Player Matchup

Arachne
Arachne
Mattox99
Arachne
Level 96
God Stats
11W - 14L
1,118 SR
Queue Stats
104W - 115L
1,462 Elo+
Solo
Nu Wa
Nu Wa
RideMyArrow
Nu Wa
Level 100
God Stats
51W - 37L
1,612 SR
Queue Stats
673W - 643L
1,431 Elo+
Solo
King Arthur
King Arthur
ShynPlays
King Arthur
Level 119
God Stats
9W - 9L
1,885 SR
Queue Stats
725W - 745L
1,454 Elo+
Party 2
Cupid
Cupid
Truestone12
Cupid
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
359W - 314L
1,487 Elo+
Solo
Cthulhu
Cthulhu
xMiyazono
Cthulhu
Level 68
God Stats
0W - 3L
1,230 SR
Queue Stats
151W - 166L
1,445 Elo+
Party 2
Team Averages
Level 88
1,469 SR
1,456 Elo+

VS

Team Averages
Level 117
1,406 SR
1,403 Elo+
Anubis
Anubis
Aullavísceras
Anubis
Level 89
God Stats
21W - 8L
1,664 SR
Queue Stats
152W - 153L
1,447 Elo+
Solo
Artemis
Artemis
Evolugeon
Artemis
Level 157
God Stats
6W - 3L
1,338 SR
Queue Stats
251W - 245L
1,445 Elo+
Party 3
Poseidon
Poseidon
Trirvata
Poseidon
Level 87
God Stats
4W - 3L
1,376 SR
Queue Stats
102W - 78L
1,337 Elo+
Party 1
Ganesha
Ganesha
nothariusss
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,406 Elo+
Party 3
Tyr
Tyr
xJazzus
Tyr
Level 125
God Stats
1W - 5L
1,151 SR
Queue Stats
151W - 134L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mattox99
Arachne
14
1 / 9 / 4
8,984
408
8,587
20,305
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 4 / 2
10,883
495
14,030
11,061
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ShynPlays
King Arthur
17
1 / 7 / 1
10,315
469
6,825
22,668
14,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 11 / 2
10,701
486
8,237
17,499
5,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
xMiyazono
Cthulhu
14
3 / 5 / 3
9,723
442
6,642
15,003
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
13,603
618
14,310
10,140
5,331
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Evolugeon
Artemis
20
16 / 2 / 5
14,060
639
25,861
21,224
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Trirvata
Poseidon
20
6 / 3 / 5
12,870
585
8,585
7,356
2,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
nothariusss
Ganesha
16
1 / 4 / 15
10,465
476
7,376
15,729
13,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
17
7 / 5 / 5
11,820
537
7,912
17,024
10,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
15
Kills
36
36
Deaths
15
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Artemis
Evolugeon
Artemis
16
2
5
9.25
L
Arachne
Mattox99
Arachne
1
9
4
0.33
L
7
4
2
2
L
King Arthur
ShynPlays
King Arthur
1
7
1
0.21
W
Poseidon
Trirvata
Poseidon
6
3
5
2.83
L
3
11
2
0.36
W
Ganesha
nothariusss
Ganesha
1
4
15
2.13
W
Tyr
7
5
5
1.9
L
Cthulhu
xMiyazono
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
64,044
86,536
Taken
71,473
43,942
Mitigated
41,081
13,110
Healing
25,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,310
215
0
5,503
10,140
5,331
2,294
1,048
8,956
92,500
0
W
Artemis
Evolugeon
Artemis
25,861
18,283
0
14,523
21,224
8,482
2,624
5,698
15,308
0
108,900
L
Arachne
Mattox99
Arachne
8,587
6,712
0
3,393
20,305
6,744
0
7,232
12,993
0
44,370
L
14,030
1,875
0
1,993
11,061
3,553
0
3,001
8,060
64,315
0
L
King Arthur
ShynPlays
King Arthur
6,825
558
0
2,735
22,668
14,535
0
10,264
11,853
0
73,809
W
Poseidon
Trirvata
Poseidon
8,585
1,217
0
790
7,356
2,684
634
3,617
3,475
97,140
0
L
8,237
3,471
599
2,774
17,499
5,715
0
5,184
12,275
0
74,009
W
Ganesha
nothariusss
Ganesha
7,376
888
705
1,829
15,729
13,963
34
4,406
11,105
41,523
0
W
Tyr
7,912
2,334
0
2,465
17,024
10,621
0
4,850
11,957
0
77,249
L
Cthulhu
xMiyazono
Cthulhu
6,642
444
0
1,616
15,003
13,395
0
3,877
11,084
40,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
62,818
526
Minions Killed
698
0
Camps Cleared
0
1,873,111
Distance Traveled
2,143,251
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,603
618
219
10
0
402,551
5
W
Artemis
14,060
639
160
7
0
412,832
2
L
Arachne
8,984
408
60
3
0
341,727
5
L
Nu Wa
10,883
495
116
5
0
388,908
4
L
King Arthur
10,315
469
141
6
0
394,870
14
W
Poseidon
12,870
585
177
8
0
440,955
7
L
Cupid
10,701
486
140
6
0
362,916
4
W
Ganesha
10,465
476
25
1
0
446,044
2
W
Tyr
11,820
537
117
5
0
440,869
6
L
Cthulhu
9,723
442
69
3
0
384,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role