Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BittrJew
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,248 Elo+
Party 1
Gilgamesh
Gilgamesh
IceShadow65
Gilgamesh
Level 49
God Stats
3W - 3L
1,581 SR
Queue Stats
183W - 172L
1,435 Elo+
Party 2
Bellona
Bellona
LittIeMissMelody
Bellona
Level 5
God Stats
9W - 2L
1,692 SR
Queue Stats
19W - 15L
1,402 Elo+
Party 2
Zhong Kui
Zhong Kui
Rafti_Krafti
Zhong Kui
Level 16
God Stats
3W - 6L
1,448 SR
Queue Stats
46W - 67L
1,168 Elo+
Party 1
He Bo
He Bo
Slowpost063
He Bo
Level 25
God Stats
12W - 13L
1,074 SR
Queue Stats
57W - 75L
1,258 Elo+
Party 1
Team Averages
Level 23
1,459 SR
1,302 Elo+

VS

Team Averages
Level 21
1,465 SR
1,352 Elo+
Nu Wa
Nu Wa
BapBuk
Nu Wa
Level 27
God Stats
3W - 2L
1,454 SR
Queue Stats
24W - 23L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
CloudyStrobe
Baron Samedi
Level 27
God Stats
19W - 14L
1,459 SR
Queue Stats
67W - 73L
1,347 Elo+
Party 4
Heimdallr
Heimdallr
JokerWTT
Heimdallr
Level 27
God Stats
11W - 13L
1,362 SR
Queue Stats
83W - 91L
1,347 Elo+
Party 4
Arachne
Arachne
Sareis
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,384 Elo+
Party 3
Bellona
Bellona
SugarFTW
Bellona
Level 12
God Stats
3W - 2L
1,552 SR
Queue Stats
45W - 49L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BittrJew
Ah Muzen Cab
18
6 / 10 / 6
12,764
473
25,573
25,954
9,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
IceShadow65
Gilgamesh
20
5 / 10 / 5
12,944
479
19,539
28,614
21,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 9 / 3
11,346
420
7,493
25,961
16,957
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Rafti_Krafti
Zhong Kui
19
9 / 14 / 5
13,778
510
19,681
29,218
18,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 10 / 2
10,494
389
4,973
15,486
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BapBuk
Nu Wa
20
6 / 3 / 23
13,489
500
24,281
16,199
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
CloudyStrobe
Baron Samedi
20
16 / 4 / 11
15,209
563
19,259
17,498
9,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
JokerWTT
Heimdallr
20
11 / 8 / 15
14,116
523
19,502
23,297
20,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Sareis
Arachne
20
12 / 3 / 17
14,506
537
22,436
23,273
13,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
SugarFTW
Bellona
20
8 / 5 / 19
14,430
534
18,494
23,062
22,214
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
138
23
Kills
53
53
Deaths
23
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BapBuk
Nu Wa
6
3
23
5.83
L
Ah Muzen Cab
BittrJew
Ah Muzen Cab
6
10
6
0.9
W
Baron Samedi
CloudyStrobe
Baron Samedi
16
4
11
5.38
L
Gilgamesh
IceShadow65
Gilgamesh
5
10
5
0.75
W
Heimdallr
JokerWTT
Heimdallr
11
8
15
2.31
L
2
9
3
0.39
L
Zhong Kui
Rafti_Krafti
Zhong Kui
9
14
5
0.82
W
Arachne
Sareis
Arachne
12
3
17
6.83
L
1
10
2
0.2
W
Bellona
SugarFTW
Bellona
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
103,972
125,233
Taken
103,329
72,768
Mitigated
72,473
24,856
Healing
22,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BapBuk
Nu Wa
24,281
5,342
538
772
16,199
6,155
3,814
4,911
11,228
74,341
0
L
Ah Muzen Cab
BittrJew
Ah Muzen Cab
25,573
12,144
0
8,141
25,954
9,873
992
10,357
15,057
0
102,421
W
Baron Samedi
CloudyStrobe
Baron Samedi
19,259
411
3,578
5,348
17,498
9,396
2,271
6,239
11,015
86,950
0
L
Gilgamesh
IceShadow65
Gilgamesh
19,539
2,924
0
5,693
28,614
21,106
375
6,861
21,423
0
103,387
W
Heimdallr
JokerWTT
Heimdallr
19,502
9,221
0
2,566
23,297
20,842
1,159
6,930
16,283
0
79,340
L
7,493
1,288
0
4,274
25,961
16,957
105
3,511
22,193
0
46,714
L
Zhong Kui
Rafti_Krafti
Zhong Kui
19,681
1,766
0
5,971
29,218
18,799
308
13,559
15,169
62,181
3,299
W
Arachne
Sareis
Arachne
22,436
16,328
0
8,207
23,273
13,866
2,016
4,363
18,892
0
88,237
L
4,973
414
0
777
15,486
6,033
0
7,426
7,850
52,592
0
W
Bellona
SugarFTW
Bellona
18,494
6,250
0
1,500
23,062
22,214
2,947
1,472
21,550
0
77,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,326
Gold Earned
71,750
608
Minions Killed
629
0
Camps Cleared
0
2,341,088
Distance Traveled
2,509,549
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,489
500
100
4
0
459,626
5
L
Ah Muzen Cab
12,764
473
141
5
0
422,257
6
W
Baron Samedi
15,209
563
138
5
0
476,403
3
L
Gilgamesh
12,944
479
161
6
0
467,063
5
W
Heimdallr
14,116
523
128
5
0
507,432
0
L
Bellona
11,346
420
96
4
0
538,827
0
L
Zhong Kui
13,778
510
104
4
0
515,904
0
W
Arachne
14,506
537
122
5
0
599,608
3
L
He Bo
10,494
389
106
4
0
397,037
3
W
Bellona
14,430
534
141
5
0
466,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role