Player Matchup

Cabrakan
Cabrakan
LifeOfWisdom
Cabrakan
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 225L
1,589 Elo+
Party 1
Tiamat
Tiamat
LumbagoKing
Tiamat
Level 119
God Stats
6W - 10L
1,498 SR
Queue Stats
132W - 97L
1,707 Elo+
Party 1
Chiron
Chiron
ScrunchySmepfs
Chiron
Level 57
God Stats
23W - 12L
1,634 SR
Queue Stats
97W - 65L
1,688 Elo+
Party 1
Team Averages
Level 93
1,544 SR
1,662 Elo+

VS

Team Averages
Level 93
1,658 SR
1,577 Elo+
Ymir
Ymir
Brutikush
Ymir
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,655 Elo+
Party 2
Nu Wa
Nu Wa
Fantasy5K
Nu Wa
Level 129
God Stats
3W - 0L
1,992 SR
Queue Stats
357W - 260L
1,621 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Moovoverr
Tsukuyomi
Level 25
God Stats
10W - 13L
1,483 SR
Queue Stats
41W - 37L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LifeOfWisdom
Cabrakan
12
2 / 6 / 7
9,795
612
8,440
16,243
16,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
13
1 / 5 / 8
9,686
605
10,736
10,275
5,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 5 / 2
11,795
737
11,346
13,769
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
8 / 3 / 7
12,915
807
7,280
16,116
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Fantasy5K
Nu Wa
17
5 / 1 / 11
12,126
758
21,572
10,546
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Moovoverr
Tsukuyomi
13
2 / 7 / 7
10,247
640
6,047
11,443
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
11
Kills
15
16
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
3
7
3.83
W
Nu Wa
Fantasy5K
Nu Wa
5
1
11
10.5
L
Cabrakan
LifeOfWisdom
Cabrakan
2
6
7
0.92
L
Tiamat
1
5
8
1
W
Tsukuyomi
Moovoverr
Tsukuyomi
2
7
7
0.79
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
34,899
40,287
Taken
38,105
26,093
Mitigated
29,155
10,838
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,280
1,297
0
2,257
16,116
18,379
287
7,740
8,125
24,239
0
W
Nu Wa
Fantasy5K
Nu Wa
21,572
7,006
295
3,306
10,546
4,188
1,779
5,019
5,452
87,393
0
L
Cabrakan
LifeOfWisdom
Cabrakan
8,440
797
0
2,784
16,243
16,512
0
10,484
5,443
16,800
0
L
Tiamat
10,736
1,302
98
2,315
10,275
5,820
0
6,798
3,206
43,854
0
W
Tsukuyomi
Moovoverr
Tsukuyomi
6,047
1,515
0
1,629
11,443
6,588
548
5,946
5,330
0
33,474
L
11,346
4,796
1,032
4,609
13,769
3,761
0
10,782
2,674
0
65,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
35,288
164
Minions Killed
203
0
Camps Cleared
0
789,817
Distance Traveled
868,338
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,915
807
38
2
0
278,867
1
W
Nu Wa
12,126
758
127
8
0
295,951
5
L
Cabrakan
9,795
612
16
1
0
235,215
3
L
Tiamat
9,686
605
59
4
0
274,833
3
W
Tsukuyomi
10,247
640
38
2
0
293,520
2
L
Chiron
11,795
737
89
6
0
279,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role