Player Matchup

Geb
Geb
Sabbia
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,537 Elo+
Party 3
Ratatoskr
Ratatoskr
Temqwaa
Ratatoskr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Traiano
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
XPlosiveCusso
Hachiman
Level 100
God Stats
9W - 11L
1,569 SR
Queue Stats
768W - 758L
1,523 Elo+
Party 3
Discordia
Discordia
isma202
Discordia
Level 155
God Stats
11W - 7L
1,682 SR
Queue Stats
155W - 171L
1,514 Elo+
Solo
Team Averages
Level 119
1,550 SR
1,515 Elo+

VS

Team Averages
Level 136
1,501 SR
1,530 Elo+
Sol
Sol
Ammadox
Sol
Level 109
God Stats
15W - 10L
1,649 SR
Queue Stats
204W - 180L
1,553 Elo+
Party 1
Nemesis
Nemesis
Gakure
Nemesis
Level 125
God Stats
8W - 9L
1,165 SR
Queue Stats
305W - 279L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
Galexus
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SvantisF
Gilgamesh
Level 140
God Stats
3W - 0L
1,689 SR
Queue Stats
113W - 100L
1,528 Elo+
Solo
Aphrodite
Aphrodite
Warden01
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Sabbia
Geb
6
0 / 4 / 1
4,482
448
2,847
8,077
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ratatoskr
Temqwaa
Ratatoskr
8
0 / 4 / 0
4,837
484
2,668
7,164
1,971
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Traiano
Gilgamesh
12
6 / 2 / 0
6,914
691
6,065
7,746
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
XPlosiveCusso
Hachiman
8
1 / 2 / 0
5,013
501
2,925
5,810
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
isma202
Discordia
8
0 / 5 / 1
4,514
451
3,747
5,197
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
2 / 0 / 6
6,054
605
4,143
3,604
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Gakure
Nemesis
10
6 / 0 / 3
6,233
623
4,704
4,355
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Galexus
Cthulhu
9
5 / 1 / 6
5,537
554
6,979
8,960
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
SvantisF
Gilgamesh
9
2 / 6 / 0
5,806
581
4,306
8,280
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Warden01
Aphrodite
9
2 / 0 / 9
5,410
541
3,560
4,813
1,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
7
Kills
17
17
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
2
0
6
5
W
Nemesis
Gakure
Nemesis
6
0
3
7.5
W
Cthulhu
Galexus
Cthulhu
5
1
6
8
L
Geb
Sabbia
Geb
0
4
1
0.13
W
Gilgamesh
SvantisF
Gilgamesh
2
6
0
0.33
L
Ratatoskr
Temqwaa
Ratatoskr
0
4
0
0
L
Gilgamesh
Traiano
Gilgamesh
6
2
0
3
W
Aphrodite
Warden01
Aphrodite
2
0
9
6.5
L
Hachiman
XPlosiveCusso
Hachiman
1
2
0
0.5
L
Discordia
isma202
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
23,692
33,994
Taken
30,012
12,196
Mitigated
13,082
7,050
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,143
1,859
0
2,568
3,604
840
1,881
1,586
1,802
29,462
0
W
Nemesis
Gakure
Nemesis
4,704
1,870
0
2,745
4,355
1,279
747
685
3,534
0
23,098
W
Cthulhu
Galexus
Cthulhu
6,979
1,316
85
2,135
8,960
4,572
553
2,210
6,610
19,498
0
L
Geb
Sabbia
Geb
2,847
512
0
882
8,077
2,674
0
5,633
2,294
6,502
0
W
Gilgamesh
SvantisF
Gilgamesh
4,306
1,488
0
739
8,280
4,762
0
0
8,280
0
22,606
L
Ratatoskr
Temqwaa
Ratatoskr
2,668
706
0
2,336
7,164
1,971
0
2,240
4,874
0
24,268
L
Gilgamesh
Traiano
Gilgamesh
6,065
1,791
0
1,993
7,746
4,831
0
0
7,746
0
35,268
W
Aphrodite
Warden01
Aphrodite
3,560
712
3,759
3,776
4,813
1,629
779
1,585
3,192
16,116
0
L
Hachiman
XPlosiveCusso
Hachiman
2,925
1,600
0
1,479
5,810
1,386
0
3,175
2,356
0
18,762
L
Discordia
isma202
Discordia
3,747
172
0
360
5,197
1,334
0
3,103
2,042
19,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
29,040
231
Minions Killed
236
0
Camps Cleared
0
935,872
Distance Traveled
944,437
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,054
605
67
7
0
187,467
0
W
Nemesis
6,233
623
47
5
0
216,102
0
W
Cthulhu
5,537
554
22
2
0
193,528
2
L
Geb
4,482
448
4
0
0
197,747
2
W
Gilgamesh
5,806
581
60
6
0
159,936
1
L
Ratatoskr
4,837
484
59
6
0
208,058
2
L
Gilgamesh
6,914
691
85
9
0
194,469
1
W
Aphrodite
5,410
541
40
4
0
187,404
1
L
Hachiman
5,013
501
45
5
0
176,523
1
L
Discordia
4,514
451
38
4
0
159,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role