Player Matchup

Cerberus
Cerberus
Kroupik00
Cerberus
Level 28
God Stats
9W - 22L
1,496 SR
Queue Stats
142W - 130L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordFafnir
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Scralcher
Hades
Level 27
God Stats
31W - 25L
1,720 SR
Queue Stats
150W - 166L
1,552 Elo+
Solo
Apollo
Apollo
Stingerhit
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Solo
Loki
Loki
shortspot99
Loki
Level 5
God Stats
2W - 2L
1,498 SR
Queue Stats
2W - 2L
1,554 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,586 Elo+

VS

Team Averages
Level 22
1,705 SR
1,681 Elo+
Neith
Neith
ArberAL
Neith
Level 8
God Stats
2W - 0L
1,788 SR
Queue Stats
8W - 3L
1,796 Elo+
Party 1
Vamana
Vamana
DevsMagnvs
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,608 Elo+
Solo
Sylvanus
Sylvanus
JoeyThePanda
Sylvanus
Level 61
God Stats
21W - 10L
1,897 SR
Queue Stats
565W - 394L
1,715 Elo+
Party 1
Anubis
Anubis
LelekInder
Anubis
Level 6
God Stats
4W - 0L
1,842 SR
Queue Stats
8W - 6L
1,644 Elo+
Party 2
Da Ji
Da Ji
LelekJoe
Da Ji
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kroupik00
Cerberus
12
2 / 5 / 5
7,531
502
7,074
14,250
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
LordFafnir
Ah Muzen Cab
12
1 / 2 / 1
7,486
499
7,238
11,070
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Scralcher
Hades
12
3 / 6 / 1
7,052
470
6,673
12,105
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Stingerhit
Apollo
11
2 / 9 / 0
7,154
477
6,708
11,775
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 2
6,634
442
1,874
10,289
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArberAL
Neith
12
2 / 2 / 0
7,135
476
5,161
8,306
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
DevsMagnvs
Vamana
15
6 / 1 / 4
9,046
603
8,378
10,030
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
JoeyThePanda
Sylvanus
12
0 / 3 / 6
7,904
527
6,553
13,133
6,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
LelekInder
Anubis
16
9 / 2 / 6
10,019
668
14,543
9,498
4,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
LelekJoe
Da Ji
16
10 / 0 / 4
9,727
648
8,222
8,566
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
27
28
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
ArberAL
Neith
2
2
0
1
W
Vamana
DevsMagnvs
Vamana
6
1
4
8
W
Sylvanus
JoeyThePanda
Sylvanus
0
3
6
1
L
Cerberus
Kroupik00
Cerberus
2
5
5
0.9
W
Anubis
LelekInder
Anubis
9
2
6
6
W
Da Ji
LelekJoe
Da Ji
10
0
4
12
L
Ah Muzen Cab
LordFafnir
Ah Muzen Cab
1
2
1
0.75
L
Hades
Scralcher
Hades
3
6
1
0.58
L
Apollo
Stingerhit
Apollo
2
9
0
0.22
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
42,857
59,489
Taken
49,533
21,810
Mitigated
26,329
15,258
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ArberAL
Neith
5,161
2,668
0
1,495
8,306
2,530
336
2,052
6,254
0
36,085
W
Vamana
DevsMagnvs
Vamana
8,378
3,182
0
4,871
10,030
8,522
646
0
10,030
0
38,922
W
Sylvanus
JoeyThePanda
Sylvanus
6,553
1,254
1,286
5,019
13,133
6,462
184
6,962
6,171
26,928
0
L
Cerberus
Kroupik00
Cerberus
7,074
263
0
3,703
14,250
8,161
0
7,543
6,707
29,570
0
W
Anubis
LelekInder
Anubis
14,543
1,253
0
6,467
9,498
4,979
992
4,437
5,061
73,004
0
W
Da Ji
LelekJoe
Da Ji
8,222
2,049
0
3,655
8,566
3,836
0
296
8,270
0
61,334
L
Ah Muzen Cab
LordFafnir
Ah Muzen Cab
7,238
3,717
0
5,854
11,070
3,068
0
3,809
7,261
0
48,593
L
Hades
Scralcher
Hades
6,673
563
125
2,638
12,105
4,318
0
7,657
4,448
30,381
0
L
Apollo
Stingerhit
Apollo
6,708
4,076
0
1,072
11,775
3,291
198
1,390
9,935
0
28,326
L
1,874
664
0
1,866
10,289
2,972
225
697
9,394
0
35,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
43,831
330
Minions Killed
493
0
Camps Cleared
0
1,326,586
Distance Traveled
1,342,551
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,135
476
81
5
0
249,991
0
W
Vamana
9,046
603
103
7
0
245,801
0
W
Sylvanus
7,904
527
57
4
0
257,874
1
L
Cerberus
7,531
502
48
3
0
256,792
2
W
Anubis
10,019
668
137
9
0
260,161
1
W
Da Ji
9,727
648
115
8
0
328,724
4
L
Ah Muzen Cab
7,486
499
92
6
0
255,918
4
L
Hades
7,052
470
57
4
0
274,071
1
L
Apollo
7,154
477
54
4
0
278,762
1
L
Loki
6,634
442
79
5
0
261,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role