Player Matchup

Guan Yu
Guan Yu
ArthurPyetroBR
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,251 Elo+
Party 1
Da Ji
Da Ji
DadiAugusto
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 1
Nu Wa
Nu Wa
Mannu2020
Nu Wa
Level 27
God Stats
30W - 25L
1,521 SR
Queue Stats
62W - 63L
1,350 Elo+
Solo
Artemis
Artemis
Nicolais717
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 72L
1,277 Elo+
Solo
Tyr
Tyr
dante_050679
Tyr
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
117W - 179L
1,289 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,276 Elo+

VS

Team Averages
Level 21
1,532 SR
1,277 Elo+
Xing Tian
Xing Tian
BY4KKO0
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,245 Elo+
Solo
Anhur
Anhur
MAUCHIMAU
Anhur
Level 25
God Stats
42W - 66L
1,327 SR
Queue Stats
136W - 219L
1,276 Elo+
Solo
Achilles
Achilles
WarriorSpartan28
Achilles
Level 8
God Stats
4W - 2L
1,383 SR
Queue Stats
5W - 5L
1,240 Elo+
Solo
Tiamat
Tiamat
jocotta
Tiamat
Level 20
God Stats
1W - 0L
1,770 SR
Queue Stats
14W - 10L
1,342 Elo+
Solo
Da Ji
Da Ji
yagomiranda134
Da Ji
Level 24
God Stats
2W - 0L
1,680 SR
Queue Stats
355W - 412L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 15 / 4
10,843
350
6,414
23,698
9,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 12 / 1
11,353
366
7,441
21,084
7,691
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nu Wa
Mannu2020
Nu Wa
20
3 / 3 / 9
13,288
429
19,404
13,492
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Nicolais717
Artemis
18
2 / 4 / 3
11,669
376
8,769
13,898
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 6 / 5
13,824
446
25,649
33,778
42,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BY4KKO0
Xing Tian
17
1 / 5 / 3
12,397
400
6,203
23,347
28,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
MAUCHIMAU
Anhur
18
1 / 6 / 1
12,368
399
4,261
18,153
7,715
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
27 / 4 / 6
17,994
580
40,915
27,110
43,478
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
jocotta
Tiamat
20
2 / 3 / 1
14,630
472
13,234
19,882
12,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 9
16,049
518
18,044
24,896
13,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
20
Kills
40
40
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
15
4
0.27
W
Xing Tian
BY4KKO0
Xing Tian
1
5
3
0.5
L
5
12
1
0.46
W
Anhur
MAUCHIMAU
Anhur
1
6
1
0.25
L
Nu Wa
Mannu2020
Nu Wa
3
3
9
2.5
L
Artemis
Nicolais717
Artemis
2
4
3
0.88
W
27
4
6
7.5
L
8
6
5
1.75
W
Tiamat
jocotta
Tiamat
2
3
1
0.83
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,677
Damage
82,657
105,950
Taken
113,388
70,205
Mitigated
105,449
14,335
Healing
26,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,414
2,349
1,782
2,334
23,698
9,510
8
357
22,821
0
28,685
W
Xing Tian
BY4KKO0
Xing Tian
6,203
1,241
522
1,751
23,347
28,660
829
4,587
18,488
46,382
0
L
7,441
2,013
393
1,247
21,084
7,691
312
967
19,656
0
26,908
W
Anhur
MAUCHIMAU
Anhur
4,261
1,505
0
4,432
18,153
7,715
1,873
1,518
16,535
0
76,548
L
Nu Wa
Mannu2020
Nu Wa
19,404
8,556
0
3,127
13,492
4,593
382
7,765
5,677
79,603
0
L
Artemis
Nicolais717
Artemis
8,769
3,195
0
120
13,898
6,032
124
1,926
11,602
0
62,510
W
40,915
16,100
0
3,994
27,110
43,478
1,381
3,766
22,725
0
109,897
L
25,649
2,955
0
5,332
33,778
42,379
0
8,422
24,375
0
101,962
W
Tiamat
jocotta
Tiamat
13,234
647
0
6,020
19,882
12,534
6,310
5,959
13,700
104,705
0
W
18,044
4,323
0
9,643
24,896
13,062
2,861
2,527
22,211
0
120,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,977
Gold Earned
73,438
483
Minions Killed
662
0
Camps Cleared
0
2,490,186
Distance Traveled
2,673,187
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,843
350
43
1
0
418,048
1
W
Xing Tian
12,397
400
54
2
0
515,291
0
L
Da Ji
11,353
366
42
1
0
520,617
4
W
Anhur
12,368
399
108
3
0
506,547
4
L
Nu Wa
13,288
429
143
5
0
456,281
2
L
Artemis
11,669
376
104
3
0
528,538
0
W
Achilles
17,994
580
145
5
0
541,890
0
L
Tyr
13,824
446
151
5
0
566,702
0
W
Tiamat
14,630
472
179
6
0
538,117
0
W
Da Ji
16,049
518
176
6
0
571,342
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role