Player Matchup

Athena
Athena
Bronze III
Senpai_saiyan
Athena
Bronze III
Level 108
God Stats
1W - 1L
1,451 SR
Queue Stats
2W - 6L
1,554 MMR
Party 1
Ah Puch
Ah Puch
Silver I
TheCollector_ABS
Ah Puch
Silver I
Level 104
God Stats
2W - 3L
1,744 SR
Queue Stats
14W - 19L
1,610 MMR
Solo
Serqet
Serqet
Bronze III
hHazza-_-
Serqet
Bronze III
Level 125
God Stats
0W - 1L
1,094 SR
Queue Stats
2W - 5L
1,554 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,430 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,613 SR
1,610 MMR
Cerberus
Cerberus
Gold V
Mr Youngsteins
Cerberus
Gold V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 1L
1,643 MMR
Party 2
Thoth
Thoth
Silver I
NXPZ18
Thoth
Silver I
Level 149
God Stats
11W - 4L
1,838 SR
Queue Stats
17W - 8L
1,636 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Nx_SuPreM--
Tsukuyomi
Platinum V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 45L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
9,437
674
6,633
13,194
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 1
8,445
603
8,117
10,136
3,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
hHazza-_-
Serqet
13
4 / 4 / 2
9,588
685
6,398
11,630
5,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ZeusPersephoneScyllaTiamatChaac

VS

Bans
DanzaburouCernunnosGuan YuBastetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 1 / 8
10,427
745
9,197
9,655
8,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
NXPZ18
Thoth
14
5 / 1 / 7
10,596
757
12,338
6,325
3,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nx_SuPreM--
Tsukuyomi
13
4 / 4 / 8
9,897
707
7,418
12,770
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
14
14
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
8
9
W
Thoth
NXPZ18
Thoth
5
1
7
8.5
W
Tsukuyomi
Nx_SuPreM--
Tsukuyomi
4
4
8
2
L
1
3
4
1
L
1
7
1
0.21
L
Serqet
hHazza-_-
Serqet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
28,953
34,960
Taken
28,750
20,009
Mitigated
19,367
4,654
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,197
580
0
1,908
9,655
8,978
506
4,461
4,696
31,705
0
W
Thoth
NXPZ18
Thoth
12,338
267
0
1,714
6,325
3,141
0
4,255
1,720
67,802
0
W
Tsukuyomi
Nx_SuPreM--
Tsukuyomi
7,418
1,548
0
2,781
12,770
7,248
631
6,396
5,305
0
25,184
L
6,633
1,456
1,000
1,835
13,194
11,810
0
8,276
4,918
21,880
0
L
8,117
128
0
1,165
10,136
3,068
0
6,106
4,030
42,664
0
L
Serqet
hHazza-_-
Serqet
6,398
1,045
0
654
11,630
5,131
0
7,247
4,383
0
33,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
30,920
166
Minions Killed
215
0
Camps Cleared
0
778,905
Distance Traveled
833,241
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,427
745
66
5
0
292,344
3
W
Thoth
10,596
757
116
8
0
271,407
1
W
Tsukuyomi
9,897
707
33
2
0
269,490
1
L
Athena
9,437
674
29
2
0
269,193
2
L
Ah Puch
8,445
603
86
6
0
229,848
3
L
Serqet
9,588
685
51
4
0
279,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role