Player Matchup

Janus
Janus
HarasCZECH
Janus
Level 56
God Stats
2W - 18L
970 SR
Queue Stats
155W - 208L
1,369 Elo+
Party 3
Jormungandr
Jormungandr
KashikGeezer
Jormungandr
Level 77
God Stats
17W - 21L
1,301 SR
Queue Stats
522W - 560L
1,374 Elo+
Party 3
Nemesis
Nemesis
L2-Tirapuerta
Nemesis
Level 107
God Stats
2W - 2L
1,495 SR
Queue Stats
72W - 64L
1,634 Elo+
Party 4
Danzaburou
Danzaburou
T0kkyo
Danzaburou
Level 13
God Stats
0W - 2L
1,540 SR
Queue Stats
4W - 4L
1,594 Elo+
Party 4
Bellona
Bellona
klvxxs4325
Bellona
Level 17
God Stats
8W - 7L
1,630 SR
Queue Stats
36W - 51L
1,429 Elo+
Party 3
Team Averages
Level 54
1,387 SR
1,480 Elo+

VS

Team Averages
Level 40
1,459 SR
1,501 Elo+
Cthulhu
Cthulhu
BethscRzyy
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Dotmens
Ratatoskr
Level 74
God Stats
13W - 7L
1,542 SR
Queue Stats
74W - 55L
1,608 Elo+
Party 1
Chernobog
Chernobog
JakescRzyy
Chernobog
Level 23
God Stats
1W - 1L
1,247 SR
Queue Stats
257W - 250L
1,449 Elo+
Party 2
Hades
Hades
RoronoaZoroPri
Hades
Level 17
God Stats
6W - 2L
1,691 SR
Queue Stats
20W - 15L
1,604 Elo+
Party 1
Tiamat
Tiamat
SuperNova9320
Tiamat
Level 43
God Stats
14W - 17L
1,315 SR
Queue Stats
233W - 265L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 2 / 0
5,744
522
1,566
4,340
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
KashikGeezer
Jormungandr
9
1 / 1 / 2
5,151
468
1,995
5,177
2,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
11
1 / 2 / 0
5,942
540
3,315
8,604
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
T0kkyo
Danzaburou
9
1 / 2 / 0
5,355
487
3,806
5,194
1,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
klvxxs4325
Bellona
10
0 / 3 / 0
5,505
500
1,434
6,105
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BethscRzyy
Cthulhu
10
0 / 2 / 3
6,242
567
1,998
6,531
2,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Dotmens
Ratatoskr
12
5 / 0 / 2
6,978
634
4,605
4,885
1,555
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
JakescRzyy
Chernobog
9
1 / 1 / 2
5,492
499
2,585
4,067
993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 0 / 2
7,617
692
5,439
5,307
2,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 2
6,569
597
2,081
4,119
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BethscRzyy
Cthulhu
0
2
3
0.75
W
Ratatoskr
Dotmens
Ratatoskr
5
0
2
6
L
Janus
0
2
0
0
W
Chernobog
JakescRzyy
Chernobog
1
1
2
2
L
Jormungandr
KashikGeezer
Jormungandr
1
1
2
2
L
Nemesis
1
2
0
0.5
W
4
0
2
5
W
0
0
2
1
L
Danzaburou
T0kkyo
Danzaburou
1
2
0
0.5
L
Bellona
klvxxs4325
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,116
Damage
16,708
29,420
Taken
24,909
11,640
Mitigated
8,891
8,604
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BethscRzyy
Cthulhu
1,998
198
0
1,614
6,531
2,160
0
1,183
5,348
22,531
0
W
Ratatoskr
Dotmens
Ratatoskr
4,605
444
0
3,047
4,885
1,555
0
156
4,729
0
34,617
L
Janus
1,566
79
0
1,022
4,340
1,307
0
2,837
1,379
29,962
0
W
Chernobog
JakescRzyy
Chernobog
2,585
1,612
0
730
4,067
993
0
656
3,411
0
20,015
L
Jormungandr
KashikGeezer
Jormungandr
1,995
410
573
1,553
5,177
2,486
88
544
4,633
23,960
0
L
Nemesis
3,315
1,369
0
3,681
8,604
2,702
0
1,285
7,285
0
35,126
W
5,439
764
81
4,227
5,307
2,665
1,018
30
5,277
37,644
0
W
2,081
93
0
2,714
4,119
1,518
536
1,296
2,583
36,244
0
L
Danzaburou
T0kkyo
Danzaburou
3,806
2,089
0
1,195
5,194
1,479
0
1,086
4,108
0
25,277
L
Bellona
klvxxs4325
Bellona
1,434
707
0
580
6,105
3,666
0
3,588
2,497
0
25,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
32,898
323
Minions Killed
340
0
Camps Cleared
0
1,064,543
Distance Traveled
1,112,377
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,242
567
41
4
0
239,025
0
W
Ratatoskr
6,978
634
73
7
0
272,221
5
L
Janus
5,744
522
76
7
0
193,315
1
W
Chernobog
5,492
499
46
4
0
210,822
8
L
Jormungandr
5,151
468
31
3
0
215,736
4
L
Nemesis
5,942
540
92
8
0
237,054
4
W
Hades
7,617
692
86
8
0
183,713
2
W
Tiamat
6,569
597
94
9
0
206,596
4
L
Danzaburou
5,355
487
55
5
0
209,671
3
L
Bellona
5,505
500
69
6
0
208,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role