Player Matchup

Sol
Sol
Halfsp33d_96
Sol
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,192 Elo+
Solo
Cu Chulainn
Cu Chulainn
MDFK_JAGUAR500
Cu Chulainn
Level 28
God Stats
1W - 6L
1,185 SR
Queue Stats
163W - 182L
1,655 Elo+
Solo
Nemesis
Nemesis
ShimmyMan
Nemesis
Level 11
God Stats
12W - 13L
1,593 SR
Queue Stats
173W - 177L
1,426 Elo+
Solo
Ymir
Ymir
htx_lost
Ymir
Level 18
God Stats
6W - 9L
1,488 SR
Queue Stats
26W - 41L
1,375 Elo+
Party 1
Kuzenbo
Kuzenbo
texansshark
Kuzenbo
Level 26
God Stats
2W - 7L
1,357 SR
Queue Stats
58W - 64L
1,371 Elo+
Party 1
Team Averages
Level 22
1,425 SR
1,404 Elo+

VS

Team Averages
Level 21
1,516 SR
1,566 Elo+
Anhur
Anhur
DabsOnly
Anhur
Level 27
God Stats
43W - 23L
1,754 SR
Queue Stats
187W - 125L
1,695 Elo+
Solo
Ymir
Ymir
The_LoganL21
Ymir
Level 26
God Stats
10W - 5L
1,326 SR
Queue Stats
211W - 181L
1,518 Elo+
Solo
Bakasura
Bakasura
ZzstarkingzZ
Bakasura
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Vulcan
Vulcan
abc123efg123
Vulcan
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
189W - 123L
1,619 Elo+
Solo
Osiris
Osiris
fredyy_jr
Osiris
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,637
464
1,852
4,773
994
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
MDFK_JAGUAR500
Cu Chulainn
12
8 / 1 / 1
7,039
704
8,500
9,008
4,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
ShimmyMan
Nemesis
7
2 / 3 / 0
4,762
476
2,230
5,596
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
4
0 / 2 / 1
4,076
408
1,243
4,542
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
texansshark
Kuzenbo
4
1 / 1 / 0
4,122
412
1,035
3,447
1,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabsOnly
Anhur
10
3 / 0 / 3
5,849
585
4,556
5,395
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 3
5,667
567
1,692
4,906
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ZzstarkingzZ
Bakasura
9
0 / 5 / 2
5,201
520
1,402
6,249
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
12
6 / 0 / 1
7,297
730
6,862
3,118
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
fredyy_jr
Osiris
7
1 / 7 / 1
4,918
492
1,598
6,806
3,406
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
12
Kills
11
11
Deaths
12
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
DabsOnly
Anhur
3
0
3
4.5
L
1
4
1
0.38
L
Cu Chulainn
MDFK_JAGUAR500
Cu Chulainn
8
1
1
8.5
L
Nemesis
ShimmyMan
Nemesis
2
3
0
0.67
W
1
0
3
2.5
W
Bakasura
ZzstarkingzZ
Bakasura
0
5
2
0.2
W
Vulcan
6
0
1
6.5
W
Osiris
fredyy_jr
Osiris
1
7
1
0.21
L
Ymir
0
2
1
0.25
L
Kuzenbo
texansshark
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
16,110
27,366
Taken
26,474
8,881
Mitigated
10,499
6,673
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DabsOnly
Anhur
4,556
2,757
0
2,375
5,395
1,504
117
2,031
3,364
0
35,351
L
1,852
365
0
324
4,773
994
0
2,106
2,532
14,925
0
L
Cu Chulainn
MDFK_JAGUAR500
Cu Chulainn
8,500
2,019
0
4,185
9,008
4,400
0
1,263
7,693
0
42,945
L
Nemesis
ShimmyMan
Nemesis
2,230
868
0
1,798
5,596
1,135
0
1,591
3,961
0
16,311
W
1,692
651
0
1,728
4,906
1,953
31
743
4,163
18,624
0
W
Bakasura
ZzstarkingzZ
Bakasura
1,402
1,023
0
1,293
6,249
2,451
0
153
6,096
0
19,822
W
Vulcan
6,862
978
0
1,159
3,118
1,185
0
302
2,816
46,144
0
W
Osiris
fredyy_jr
Osiris
1,598
1,046
0
60
6,806
3,406
0
901
5,905
0
11,245
L
Ymir
1,243
680
0
180
4,542
1,136
0
1,560
2,944
4,669
0
L
Kuzenbo
texansshark
Kuzenbo
1,035
721
60
126
3,447
1,216
0
1,721
1,677
3,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
28,932
161
Minions Killed
272
0
Camps Cleared
0
824,091
Distance Traveled
1,018,037
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,849
585
69
7
0
169,448
2
L
Sol
4,637
464
24
2
0
166,272
0
L
Cu Chulainn
7,039
704
92
9
0
210,472
0
L
Nemesis
4,762
476
36
4
0
218,567
1
W
Ymir
5,667
567
27
3
0
209,008
1
W
Bakasura
5,201
520
48
5
0
226,653
0
W
Vulcan
7,297
730
103
10
0
225,466
2
W
Osiris
4,918
492
25
3
0
187,462
1
L
Ymir
4,076
408
6
1
0
125,600
0
L
Kuzenbo
4,122
412
3
0
0
103,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role