Player Matchup

Fafnir
Fafnir
Gaaas
Fafnir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
Luukii
Danzaburou
Level 111
God Stats
6W - 1L
1,691 SR
Queue Stats
177W - 220L
1,477 Elo+
Party 2
Tiamat
Tiamat
Mocutuymbo
Tiamat
Level 109
God Stats
1W - 0L
1,395 SR
Queue Stats
20W - 13L
1,500 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,477 Elo+

VS

Team Averages
Level 48
1,426 SR
1,462 Elo+
Merlin
Merlin
FacaEremita
Merlin
Level 10
God Stats
2W - 5L
1,278 SR
Queue Stats
92W - 75L
1,383 Elo+
Party 1
Mercury
Mercury
Garfovegano
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 68L
1,504 Elo+
Party 1
Rama
Rama
MateoMateito
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gaaas
Fafnir
13
2 / 3 / 15
9,993
769
5,208
13,926
17,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Luukii
Danzaburou
13
9 / 4 / 7
11,113
855
11,048
11,417
4,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Mocutuymbo
Tiamat
16
12 / 0 / 9
11,405
877
21,053
13,789
18,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 7 / 2
8,530
656
10,599
11,129
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Garfovegano
Mercury
11
2 / 10 / 4
8,941
688
5,052
16,723
5,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 6 / 2
9,457
727
9,645
18,147
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
7
7
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
2
0.43
W
Fafnir
Gaaas
Fafnir
2
3
15
3.17
L
Mercury
Garfovegano
Mercury
2
10
4
0.4
W
Danzaburou
Luukii
Danzaburou
9
4
7
3.13
L
3
6
2
0.67
W
Tiamat
Mocutuymbo
Tiamat
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
25,296
39,132
Taken
45,999
40,535
Mitigated
15,555
13,117
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,599
1,430
0
453
11,129
3,771
0
6,788
4,341
35,673
0
W
Fafnir
Gaaas
Fafnir
5,208
1,248
0
2,515
13,926
17,121
436
4,075
9,851
11,457
0
L
Mercury
Garfovegano
Mercury
5,052
2,591
0
420
16,723
5,423
0
9,593
7,130
0
13,137
W
Danzaburou
Luukii
Danzaburou
11,048
5,699
0
4,141
11,417
4,472
2,469
2,650
8,767
0
41,654
L
9,645
7,541
0
5,855
18,147
6,361
450
9,948
8,199
0
42,379
W
Tiamat
Mocutuymbo
Tiamat
21,053
2,604
0
6,461
13,789
18,942
741
3,930
9,859
55,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
26,928
112
Minions Killed
161
0
Camps Cleared
0
706,950
Distance Traveled
646,727
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,530
656
60
5
0
192,998
0
W
Fafnir
9,993
769
7
1
0
218,741
2
L
Mercury
8,941
688
17
1
0
237,397
0
W
Danzaburou
11,113
855
52
4
0
225,535
3
L
Rama
9,457
727
84
6
0
216,332
5
W
Tiamat
11,405
877
53
4
0
262,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role