Player Matchup

Arachne
Arachne
Chelsealondon94
Arachne
Level 27
God Stats
24W - 15L
1,710 SR
Queue Stats
80W - 78L
1,530 Elo+
Party 2
Bacchus
Bacchus
HeqZa
Bacchus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 82L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
Kalinable
Kukulkan
Level 14
God Stats
2W - 2L
1,402 SR
Queue Stats
4W - 6L
1,362 Elo+
Solo
Bellona
Bellona
ShamelessBabs
Bellona
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 31L
1,468 Elo+
Solo
Cernunnos
Cernunnos
xNeTroK
Cernunnos
Level 28
God Stats
24W - 23L
1,501 SR
Queue Stats
212W - 212L
1,484 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,477 Elo+

VS

Team Averages
Level 6
1,577 SR
1,493 Elo+
Geb
Geb
KosheiPanda
Geb
Level 4
God Stats
1W - 1L
1,692 SR
Queue Stats
7W - 11L
1,491 Elo+
Party 1
Hades
Hades
alisterCR
Hades
Level 4
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 7L
1,491 Elo+
Party 1
Ganesha
Ganesha
kariusakers
Ganesha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
qwil12
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,491 Elo+
Party 1
Apollo
Apollo
пожилойсос228
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 9
12,946
647
20,700
22,049
9,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HeqZa
Bacchus
16
5 / 3 / 12
11,030
552
7,373
13,356
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Kalinable
Kukulkan
18
10 / 5 / 14
12,176
609
21,930
12,305
4,888
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
17
6 / 2 / 7
11,631
582
6,502
11,930
11,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
xNeTroK
Cernunnos
18
12 / 0 / 15
12,345
617
20,715
12,380
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 3
8,930
447
10,258
20,246
19,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
alisterCR
Hades
13
2 / 12 / 5
8,643
432
8,223
18,674
9,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
kariusakers
Ganesha
12
0 / 5 / 5
7,965
398
3,050
16,907
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
qwil12
Thor
14
5 / 10 / 3
9,985
499
8,055
16,885
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 13 / 3
9,912
496
12,226
17,867
9,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
51
Kills
14
14
Deaths
51
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
18
4
9
5.63
W
Bacchus
HeqZa
Bacchus
5
3
12
3.67
W
Kukulkan
Kalinable
Kukulkan
10
5
14
3.4
L
3
11
3
0.41
W
Bellona
6
2
7
4.75
L
Hades
alisterCR
Hades
2
12
5
0.38
L
Ganesha
kariusakers
Ganesha
0
5
5
0.5
L
Thor
qwil12
Thor
5
10
3
0.65
W
Cernunnos
xNeTroK
Cernunnos
12
0
15
19.5
L
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,220
Damage
41,812
72,020
Taken
90,579
46,737
Mitigated
57,236
20,895
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,700
13,376
0
10,260
22,049
9,420
56
4,436
17,613
0
101,131
W
Bacchus
HeqZa
Bacchus
7,373
1,510
441
2,037
13,356
16,112
1,368
5,162
8,194
33,068
0
W
Kukulkan
Kalinable
Kukulkan
21,930
2,869
0
780
12,305
4,888
978
2,095
10,210
67,401
0
L
10,258
1,616
0
0
20,246
19,269
0
6,442
13,704
31,082
0
W
Bellona
6,502
2,839
0
1,248
11,930
11,444
3,321
4,663
7,267
0
60,613
L
Hades
alisterCR
Hades
8,223
1,727
572
2,781
18,674
9,725
70
5,739
12,878
25,508
0
L
Ganesha
kariusakers
Ganesha
3,050
579
0
552
16,907
12,250
0
6,506
10,327
14,955
0
L
Thor
qwil12
Thor
8,055
1,762
0
2,002
16,885
6,255
0
5,735
11,058
0
39,332
W
Cernunnos
xNeTroK
Cernunnos
20,715
9,459
1,341
4,788
12,380
4,873
4,906
5,175
7,205
0
82,000
L
12,226
7,251
0
1,904
17,867
9,737
1,049
4,305
13,309
0
46,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,128
Gold Earned
45,435
550
Minions Killed
286
0
Camps Cleared
0
1,848,127
Distance Traveled
1,660,748
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,946
647
139
7
0
417,049
0
W
Bacchus
11,030
552
46
2
0
381,316
0
W
Kukulkan
12,176
609
110
6
0
315,233
0
L
Geb
8,930
447
52
3
0
335,906
3
W
Bellona
11,631
582
132
7
0
406,336
0
L
Hades
8,643
432
47
2
0
335,457
2
L
Ganesha
7,965
398
21
1
0
314,560
4
L
Thor
9,985
499
78
4
0
369,102
0
W
Cernunnos
12,345
617
123
6
0
328,193
5
L
Apollo
9,912
496
88
4
0
305,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role