Player Matchup

Apollo
Apollo
Gold V
Brau_07
Apollo
Gold V
Level 134
God Stats
17W - 9L
1,676 SR
Queue Stats
131W - 137L
1,427 MMR
Solo
Artio
Artio
Bronze III
Demo Captain
Artio
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
The Spicy Wind
Sun Wukong
Gold IV
Level 105
God Stats
1W - 1L
1,537 SR
Queue Stats
49W - 57L
1,407 MMR
Solo
Anubis
Anubis
Bronze III
Tzuki303
Anubis
Bronze III
Level 116
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 4L
1,459 MMR
Solo
Fenrir
Fenrir
Platinum V
fusionwolf8
Fenrir
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,594 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,583 SR
1,432 MMR
Cthulhu
Cthulhu
Gold IV
DopeSomething
Cthulhu
Gold IV
Level 125
God Stats
2W - 4L
1,531 SR
Queue Stats
135W - 139L
1,476 MMR
Solo
Zeus
Zeus
Gold III
Zipdee2nd
Zeus
Gold III
Level 140
God Stats
190W - 134L
1,652 SR
Queue Stats
252W - 246L
1,445 MMR
Solo
Sobek
Sobek
Gold V
coFFe_BLacK1612
Sobek
Gold V
Level 75
God Stats
1W - 2L
1,269 SR
Queue Stats
100W - 97L
1,396 MMR
Solo
Izanami
Izanami
Gold IV
l J u x y
Izanami
Gold IV
Level 141
God Stats
12W - 12L
1,915 SR
Queue Stats
420W - 428L
1,447 MMR
Solo
Tiamat
Tiamat
Gold IV
venator3G
Tiamat
Gold IV
Level 154
God Stats
20W - 16L
1,548 SR
Queue Stats
138W - 143L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brau_07
Apollo
18
2 / 7 / 8
12,148
434
12,339
24,671
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 7 / 10
11,996
428
9,314
27,099
25,197
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
The Spicy Wind
Sun Wukong
19
4 / 7 / 7
13,396
478
13,658
30,699
29,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Tzuki303
Anubis
19
3 / 10 / 3
12,875
460
13,674
22,248
11,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
15 / 4 / 5
15,213
543
19,736
25,151
18,903
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AphroditePeleChaacDanzaburouSylvanus

VS

Bans
AthenaSolThanatosAo KuangGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
7 / 5 / 11
15,730
562
23,466
29,982
31,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
20
13 / 4 / 7
15,815
565
29,067
13,357
5,345
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 17
13,568
485
10,717
30,588
32,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
l J u x y
Izanami
20
5 / 8 / 5
15,222
544
18,962
21,404
10,842
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
venator3G
Tiamat
20
8 / 3 / 9
18,848
673
22,744
18,119
14,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
84
26
Kills
35
35
Deaths
26
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
Brau_07
Apollo
2
7
8
0.86
L
2
7
10
1
W
Cthulhu
7
5
11
2.5
L
Sun Wukong
The Spicy Wind
Sun Wukong
4
7
7
1.07
L
Anubis
Tzuki303
Anubis
3
10
3
0.45
W
Zeus
13
4
7
4.13
W
2
6
17
1.75
L
Fenrir
15
4
5
4.38
W
Izanami
l J u x y
Izanami
5
8
5
0.94
W
Tiamat
venator3G
Tiamat
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,721
Damage
104,956
129,868
Taken
113,450
92,725
Mitigated
94,345
26,001
Healing
35,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Brau_07
Apollo
12,339
5,524
0
5,853
24,671
7,508
3,212
9,174
15,386
0
88,850
L
9,314
1,348
863
7,865
27,099
25,197
43
13,889
12,969
49,418
0
W
Cthulhu
23,466
2,229
480
13,351
29,982
31,881
481
8,192
21,790
118,705
0
L
Sun Wukong
The Spicy Wind
Sun Wukong
13,658
3,053
0
2,650
30,699
29,903
730
22,593
7,886
0
78,325
L
Anubis
Tzuki303
Anubis
13,674
230
0
5,312
22,248
11,214
206
19,387
2,703
82,277
0
W
Zeus
29,067
2,200
0
3,186
13,357
5,345
1,383
2,872
10,485
111,611
0
W
10,717
1,491
0
6,630
30,588
32,109
433
8,337
22,251
23,778
0
L
Fenrir
19,736
7,823
0
3,458
25,151
18,903
0
19,808
4,930
0
99,077
W
Izanami
l J u x y
Izanami
18,962
13,346
0
5,121
21,404
10,842
3,214
5,005
16,399
0
145,714
W
Tiamat
venator3G
Tiamat
22,744
2,351
0
6,510
18,119
14,168
2,094
3,662
14,457
172,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
79,183
690
Minions Killed
818
0
Camps Cleared
0
2,487,347
Distance Traveled
2,561,101
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,148
434
149
5
0
496,317
7
L
Artio
11,996
428
80
3
0
480,165
11
W
Cthulhu
15,730
562
194
7
0
501,590
3
L
Sun Wukong
13,396
478
135
5
0
489,610
4
L
Anubis
12,875
460
174
6
0
395,636
5
W
Zeus
15,815
565
136
5
0
497,328
5
W
Sobek
13,568
485
24
1
0
595,428
8
L
Fenrir
15,213
543
152
5
0
625,619
5
W
Izanami
15,222
544
210
8
0
432,804
11
W
Tiamat
18,848
673
254
9
0
533,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role