Player Matchup

Hel
Hel
GrootKing05
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 97L
1,440 Elo+
Solo
Ymir
Ymir
Johnathan3501
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Phantom_SaiyanYT
Cthulhu
Level 23
God Stats
16W - 6L
1,925 SR
Queue Stats
38W - 38L
1,385 Elo+
Solo
Hun Batz
Hun Batz
adm_63007
Hun Batz
Level 16
God Stats
2W - 13L
1,069 SR
Queue Stats
24W - 60L
1,195 Elo+
Party 2
Gilgamesh
Gilgamesh
goodmornit
Gilgamesh
Level 23
God Stats
5W - 1L
1,706 SR
Queue Stats
69W - 107L
1,328 Elo+
Party 2
Team Averages
Level 19
1,540 SR
1,369 Elo+

VS

Team Averages
Level 24
1,483 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fortnitekid0826
Janus
Level 25
God Stats
5W - 0L
1,675 SR
Queue Stats
108W - 127L
1,396 Elo+
Solo
Hercules
Hercules
IPLayLeugue
Hercules
Level 26
God Stats
5W - 6L
1,238 SR
Queue Stats
134W - 135L
1,458 Elo+
Solo
Persephone
Persephone
SteadfastNative
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,644 Elo+
Party 1
Fenrir
Fenrir
Yirzen
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 6
15,571
1,112
33,446
28,451
11,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 13 / 7
12,653
904
11,508
25,468
30,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 2 / 7
14,411
1,029
20,661
18,674
26,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
adm_63007
Hun Batz
18
0 / 18 / 5
11,532
824
1,699
26,074
11,397
Gilgamesh
goodmornit
Gilgamesh
18
2 / 13 / 6
12,705
908
15,574
32,933
18,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
13 / 2 / 22
14,598
1,043
19,427
19,061
8,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
17 / 5 / 20
15,789
1,128
29,779
13,731
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
IPLayLeugue
Hercules
20
10 / 4 / 32
14,935
1,067
25,440
24,697
21,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
SteadfastNative
Persephone
20
7 / 3 / 25
14,255
1,018
16,869
13,885
5,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Yirzen
Fenrir
20
9 / 2 / 26
14,769
1,055
22,275
17,364
11,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
181
16
Kills
56
57
Deaths
16
31
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
13
2
22
12
W
17
5
20
5.4
L
7
11
6
0.91
W
Hercules
IPLayLeugue
Hercules
10
4
32
6.5
L
1
13
7
0.35
L
6
2
7
4.75
W
Persephone
SteadfastNative
Persephone
7
3
25
6.5
W
Fenrir
Yirzen
Fenrir
9
2
26
11
L
Hun Batz
adm_63007
Hun Batz
0
18
5
0.14
L
Gilgamesh
goodmornit
Gilgamesh
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,888
Damage
113,790
131,600
Taken
88,738
99,629
Mitigated
51,930
15,762
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
19,427
11,634
0
0
19,061
8,283
0
12,000
7,061
0
38,435
W
29,779
3,957
0
0
13,731
5,086
0
10,138
3,593
45,799
0
L
33,446
5,139
2,995
11,184
28,451
11,993
0
10,985
17,466
60,106
0
W
Hercules
IPLayLeugue
Hercules
25,440
9,943
382
7,164
24,697
21,577
0
19,798
4,899
0
38,849
L
11,508
2,990
0
0
25,468
30,479
0
8,594
15,408
34,205
0
L
20,661
1,211
306
1,131
18,674
26,970
0
8,085
10,589
36,120
0
W
Persephone
SteadfastNative
Persephone
16,869
1,987
276
2,632
13,885
5,914
0
11,534
2,348
38,749
0
W
Fenrir
Yirzen
Fenrir
22,275
7,108
0
896
17,364
11,070
0
12,142
5,222
0
29,436
L
Hun Batz
adm_63007
Hun Batz
1,699
1,073
0
0
26,074
11,397
0
10,386
15,688
0
7,152
L
Gilgamesh
goodmornit
Gilgamesh
15,574
6,095
0
146
32,933
18,790
0
8,598
23,044
0
38,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,872
Gold Earned
74,346
171
Minions Killed
190
5
Camps Cleared
8
1,242,784
Distance Traveled
1,272,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,598
1,043
26
2
4
236,959
0
W
Janus
15,789
1,128
48
3
0
213,738
0
L
Hel
15,571
1,112
65
5
2
255,100
0
W
Hercules
14,935
1,067
37
3
1
267,877
0
L
Ymir
12,653
904
45
3
3
215,476
0
L
Cthulhu
14,411
1,029
37
3
0
301,202
0
W
Persephone
14,255
1,018
68
5
0
261,441
0
W
Fenrir
14,769
1,055
11
1
3
292,684
0
L
Hun Batz
11,532
824
1
0
0
195,777
0
L
Gilgamesh
12,705
908
23
2
0
275,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role