Player Matchup

Discordia
Discordia
David-cool-fire
Discordia
Level 24
God Stats
35W - 36L
1,414 SR
Queue Stats
111W - 135L
1,343 Elo+
Solo
Hachiman
Hachiman
I-malza-_-rpg-I
Hachiman
Level 29
God Stats
19W - 26L
1,386 SR
Queue Stats
135W - 160L
1,371 Elo+
Solo
Cthulhu
Cthulhu
SunnShine6936
Cthulhu
Level 4
God Stats
1W - 4L
1,206 SR
Queue Stats
1W - 5L
1,201 Elo+
Party 1
Ares
Ares
Uncannycombatant
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 1
Freya
Freya
bound92
Freya
Level 28
God Stats
4W - 4L
1,362 SR
Queue Stats
55W - 54L
1,329 Elo+
Solo
Team Averages
Level 18
1,374 SR
1,301 Elo+

VS

Team Averages
Level 27
1,452 SR
1,403 Elo+
Odin
Odin
Digidevi
Odin
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 220L
1,375 Elo+
Solo
Thanatos
Thanatos
JahLive
Thanatos
Level 29
God Stats
4W - 8L
1,550 SR
Queue Stats
15W - 18L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
KDNIKKO
Baron Samedi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 67L
1,496 Elo+
Solo
Scylla
Scylla
UltraGioberto
Scylla
Level 27
God Stats
35W - 37L
1,464 SR
Queue Stats
80W - 84L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Unicorn-Poopsie
Danzaburou
Level 27
God Stats
15W - 11L
1,245 SR
Queue Stats
147W - 135L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
David-cool-fire
Discordia
16
2 / 2 / 0
11,099
925
17,209
10,860
3,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
16
0 / 3 / 1
10,286
857
11,977
15,186
5,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
15
0 / 11 / 1
9,827
819
10,873
22,607
13,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 18 / 1
9,747
812
6,784
29,279
29,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
bound92
Freya
17
0 / 14 / 2
10,224
852
10,953
25,748
18,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
8 / 1 / 25
11,903
992
16,205
14,019
14,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
JahLive
Thanatos
19
13 / 0 / 19
12,385
1,032
16,426
16,605
8,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
KDNIKKO
Baron Samedi
20
9 / 0 / 27
12,759
1,063
17,844
13,310
5,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 1 / 24
12,455
1,038
23,958
10,563
3,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Unicorn-Poopsie
Danzaburou
20
8 / 0 / 32
13,254
1,105
19,906
9,672
4,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
175
2
Kills
48
48
Deaths
2
5
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Discordia
David-cool-fire
Discordia
2
2
0
1
W
Odin
8
1
25
20.5
L
Hachiman
0
3
1
0.17
W
Thanatos
JahLive
Thanatos
13
0
19
22.5
W
Baron Samedi
KDNIKKO
Baron Samedi
9
0
27
22.5
L
Cthulhu
0
11
1
0.05
W
10
1
24
22
L
0
18
1
0.03
W
Danzaburou
Unicorn-Poopsie
Danzaburou
8
0
32
24
L
Freya
bound92
Freya
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,796
Damage
94,339
103,680
Taken
64,169
70,696
Mitigated
35,930
5,243
Healing
26,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
David-cool-fire
Discordia
17,209
1,487
455
1,526
10,860
3,354
0
5,149
5,566
43,637
0
W
Odin
16,205
8,576
0
0
14,019
14,012
0
9,851
4,168
0
24,984
L
Hachiman
11,977
5,951
0
742
15,186
5,661
0
5,144
10,042
0
51,443
W
Thanatos
JahLive
Thanatos
16,426
7,032
829
9,021
16,605
8,414
0
12,242
4,363
0
27,553
W
Baron Samedi
KDNIKKO
Baron Samedi
17,844
3,445
4,097
4,156
13,310
5,654
0
9,081
4,229
43,247
0
L
Cthulhu
10,873
778
414
0
22,607
13,897
0
8,891
13,716
30,693
0
W
23,958
7,240
0
5,290
10,563
3,819
0
7,913
2,650
45,124
0
L
6,784
1,978
0
0
29,279
29,750
0
10,365
18,571
21,870
0
W
Danzaburou
Unicorn-Poopsie
Danzaburou
19,906
8,845
0
3,110
9,672
4,031
0
6,732
2,940
0
40,737
L
Freya
bound92
Freya
10,953
4,972
19
2,087
25,748
18,034
0
12,253
13,495
19,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,183
Gold Earned
62,756
227
Minions Killed
222
5
Camps Cleared
3
862,318
Distance Traveled
1,090,798
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,099
925
73
6
0
201,505
1
W
Odin
11,903
992
16
1
1
228,760
0
L
Hachiman
10,286
857
78
7
0
171,780
4
W
Thanatos
12,385
1,032
24
2
0
232,153
0
W
Baron Samedi
12,759
1,063
69
6
0
235,288
0
L
Cthulhu
9,827
819
42
4
2
162,467
2
W
Scylla
12,455
1,038
58
5
0
191,979
0
L
Ares
9,747
812
15
1
0
184,319
1
W
Danzaburou
13,254
1,105
55
5
2
202,618
2
L
Freya
10,224
852
19
2
3
142,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role