Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
White_phantom123
Nemesis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 1
Anubis
Anubis
x_GLORI0US_SKY_x
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 80L
1,662 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,528 Elo+

VS

Team Averages
Level 26
1,498 SR
1,216 Elo+
Zhong Kui
Zhong Kui
Lesassi
Zhong Kui
Level 18
God Stats
3W - 6L
1,387 SR
Queue Stats
5W - 15L
1,233 Elo+
Party 2
King Arthur
King Arthur
Tur0z1n-_-LF
King Arthur
Level 38
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 25L
1,203 Elo+
Party 2
Anhur
Anhur
dimisduarte
Anhur
Level 23
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 9L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 2 / 12
8,474
847
3,510
8,147
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
7 / 1 / 9
8,556
856
4,337
6,553
2,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 1 / 9
8,736
874
16,684
8,527
3,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lesassi
Zhong Kui
10
1 / 4 / 2
6,801
680
6,157
8,176
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tur0z1n-_-LF
King Arthur
9
0 / 8 / 2
6,344
634
2,345
10,935
3,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 6 / 1
7,370
737
4,331
10,263
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
12
4.5
L
Zhong Kui
Lesassi
Zhong Kui
1
4
2
0.5
L
King Arthur
Tur0z1n-_-LF
King Arthur
0
8
2
0.13
W
7
1
9
11.5
L
3
6
1
0.58
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
12,833
23,227
Taken
29,374
13,677
Mitigated
11,333
6,367
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,510
249
0
840
8,147
7,478
0
1,799
6,148
19,192
0
L
Zhong Kui
Lesassi
Zhong Kui
6,157
1,339
222
1,762
8,176
5,219
56
5,136
3,040
14,528
0
L
King Arthur
Tur0z1n-_-LF
King Arthur
2,345
421
0
60
10,935
3,562
0
6,941
3,994
0
16,627
W
4,337
996
0
223
6,553
2,421
475
2,457
3,921
0
8,539
L
4,331
2,376
0
695
10,263
2,552
0
8,133
2,130
0
16,523
W
16,684
1,952
0
5,304
8,527
3,778
618
1,429
6,998
40,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
20,515
95
Minions Killed
78
0
Camps Cleared
0
561,713
Distance Traveled
465,947
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,474
847
22
2
0
192,043
0
L
Zhong Kui
6,801
680
23
2
0
157,275
1
L
King Arthur
6,344
634
33
3
0
163,523
2
W
Nemesis
8,556
856
10
1
0
217,375
0
L
Anhur
7,370
737
22
2
0
145,149
2
W
Anubis
8,736
874
63
6
0
152,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role