Player Matchup

Ah Puch
Ah Puch
Platinum V
BornToBifle
Ah Puch
Platinum V
Level 160
God Stats
1W - 0L
1,183 SR
Queue Stats
50W - 38L
1,840 MMR
Party 2
Anhur
Anhur
Platinum III
DeepInClunge
Anhur
Platinum III
Level 160
God Stats
9W - 6L
1,578 SR
Queue Stats
25W - 12L
2,167 MMR
Party 2
Athena
Athena
Platinum III
KAMENJAR
Athena
Platinum III
Level 140
God Stats
3W - 8L
1,526 SR
Queue Stats
146W - 173L
1,884 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,429 SR
1,964 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,550 SR
1,837 MMR
Kuzenbo
Kuzenbo
Silver I
Iambigbro
Kuzenbo
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,681 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Luka1e
Heimdallr
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,722 MMR
Party 1
Hel
Hel
Diamond IV
Urke79
Hel
Diamond IV
Level 153
God Stats
8W - 7L
1,649 SR
Queue Stats
367W - 290L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BornToBifle
Ah Puch
11
5 / 0 / 8
7,829
783
10,009
4,672
2,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
7 / 1 / 6
8,367
837
9,666
6,240
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
KAMENJAR
Athena
10
2 / 0 / 12
7,720
772
4,576
7,264
5,604
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneTiamatBacchusAphroditeCabrakan

VS

Bans
Guan YuSobekChang'eAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iambigbro
Kuzenbo
9
1 / 3 / 0
6,599
660
3,795
11,173
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Luka1e
Heimdallr
8
0 / 5 / 1
6,279
628
4,636
8,556
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hel
Urke79
Hel
8
0 / 6 / 0
5,944
594
4,613
8,768
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BornToBifle
Ah Puch
5
0
8
9
W
7
1
6
10
L
Kuzenbo
Iambigbro
Kuzenbo
1
3
0
0.33
W
Athena
KAMENJAR
Athena
2
0
12
8
L
Heimdallr
Luka1e
Heimdallr
0
5
1
0.1
L
Hel
Urke79
Hel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,251
Damage
13,044
18,176
Taken
28,497
10,357
Mitigated
15,461
2,318
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BornToBifle
Ah Puch
10,009
726
0
1,568
4,672
2,396
0
2,015
2,657
33,824
0
W
9,666
5,238
0
750
6,240
2,357
110
2,708
3,532
0
32,365
L
Kuzenbo
Iambigbro
Kuzenbo
3,795
1,365
0
1,703
11,173
10,471
14
5,059
6,114
10,120
0
W
Athena
KAMENJAR
Athena
4,576
1,266
0
0
7,264
5,604
22
3,695
3,569
12,299
0
L
Heimdallr
Luka1e
Heimdallr
4,636
2,003
0
794
8,556
2,499
0
4,111
4,445
0
24,487
L
Hel
Urke79
Hel
4,613
283
2,222
2,978
8,768
2,491
0
5,427
3,341
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
18,822
124
Minions Killed
117
0
Camps Cleared
0
583,052
Distance Traveled
524,310
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,829
783
56
6
0
215,445
0
W
Anhur
8,367
837
46
5
0
182,004
4
L
Kuzenbo
6,599
660
14
1
0
192,009
6
W
Athena
7,720
772
22
2
0
185,603
3
L
Heimdallr
6,279
628
51
5
0
166,344
3
L
Hel
5,944
594
52
5
0
165,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role