Player Matchup

Izanami
Izanami
D1_Antii
Izanami
Level 91
God Stats
20W - 12L
1,550 SR
Queue Stats
278W - 245L
1,496 Elo+
Party 1
Discordia
Discordia
Its_Jamesx_x
Discordia
Level 33
God Stats
1W - 1L
1,698 SR
Queue Stats
300W - 257L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
IziahTetris
Zhong Kui
Level 85
God Stats
35W - 29L
1,610 SR
Queue Stats
181W - 148L
1,468 Elo+
Party 1
Hades
Hades
TescoTrolley_420
Hades
Level 11
God Stats
34W - 28L
1,640 SR
Queue Stats
213W - 215L
1,353 Elo+
Party 1
Ne Zha
Ne Zha
lX_Whisper_Xl
Ne Zha
Level 73
God Stats
0W - 2L
1,566 SR
Queue Stats
53W - 59L
1,495 Elo+
Party 1
Team Averages
Level 59
1,613 SR
1,461 Elo+

VS

Team Averages
Level 65
1,518 SR
1,427 Elo+
Cthulhu
Cthulhu
LSDinYourCoffee
Cthulhu
Level 75
God Stats
2W - 1L
1,530 SR
Queue Stats
54W - 56L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
Neonpenguin007
Gilgamesh
Level 86
God Stats
14W - 9L
1,509 SR
Queue Stats
90W - 97L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Tra3Kay47
Danzaburou
Level 78
God Stats
26W - 26L
1,445 SR
Queue Stats
201W - 206L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
Va_Punk
Ao Kuang
Level 65
God Stats
6W - 4L
1,606 SR
Queue Stats
117W - 113L
1,481 Elo+
Party 2
Anubis
Anubis
XxWckD
Anubis
Level 23
God Stats
9W - 8L
1,503 SR
Queue Stats
34W - 41L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D1_Antii
Izanami
16
0 / 5 / 1
10,038
436
10,918
13,818
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Its_Jamesx_x
Discordia
17
2 / 5 / 3
11,108
483
20,836
14,565
6,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
IziahTetris
Zhong Kui
15
3 / 6 / 4
9,967
433
19,623
20,004
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 6 / 3
9,747
424
6,728
18,977
11,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 4 / 1
11,005
478
9,996
16,563
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
10,805
470
13,867
23,155
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Neonpenguin007
Gilgamesh
18
3 / 0 / 10
11,741
510
14,422
19,403
18,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tra3Kay47
Danzaburou
18
7 / 3 / 6
11,535
502
9,787
13,016
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Va_Punk
Ao Kuang
20
12 / 1 / 4
13,602
591
16,071
20,587
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
XxWckD
Anubis
15
2 / 9 / 4
9,380
408
4,583
13,617
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
26
26
Deaths
15
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
D1_Antii
Izanami
0
5
1
0.1
L
Discordia
Its_Jamesx_x
Discordia
2
5
3
0.7
L
Zhong Kui
IziahTetris
Zhong Kui
3
6
4
0.83
W
2
2
14
4.5
W
Gilgamesh
Neonpenguin007
Gilgamesh
3
0
10
8
L
5
6
3
1.08
W
Danzaburou
Tra3Kay47
Danzaburou
7
3
6
3.33
W
Ao Kuang
Va_Punk
Ao Kuang
12
1
4
14
W
Anubis
XxWckD
Anubis
2
9
4
0.44
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,101
Damage
58,730
83,927
Taken
89,778
45,373
Mitigated
55,704
27,916
Healing
36,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D1_Antii
Izanami
10,918
5,723
0
3,504
13,818
7,497
848
2,450
10,993
0
76,252
L
Discordia
Its_Jamesx_x
Discordia
20,836
1,038
0
5,458
14,565
6,045
842
7,223
7,292
87,486
0
L
Zhong Kui
IziahTetris
Zhong Kui
19,623
1,175
0
6,966
20,004
13,640
187
8,597
11,070
53,945
0
W
13,867
345
2,212
5,967
23,155
17,964
0
13,816
8,680
51,804
0
W
Gilgamesh
Neonpenguin007
Gilgamesh
14,422
3,791
0
5,215
19,403
18,037
917
7,130
12,105
0
67,535
L
6,728
564
73
4,825
18,977
11,099
765
10,932
7,772
37,341
0
W
Danzaburou
Tra3Kay47
Danzaburou
9,787
5,074
1,174
5,909
13,016
4,842
3,209
8,076
4,306
0
62,300
W
Ao Kuang
Va_Punk
Ao Kuang
16,071
3,737
0
14,269
20,587
9,084
0
7,454
12,867
93,942
0
W
Anubis
XxWckD
Anubis
4,583
44
0
1,836
13,617
5,777
0
8,898
4,633
33,660
0
L
9,996
2,517
0
7,090
16,563
7,092
0
4,871
11,531
0
84,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
57,063
582
Minions Killed
498
0
Camps Cleared
0
2,036,901
Distance Traveled
2,177,634
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,038
436
141
6
0
358,822
3
L
Discordia
11,108
483
152
7
0
402,504
1
L
Zhong Kui
9,967
433
78
3
0
415,009
3
W
Cthulhu
10,805
470
68
3
0
450,739
7
W
Gilgamesh
11,741
510
112
5
0
477,173
0
L
Hades
9,747
424
77
3
0
376,268
0
W
Danzaburou
11,535
502
92
4
0
398,631
0
W
Ao Kuang
13,602
591
156
7
0
493,604
0
W
Anubis
9,380
408
70
3
0
357,487
0
L
Ne Zha
11,005
478
134
6
0
484,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role