Player Matchup

Cerberus
Cerberus
DYS11ISJEREMY
Cerberus
Level 19
God Stats
1W - 0L
1,347 SR
Queue Stats
16W - 10L
1,685 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FearTheHolyGate
Ah Muzen Cab
Level 18
God Stats
9W - 15L
1,399 SR
Queue Stats
45W - 61L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
I MAIN SM1TE
Gilgamesh
Level 29
God Stats
7W - 4L
1,892 SR
Queue Stats
21W - 7L
1,701 Elo+
Solo
Neith
Neith
SpreadingFires
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 2
Agni
Agni
path0gen20
Agni
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,419 Elo+
Party 1
Team Averages
Level 17
1,527 SR
1,562 Elo+

VS

Team Averages
Level 13
1,563 SR
1,560 Elo+
Kukulkan
Kukulkan
Almighty5742
Kukulkan
Level 24
God Stats
8W - 9L
1,717 SR
Queue Stats
78W - 94L
1,507 Elo+
Solo
Cerberus
Cerberus
GDxEzekiel
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,928 Elo+
Solo
Vamana
Vamana
RocketRaichu
Vamana
Level 27
God Stats
27W - 19L
1,599 SR
Queue Stats
248W - 188L
1,666 Elo+
Solo
Loki
Loki
TrippleA1283
Loki
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
58W - 63L
1,632 Elo+
Solo
Nemesis
Nemesis
mockingjay9898
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DYS11ISJEREMY
Cerberus
20
8 / 0 / 28
13,126
1,094
20,650
13,149
12,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
FearTheHolyGate
Ah Muzen Cab
19
2 / 1 / 20
11,611
968
7,566
7,071
7,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
I MAIN SM1TE
Gilgamesh
20
24 / 7 / 15
16,065
1,339
42,873
22,127
14,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 24
12,798
1,067
23,619
9,866
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 8 / 13
10,357
863
5,564
12,423
10,865
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Almighty5742
Kukulkan
17
3 / 9 / 6
11,922
994
10,838
19,775
5,946
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GDxEzekiel
Cerberus
18
2 / 5 / 9
12,122
1,010
13,184
24,897
26,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
18
12 / 5 / 7
13,840
1,153
22,859
26,647
11,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 9 / 5
10,666
889
8,056
19,197
5,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 15 / 9
9,970
831
4,094
20,490
6,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
56
43
Kills
20
20
Deaths
43
100
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Almighty5742
Kukulkan
3
9
6
0.67
W
Cerberus
DYS11ISJEREMY
Cerberus
8
0
28
22
W
Ah Muzen Cab
FearTheHolyGate
Ah Muzen Cab
2
1
20
12
L
Cerberus
GDxEzekiel
Cerberus
2
5
9
1.3
W
Gilgamesh
I MAIN SM1TE
Gilgamesh
24
7
15
4.5
L
Vamana
12
5
7
3.1
W
8
4
24
5
L
3
9
5
0.61
L
0
15
9
0.3
W
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,272
Damage
59,031
64,636
Taken
111,006
48,643
Mitigated
56,716
9,685
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Almighty5742
Kukulkan
10,838
1,753
0
477
19,775
5,946
0
3,251
16,524
44,902
0
W
Cerberus
DYS11ISJEREMY
Cerberus
20,650
1,428
717
4,097
13,149
12,048
0
3,967
9,182
41,189
0
W
Ah Muzen Cab
FearTheHolyGate
Ah Muzen Cab
7,566
1,037
0
1,258
7,071
7,093
0
2,246
4,825
0
27,471
L
Cerberus
GDxEzekiel
Cerberus
13,184
627
0
3,674
24,897
26,564
0
5,814
19,083
39,554
0
W
Gilgamesh
I MAIN SM1TE
Gilgamesh
42,873
17,747
0
857
22,127
14,147
0
10,799
11,328
357
60,450
L
Vamana
22,859
12,810
0
4,085
26,647
11,502
0
4,975
21,672
0
34,581
W
23,619
13,285
0
2,742
9,866
4,490
0
3,271
6,595
0
41,859
L
8,056
1,529
0
0
19,197
5,804
0
5,163
14,034
0
26,259
L
4,094
1,302
0
1,517
20,490
6,900
0
7,319
13,171
0
10,370
W
5,564
978
0
14
12,423
10,865
0
3,739
8,684
20,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,957
Gold Earned
58,520
219
Minions Killed
265
4
Camps Cleared
3
1,037,554
Distance Traveled
1,021,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,922
994
78
7
0
199,534
0
W
Cerberus
13,126
1,094
52
4
1
244,504
0
W
Ah Muzen Cab
11,611
968
63
5
0
217,503
0
L
Cerberus
12,122
1,010
90
8
0
209,665
0
W
Gilgamesh
16,065
1,339
35
3
2
209,907
0
L
Vamana
13,840
1,153
50
4
1
256,460
1
W
Neith
12,798
1,067
39
3
1
201,964
0
L
Loki
10,666
889
38
3
2
209,490
0
L
Nemesis
9,970
831
9
1
0
146,604
0
W
Agni
10,357
863
30
3
0
163,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role