Player Matchup

Mulan
Mulan
Mangö799
Mulan
Level 28
God Stats
10W - 8L
1,583 SR
Queue Stats
121W - 130L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Squid Muffins
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,428 Elo+
Solo
Scylla
Scylla
lizzeth-0307
Scylla
Level 10
God Stats
6W - 2L
1,719 SR
Queue Stats
68W - 38L
1,744 Elo+
Solo
Cerberus
Cerberus
smallm3at_onface
Cerberus
Level 16
God Stats
5W - 2L
1,408 SR
Queue Stats
64W - 26L
1,893 Elo+
Party 2
Anhur
Anhur
susVdwn
Anhur
Level 20
God Stats
22W - 8L
1,838 SR
Queue Stats
98W - 42L
1,879 Elo+
Party 2
Team Averages
Level 18
1,610 SR
1,703 Elo+

VS

Team Averages
Level 22
1,595 SR
1,404 Elo+
Merlin
Merlin
CycberGWEK25
Merlin
Level 18
God Stats
4W - 5L
1,453 SR
Queue Stats
23W - 29L
1,308 Elo+
Party 1
Nemesis
Nemesis
Gwek Okkotsu
Nemesis
Level 41
God Stats
5W - 10L
1,285 SR
Queue Stats
149W - 195L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
SHADOWSHOT1011
Gilgamesh
Level 37
God Stats
8W - 7L
1,564 SR
Queue Stats
105W - 131L
1,333 Elo+
Party 1
Ymir
Ymir
SmokyBoy9201
Ymir
Level 6
God Stats
1W - 2L
1,804 SR
Queue Stats
12W - 11L
1,776 Elo+
Solo
Sun Wukong
Sun Wukong
TyroneGwekus
Sun Wukong
Level 7
God Stats
5W - 2L
1,869 SR
Queue Stats
9W - 9L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mangö799
Mulan
20
0 / 7 / 5
12,389
516
10,681
26,778
20,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Squid Muffins
Tsukuyomi
14
6 / 2 / 6
10,445
435
6,900
11,812
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
20
14 / 4 / 10
14,889
620
27,220
13,900
5,998
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
12 / 1 / 7
13,101
546
17,370
14,345
10,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
susVdwn
Anhur
16
6 / 5 / 13
12,558
523
9,133
19,729
20,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 8 / 1
9,212
384
2,282
8,430
2,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Gwek Okkotsu
Nemesis
16
2 / 9 / 8
10,483
437
10,020
22,349
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
SHADOWSHOT1011
Gilgamesh
20
10 / 5 / 5
16,276
678
25,659
26,919
13,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 7 / 4
9,217
384
6,822
17,013
7,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
TyroneGwekus
Sun Wukong
16
4 / 9 / 2
10,396
433
9,131
19,406
9,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
38
Kills
18
19
Deaths
38
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
8
1
0.19
L
Nemesis
Gwek Okkotsu
Nemesis
2
9
8
0.67
W
Mulan
Mangö799
Mulan
0
7
5
0.36
L
Gilgamesh
SHADOWSHOT1011
Gilgamesh
10
5
5
2.5
L
1
7
4
0.43
W
Tsukuyomi
Squid Muffins
Tsukuyomi
6
2
6
4.5
L
Sun Wukong
TyroneGwekus
Sun Wukong
4
9
2
0.56
W
Scylla
14
4
10
4.75
W
12
1
7
15.5
W
Anhur
susVdwn
Anhur
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,304
Damage
53,914
86,564
Taken
94,117
61,112
Mitigated
42,432
23,924
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,282
277
0
0
8,430
2,184
700
4,871
3,541
37,764
0
L
Nemesis
Gwek Okkotsu
Nemesis
10,020
4,141
0
7,438
22,349
8,809
0
7,757
14,422
0
68,040
W
Mulan
Mangö799
Mulan
10,681
1,568
267
10,940
26,778
20,055
630
2,811
23,967
0
91,273
L
Gilgamesh
SHADOWSHOT1011
Gilgamesh
25,659
8,496
0
4,029
26,919
13,991
310
11,383
15,376
0
66,611
L
6,822
1,879
0
1,505
17,013
7,573
0
9,297
7,689
31,979
0
W
Tsukuyomi
Squid Muffins
Tsukuyomi
6,900
2,339
0
4,284
11,812
3,991
0
1,646
10,166
0
47,855
L
Sun Wukong
TyroneGwekus
Sun Wukong
9,131
1,818
0
1,596
19,406
9,875
1,044
11,084
8,128
0
54,747
W
Scylla
27,220
4,216
0
1,664
13,900
5,998
4,120
707
13,193
124,044
0
W
17,370
989
0
6,019
14,345
10,374
0
1,926
12,419
93,875
0
W
Anhur
susVdwn
Anhur
9,133
3,604
0
750
19,729
20,694
0
2,879
16,850
371
22,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,382
Gold Earned
55,584
658
Minions Killed
400
0
Camps Cleared
0
2,036,916
Distance Traveled
2,054,977
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,212
384
76
3
0
340,576
1
L
Nemesis
10,483
437
96
4
0
429,313
2
W
Mulan
12,389
516
173
7
0
435,584
2
L
Gilgamesh
16,276
678
89
4
0
428,080
2
L
Ymir
9,217
384
44
2
0
418,348
5
W
Tsukuyomi
10,445
435
91
4
0
331,163
1
L
Sun Wukong
10,396
433
95
4
0
438,660
0
W
Scylla
14,889
620
191
8
0
440,267
8
W
Cerberus
13,101
546
174
7
0
420,061
5
W
Anhur
12,558
523
29
1
0
409,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role