Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Alfadhirhaiti
Cabrakan
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,500 Elo+
Party 1
Chernobog
Chernobog
EdTroyenll
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lightsaber09
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 225L
1,548 Elo+
Party 1
Camazotz
Camazotz
Spring599
Camazotz
Level 88
God Stats
6W - 5L
1,537 SR
Queue Stats
198W - 190L
1,509 Elo+
Party 1
Team Averages
Level 109
1,507 SR
1,511 Elo+

VS

Team Averages
Level 128
1,468 SR
1,499 Elo+
Cthulhu
Cthulhu
Odinson124
Cthulhu
Level 158
God Stats
18W - 14L
1,584 SR
Queue Stats
665W - 645L
1,512 Elo+
Solo
Chiron
Chiron
SharedChicken
Chiron
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
286W - 267L
1,454 Elo+
Party 2
Merlin
Merlin
kaiden142
Merlin
Level 103
God Stats
7W - 7L
1,489 SR
Queue Stats
196W - 194L
1,465 Elo+
Party 2
Apollo
Apollo
mythex16
Apollo
Level 143
God Stats
5W - 3L
1,585 SR
Queue Stats
102W - 88L
1,573 Elo+
Party 3
Chaac
Chaac
xMiguelONCE
Chaac
Level 117
God Stats
3W - 5L
1,180 SR
Queue Stats
201W - 186L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 2
4,981
498
2,338
4,052
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Alfadhirhaiti
Cabrakan
9
1 / 3 / 2
5,251
525
2,609
6,343
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
EdTroyenll
Chernobog
9
2 / 5 / 0
5,253
525
3,290
7,111
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Lightsaber09
Kukulkan
8
1 / 3 / 1
5,022
502
3,023
7,456
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Spring599
Camazotz
11
1 / 2 / 1
5,721
572
5,856
8,172
2,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Odinson124
Cthulhu
8
0 / 3 / 6
5,191
519
3,640
9,341
3,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
8 / 0 / 2
7,630
763
6,274
4,742
1,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
kaiden142
Merlin
11
2 / 1 / 1
6,098
610
3,199
3,917
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
mythex16
Apollo
12
3 / 0 / 3
6,488
649
3,872
7,002
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
6,594
659
5,989
7,578
5,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
L
Cabrakan
Alfadhirhaiti
Cabrakan
1
3
2
0.67
L
Chernobog
EdTroyenll
Chernobog
2
5
0
0.4
L
Kukulkan
Lightsaber09
Kukulkan
1
3
1
0.5
W
Cthulhu
Odinson124
Cthulhu
0
3
6
1
W
8
0
2
9
L
Camazotz
Spring599
Camazotz
1
2
1
0.75
W
Merlin
kaiden142
Merlin
2
1
1
2.5
W
Apollo
mythex16
Apollo
3
0
3
4.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
22,974
33,134
Taken
32,580
11,010
Mitigated
13,112
7,154
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,338
358
0
478
4,052
1,244
0
2,115
1,813
23,132
0
L
Cabrakan
Alfadhirhaiti
Cabrakan
2,609
401
0
250
6,343
3,056
0
1,104
5,133
21,121
0
L
Chernobog
EdTroyenll
Chernobog
3,290
2,016
0
799
7,111
1,881
0
1,260
5,825
0
24,235
L
Kukulkan
Lightsaber09
Kukulkan
3,023
388
0
2,167
7,456
2,099
0
1,966
5,352
21,961
0
W
Cthulhu
Odinson124
Cthulhu
3,640
540
192
1,638
9,341
3,027
0
3,264
5,807
17,600
0
W
6,274
2,800
671
1,983
4,742
1,534
1,232
341
4,361
0
40,218
L
Camazotz
Spring599
Camazotz
5,856
2,247
0
3,460
8,172
2,730
460
0
8,172
0
30,749
W
Merlin
kaiden142
Merlin
3,199
36
0
1,250
3,917
1,162
0
1,403
2,416
29,959
0
W
Apollo
mythex16
Apollo
3,872
1,077
0
3,348
7,002
2,120
457
2,050
4,808
0
37,408
W
5,989
1,694
0
2,741
7,578
5,269
504
360
7,218
0
38,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
32,001
262
Minions Killed
327
0
Camps Cleared
0
989,808
Distance Traveled
1,023,950
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,981
498
51
5
0
191,082
1
L
Cabrakan
5,251
525
43
4
0
183,346
0
L
Chernobog
5,253
525
44
4
0
203,486
3
L
Kukulkan
5,022
502
52
5
0
209,092
3
W
Cthulhu
5,191
519
20
2
0
209,431
4
W
Chiron
7,630
763
83
8
0
226,234
1
L
Camazotz
5,721
572
72
7
0
202,802
2
W
Merlin
6,098
610
67
7
0
188,650
1
W
Apollo
6,488
649
79
8
0
216,938
2
W
Chaac
6,594
659
78
8
0
182,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role