Elo+
Party 1
Team Averages
Level 9
1,532 SR
1,620 Elo+

VS

Team Averages
Level 13
1,614 SR
1,605 Elo+
Chaac
Chaac
AldaCrash
Chaac
Level 29
God Stats
12W - 11L
1,557 SR
Queue Stats
113W - 106L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
DYS11ISJEREMY
Ao Kuang
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,741 Elo+
Party 2
Set
Set
JoMama505
Set
Level 7
God Stats
5W - 3L
1,760 SR
Queue Stats
24W - 18L
1,571 Elo+
Solo
Cerberus
Cerberus
MEANMUGGIN803
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,533 Elo+
Solo
Neith
Neith
SpreadingFires
Neith
Level 4
God Stats
2W - 1L
1,753 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
9,631
803
5,577
15,344
6,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 2 / 4
10,636
886
5,461
12,914
4,309
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
GDxEzekiel
Cthulhu
17
2 / 3 / 5
10,860
905
11,251
18,289
18,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 8 / 3
11,311
943
16,108
17,730
7,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 7
9,963
830
5,825
10,533
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

59

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AldaCrash
Chaac
19
4 / 2 / 16
11,513
959
8,264
10,311
7,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
DYS11ISJEREMY
Ao Kuang
19
14 / 0 / 12
13,607
1,134
21,013
11,105
4,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 13
12,171
1,014
13,554
8,169
3,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MEANMUGGIN803
Cerberus
19
1 / 4 / 24
11,968
997
9,408
15,293
17,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 11
11,539
962
18,568
5,275
2,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
8
Kills
31
31
Deaths
8
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chaac
AldaCrash
Chaac
4
2
16
6
L
0
12
4
0.17
L
2
2
4
2
W
Ao Kuang
DYS11ISJEREMY
Ao Kuang
14
0
12
20
L
Cthulhu
GDxEzekiel
Cthulhu
2
3
5
1.5
W
7
1
13
13.5
L
4
8
3
0.69
W
Cerberus
MEANMUGGIN803
Cerberus
1
4
24
3.25
W
5
1
11
10.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,222
Damage
70,807
74,810
Taken
50,153
41,397
Mitigated
34,339
3,598
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AldaCrash
Chaac
8,264
2,024
0
4,205
10,311
7,448
0
7,886
2,425
3,320
38,874
L
5,577
1,191
224
309
15,344
6,932
0
8,364
6,980
17,521
0
L
5,461
564
0
0
12,914
4,309
0
5,358
7,556
0
26,990
W
Ao Kuang
DYS11ISJEREMY
Ao Kuang
21,013
3,715
0
6,080
11,105
4,287
0
8,636
2,469
37,691
0
L
Cthulhu
GDxEzekiel
Cthulhu
11,251
631
1,212
657
18,289
18,893
0
7,323
10,966
40,261
0
W
13,554
4,822
0
113
8,169
3,313
0
5,920
2,249
0
27,353
L
16,108
7,150
360
836
17,730
7,305
0
6,929
10,801
33,228
0
W
Cerberus
MEANMUGGIN803
Cerberus
9,408
343
0
2,820
15,293
17,246
0
12,411
2,882
38,036
0
W
18,568
7,581
0
1,857
5,275
2,045
0
3,908
1,367
0
35,116
L
5,825
1,262
0
0
10,533
3,958
0
2,928
7,605
12,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,401
Gold Earned
60,798
193
Minions Killed
279
6
Camps Cleared
9
1,086,739
Distance Traveled
1,183,132
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,513
959
50
4
0
233,758
0
L
Ra
9,631
803
26
2
0
160,809
0
L
Loki
10,636
886
48
4
1
272,398
0
W
Ao Kuang
13,607
1,134
33
3
3
248,402
0
L
Cthulhu
10,860
905
63
5
1
249,377
0
W
Set
12,171
1,014
46
4
3
237,444
0
L
Vulcan
11,311
943
39
3
4
238,995
2
W
Cerberus
11,968
997
101
8
3
227,856
1
W
Neith
11,539
962
49
4
0
235,672
0
L
Nox
9,963
830
17
1
0
165,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role