Player Matchup

Tiamat
Tiamat
PhantomPotoo
Tiamat
Level 11
God Stats
2W - 3L
1,465 SR
Queue Stats
13W - 17L
1,497 Elo+
Solo
Neith
Neith
Rafael88leo
Neith
Level 7
God Stats
3W - 4L
1,283 SR
Queue Stats
5W - 10L
1,557 Elo+
Solo
Ne Zha
Ne Zha
SOOTLIFE_6969
Ne Zha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,679 Elo+
Solo
Fafnir
Fafnir
SamediSon
Fafnir
Level 22
God Stats
1W - 1L
1,737 SR
Queue Stats
19W - 26L
1,469 Elo+
Solo
Amaterasu
Amaterasu
trippinkittinz
Amaterasu
Level 5
God Stats
3W - 4L
1,638 SR
Queue Stats
8W - 9L
1,606 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,561 Elo+

VS

Team Averages
Level 26
1,540 SR
1,504 Elo+
Agni
Agni
FromTheAshes24
Agni
Level 18
God Stats
20W - 16L
1,575 SR
Queue Stats
91W - 79L
1,502 Elo+
Solo
Medusa
Medusa
Inbowned_x
Medusa
Level 28
God Stats
9W - 12L
1,459 SR
Queue Stats
115W - 118L
1,487 Elo+
Solo
Ganesha
Ganesha
KARM4TRIX
Ganesha
Level 28
God Stats
1W - 3L
1,684 SR
Queue Stats
125W - 119L
1,515 Elo+
Solo
Serqet
Serqet
Pieguyy33
Serqet
Level 26
God Stats
14W - 12L
1,559 SR
Queue Stats
351W - 304L
1,558 Elo+
Solo
Cerberus
Cerberus
plugsy
Cerberus
Level 29
God Stats
5W - 9L
1,424 SR
Queue Stats
72W - 94L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 2 / 3
6,177
441
3,525
4,781
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 1
5,503
393
1,813
6,611
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 0
7,910
565
4,433
10,218
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
SamediSon
Fafnir
9
2 / 4 / 3
6,261
447
5,535
10,568
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
trippinkittinz
Amaterasu
12
1 / 3 / 1
6,778
484
4,328
11,752
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,403
529
5,908
6,749
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Inbowned_x
Medusa
11
1 / 3 / 5
6,551
468
7,061
8,003
2,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
KARM4TRIX
Ganesha
11
1 / 0 / 6
7,294
521
2,970
6,457
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Pieguyy33
Serqet
13
4 / 1 / 4
7,600
543
5,890
6,943
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
plugsy
Cerberus
14
5 / 1 / 2
8,454
604
6,817
9,062
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
16
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Medusa
Inbowned_x
Medusa
1
3
5
1.17
W
Ganesha
KARM4TRIX
Ganesha
1
0
6
4
L
Tiamat
1
2
3
1.25
W
Serqet
Pieguyy33
Serqet
4
1
4
6
L
0
5
1
0.1
L
4
2
0
2
L
Fafnir
SamediSon
Fafnir
2
4
3
0.88
W
Cerberus
plugsy
Cerberus
5
1
2
6
L
Amaterasu
trippinkittinz
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
28,646
43,930
Taken
37,214
20,833
Mitigated
15,595
12,886
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,908
95
0
1,000
6,749
1,974
217
941
5,656
42,477
0
W
Medusa
Inbowned_x
Medusa
7,061
3,978
0
2,679
8,003
2,358
678
2,858
5,039
0
39,442
W
Ganesha
KARM4TRIX
Ganesha
2,970
923
0
1,534
6,457
4,222
232
2,496
3,883
21,746
0
L
Tiamat
3,525
36
0
1,921
4,781
1,829
206
2,783
1,825
16,071
0
W
Serqet
Pieguyy33
Serqet
5,890
1,555
0
2,280
6,943
2,245
0
785
6,042
0
32,343
L
1,813
1,320
0
672
6,611
1,733
672
2,616
3,600
0
23,258
L
4,433
1,732
0
3,839
10,218
3,939
0
709
9,473
0
48,851
L
Fafnir
SamediSon
Fafnir
5,535
1,525
0
2,320
10,568
8,739
0
3,555
6,259
16,506
0
W
Cerberus
plugsy
Cerberus
6,817
870
0
5,229
9,062
4,796
310
1,415
7,534
44,687
0
L
Amaterasu
trippinkittinz
Amaterasu
4,328
2,651
0
4,134
11,752
4,593
0
5,080
6,167
0
31,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
37,302
277
Minions Killed
387
0
Camps Cleared
0
1,143,375
Distance Traveled
1,221,723
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,403
529
90
6
0
212,277
2
W
Medusa
6,551
468
78
6
0
215,501
3
W
Ganesha
7,294
521
11
1
0
261,663
0
L
Tiamat
6,177
441
30
2
0
224,637
0
W
Serqet
7,600
543
78
6
0
303,946
1
L
Neith
5,503
393
41
3
0
156,514
0
L
Ne Zha
7,910
565
104
7
0
267,784
1
L
Fafnir
6,261
447
21
2
0
248,203
1
W
Cerberus
8,454
604
130
9
0
228,336
2
L
Amaterasu
6,778
484
81
6
0
246,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role